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d858d88e76
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@ -9,10 +9,13 @@ use battlesnake::types::{
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wire::{Request, Response},
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Direction,
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};
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use log::{debug, info, warn};
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use log::{debug, error, info, warn};
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use rand::prelude::*;
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use serde::Serialize;
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use tokio::{net::TcpListener, time::Instant};
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use tokio::{
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net::TcpListener,
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time::{Duration, Instant},
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};
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#[tokio::main]
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async fn main() {
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@ -59,20 +62,59 @@ async fn start(request: Json<Request>) {
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}
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async fn get_move(request: Json<Request>) -> response::Json<Response> {
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let board = Board::from(&*request);
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info!("got move request: {board}");
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let actions = board.valid_actions(0).collect::<Vec<_>>();
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info!("valid actions: {:?}", actions);
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let start = Instant::now();
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for _ in 0..100 {
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let mut board = board.clone();
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let score = board.simulate_random(|board| (board.num_snakes() <= 1).then_some(1));
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std::hint::black_box(score);
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let board = Board::from(&*request);
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let id = board.get_id(&request.you.id).unwrap_or_else(|| {
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error!("My id is not in the simulation board");
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0
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});
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info!("got move request: {board}");
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let actions = board.valid_actions(id).collect::<Vec<_>>();
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if actions.len() <= 1 {
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info!(
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"only one possible action. Fast forwarding {:?}",
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actions.first()
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);
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return response::Json(Response {
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direction: actions.first().copied().unwrap_or(Direction::Up),
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shout: None,
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});
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}
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let elapsed = start.elapsed();
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debug!("simulated 100 random games in {elapsed:?}");
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let action = actions.choose(&mut thread_rng()).copied();
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if action.is_none() {
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info!("valid actions: {:?}", actions);
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let mut action_data = [(0, 0); 4];
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let mut total_simulations = 0;
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let base_turns = board.turn();
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while start.elapsed() < Duration::from_millis(250) {
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let mut board = board.clone();
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let action = *actions.choose(&mut thread_rng()).unwrap_or(&Direction::Up);
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board.next_turn(&[(id, action)]);
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let turns = board.simulate_random(|board| {
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if board.num_snakes() == 0
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|| board.turn() > base_turns + u32::from(request.you.length) * 3
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{
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Some(board.turn())
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} else {
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None
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}
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});
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let action_data = &mut action_data[usize::from(action)];
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action_data.0 += turns - base_turns;
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action_data.1 += 1;
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total_simulations += 1;
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}
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debug!("action data: {action_data:?}");
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let action = actions.into_iter().max_by_key(|action| {
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let action_data = action_data[usize::from(*action)];
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action_data.0 / action_data.1
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});
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if let Some(action) = action {
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let action_data = action_data[usize::from(action)];
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let avg_turns = action_data.0 / action_data.1;
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info!("found action {action:?} after {total_simulations} simulations with an average of {avg_turns} turns.");
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} else {
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warn!("unable to find a valid action");
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}
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info!("chose {action:?}");
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@ -45,3 +45,14 @@ pub enum Direction {
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/// Move in positive x direction
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Right,
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}
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impl From<Direction> for usize {
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fn from(value: Direction) -> Self {
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match value {
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Direction::Up => 0,
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Direction::Down => 1,
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Direction::Left => 2,
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Direction::Right => 3,
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}
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}
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}
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@ -187,6 +187,14 @@ impl Display for Board {
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}
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impl Board {
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#[must_use]
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pub fn get_id(&self, str_id: &str) -> Option<u8> {
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self.id_map
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.iter()
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.find(|(_, str_id2)| *str_id == **str_id2)
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.map(|(id, _)| *id)
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}
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#[must_use]
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pub const fn turn(&self) -> u32 {
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self.turn
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@ -197,6 +205,11 @@ impl Board {
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self.snakes.len()
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}
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#[must_use]
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pub fn alive(&self, id: u8) -> bool {
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self.id_to_index(id).is_some()
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}
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#[must_use]
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pub fn is_food(&self, tile: Coord) -> bool {
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let index = self.coord_to_linear(tile);
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@ -219,7 +232,7 @@ impl Board {
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}
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pub fn valid_actions(&self, id: u8) -> impl Iterator<Item = Direction> + use<'_> {
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let index = self.snakes.binary_search_by_key(&id, |snake| snake.id).ok();
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let index = self.id_to_index(id);
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if index.is_none() {
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warn!("Asked for a snake that doesn't exist");
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}
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@ -228,10 +241,25 @@ impl Board {
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.flat_map(|index| self.valid_actions_index(index))
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}
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pub fn random_actions(
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&self,
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) -> impl Iterator<Item = (u8, impl Iterator<Item = Direction> + use<'_>)> {
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(0..self.snakes.len()).map(|index| (self.snakes[index].id, self.valid_actions_index(index)))
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#[must_use]
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pub fn random_action(&self, id: u8) -> Direction {
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let Some(index) = self.id_to_index(id) else {
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return Direction::Up;
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};
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self.valid_actions_index(index)
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.choose(&mut thread_rng())
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.unwrap_or(Direction::Up)
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}
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pub fn random_actions(&self) -> impl Iterator<Item = (u8, Direction)> + use<'_> {
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(0..self.snakes.len()).map(|index| {
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(
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self.snakes[index].id,
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self.valid_actions_index(index)
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.choose(&mut thread_rng())
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.unwrap_or(Direction::Up),
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)
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})
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}
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pub fn simulate_random<T>(&mut self, stop: impl Fn(&Self) -> Option<T>) -> T {
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@ -254,6 +282,10 @@ impl Board {
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self.turn += 1;
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}
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fn id_to_index(&self, id: u8) -> Option<usize> {
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self.snakes.binary_search_by_key(&id, |snake| snake.id).ok()
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}
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fn valid_actions_index(&self, index: usize) -> impl Iterator<Item = Direction> + use<'_> {
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let head = self.snakes[index].head();
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enum_iterator::all::<Direction>()
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@ -338,9 +370,9 @@ impl Board {
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let snake = &self.snakes[i];
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if snake.health == 0 || !self.is_in_bounds(snake.head()) {
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let snake = self.snakes.remove(i);
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for tile in snake.body {
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if self.is_in_bounds(tile) {
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let index = self.coord_to_linear(tile);
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for tile in snake.body.iter().skip(1) {
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if self.is_in_bounds(*tile) {
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let index = self.coord_to_linear(*tile);
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self.free.set(index, true);
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}
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}
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@ -413,11 +445,21 @@ impl Board {
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)
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};
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if needed_food == 0 {
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return;
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}
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let food_spots = self
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.free
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.iter()
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.enumerate()
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.filter_map(|(i, free)| free.then_some(i))
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.filter(|i| {
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self.snakes
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.iter()
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.all(|snake| self.coord_to_linear(snake.tail()) != *i)
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})
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.filter(|i| !self.food[*i])
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.choose_multiple(&mut thread_rng(), needed_food);
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for index in food_spots {
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self.food.set(index, true);
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