cargo clippy --fix
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16c78c81ae
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@ -30,7 +30,7 @@ use crate::{
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// info is called when you create your Battlesnake on play.battlesnake.com
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// info is called when you create your Battlesnake on play.battlesnake.com
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// and controls your Battlesnake's appearance
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// and controls your Battlesnake's appearance
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// TIP: If you open your Battlesnake URL in a browser you should see this data
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// TIP: If you open your Battlesnake URL in a browser you should see this data
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pub fn info() -> Value {
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#[must_use] pub fn info() -> Value {
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info!("INFO");
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info!("INFO");
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json!({
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json!({
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@ -7,7 +7,7 @@ use rocket::{
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get,
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get,
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http::Status,
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http::Status,
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launch, post, routes,
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launch, post, routes,
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serde::{json::Json, Deserialize},
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serde::json::Json,
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tokio::task,
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tokio::task,
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};
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};
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use serde_json::Value;
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use serde_json::Value;
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@ -14,7 +14,7 @@ pub struct SnakeToken {
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}
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}
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impl SnakeToken {
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impl SnakeToken {
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pub fn from_board(board: &crate::Board) -> BTreeMap<String, Self> {
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#[must_use] pub fn from_board(board: &crate::Board) -> BTreeMap<String, Self> {
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board
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board
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.snakes
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.snakes
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.iter()
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.iter()
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@ -52,7 +52,7 @@ pub struct Board {
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}
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}
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impl Board {
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impl Board {
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pub fn from_game_board(
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#[must_use] pub fn from_game_board(
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board: &crate::Board,
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board: &crate::Board,
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token_map: &BTreeMap<String, SnakeToken>,
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token_map: &BTreeMap<String, SnakeToken>,
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turn: i32,
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turn: i32,
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@ -86,16 +86,16 @@ impl Board {
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}
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}
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}
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}
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pub const fn turn(&self) -> i32 {
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#[must_use] pub const fn turn(&self) -> i32 {
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self.turn
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self.turn
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}
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}
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#[allow(clippy::cast_sign_loss)]
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#[allow(clippy::cast_sign_loss)]
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pub const fn spaces(&self) -> usize {
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#[must_use] pub const fn spaces(&self) -> usize {
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self.height as usize * self.width as usize
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self.height as usize * self.width as usize
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}
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}
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pub fn alive_snakes(&self) -> usize {
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#[must_use] pub fn alive_snakes(&self) -> usize {
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self.snakes.len()
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self.snakes.len()
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}
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}
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@ -103,7 +103,7 @@ impl Board {
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self.snakes.keys().copied()
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self.snakes.keys().copied()
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}
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}
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pub fn snake_length(&self, token: SnakeToken) -> Option<usize> {
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#[must_use] pub fn snake_length(&self, token: SnakeToken) -> Option<usize> {
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self.snakes.get(&token).map(|snake| snake.body.len())
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self.snakes.get(&token).map(|snake| snake.body.len())
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}
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}
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@ -196,7 +196,7 @@ impl Board {
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}
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}
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}
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}
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pub fn possible_actions(&self) -> BTreeMap<SnakeToken, BTreeSet<Direction>> {
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#[must_use] pub fn possible_actions(&self) -> BTreeMap<SnakeToken, BTreeSet<Direction>> {
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let mut actions: BTreeMap<_, BTreeSet<_>> = self
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let mut actions: BTreeMap<_, BTreeSet<_>> = self
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.snakes
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.snakes
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.keys()
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.keys()
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@ -272,7 +272,7 @@ pub struct Battlesnake {
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}
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}
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impl Battlesnake {
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impl Battlesnake {
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pub fn from_game_snake(snake: &crate::Battlesnake) -> Self {
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#[must_use] pub fn from_game_snake(snake: &crate::Battlesnake) -> Self {
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let body: VecDeque<_> = snake.body.iter().copied().collect();
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let body: VecDeque<_> = snake.body.iter().copied().collect();
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debug_assert_eq!(body.len(), usize::try_from(snake.length).unwrap());
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debug_assert_eq!(body.len(), usize::try_from(snake.length).unwrap());
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debug_assert!(snake.health <= crate::MAX_HEALTH);
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debug_assert!(snake.health <= crate::MAX_HEALTH);
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@ -295,7 +295,7 @@ impl Battlesnake {
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self.health = self.health.saturating_sub(1);
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self.health = self.health.saturating_sub(1);
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}
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}
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pub fn head(&self) -> &Coord {
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#[must_use] pub fn head(&self) -> &Coord {
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debug_assert!(!self.body.is_empty());
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debug_assert!(!self.body.is_empty());
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self.body.front().expect("not empty")
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self.body.front().expect("not empty")
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}
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}
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