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No commits in common. "16c78c81aebc470265de79c71f7a342b7caa1f92" and "c5b0319ac4c9d238107e0031746f978de32163c7" have entirely different histories.

7 changed files with 196 additions and 447 deletions

114
Cargo.lock generated
View File

@ -26,12 +26,6 @@ dependencies = [
"memchr",
]
[[package]]
name = "anes"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "735d4f398ca57cfa2880225c2bf81c3b9af3be5bb22e44ae70118dad38713e84"
[[package]]
name = "anstream"
version = "0.6.15"
@ -154,7 +148,6 @@ dependencies = [
name = "battlesnake"
version = "1.0.0"
dependencies = [
"criterion2",
"enum-iterator",
"env_logger",
"iter_tools",
@ -178,12 +171,6 @@ version = "2.6.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
[[package]]
name = "bpaf"
version = "0.9.14"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8d4e5ca9929037866947af4b8b7418124f2ec7c411a8b9ee24e46ad2b8470497"
[[package]]
name = "bytemuck"
version = "1.17.1"
@ -202,12 +189,6 @@ version = "1.7.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8318a53db07bb3f8dca91a600466bdb3f2eaadeedfdbcf02e1accbad9271ba50"
[[package]]
name = "cast"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "37b2a672a2cb129a2e41c10b1224bb368f9f37a2b16b612598138befd7b37eb5"
[[package]]
name = "cc"
version = "1.1.15"
@ -223,33 +204,6 @@ version = "1.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd"
[[package]]
name = "ciborium"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "42e69ffd6f0917f5c029256a24d0161db17cea3997d185db0d35926308770f0e"
dependencies = [
"ciborium-io",
"ciborium-ll",
"serde",
]
[[package]]
name = "ciborium-io"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "05afea1e0a06c9be33d539b876f1ce3692f4afea2cb41f740e7743225ed1c757"
[[package]]
name = "ciborium-ll"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "57663b653d948a338bfb3eeba9bb2fd5fcfaecb9e199e87e1eda4d9e8b240fd9"
dependencies = [
"ciborium-io",
"half",
]
[[package]]
name = "clone_dyn_types"
version = "0.23.0"
@ -273,24 +227,6 @@ dependencies = [
"version_check",
]
[[package]]
name = "criterion2"
version = "1.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d6c2be2af5816b76f45745ccfb9959a9efd1322ae4c88fc3c9b2d6bcdabe5554"
dependencies = [
"anes",
"bpaf",
"cast",
"ciborium",
"num-traits",
"oorandom",
"rayon",
"serde",
"serde_json",
"walkdir",
]
[[package]]
name = "crossbeam-deque"
version = "0.8.5"
@ -316,12 +252,6 @@ version = "0.8.20"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "22ec99545bb0ed0ea7bb9b8e1e9122ea386ff8a48c0922e43f36d45ab09e0e80"
[[package]]
name = "crunchy"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7a81dae078cea95a014a339291cec439d2f232ebe854a9d672b796c6afafa9b7"
[[package]]
name = "deranged"
version = "0.3.11"
@ -584,16 +514,6 @@ dependencies = [
"tracing",
]
[[package]]
name = "half"
version = "2.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6dd08c532ae367adf81c312a4580bc67f1d0fe8bc9c460520283f4c0ff277888"
dependencies = [
"cfg-if",
"crunchy",
]
[[package]]
name = "hashbrown"
version = "0.14.5"
@ -906,12 +826,6 @@ version = "1.19.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3fdb12b2476b595f9358c5161aa467c2438859caa136dec86c26fdd2efe17b92"
[[package]]
name = "oorandom"
version = "11.1.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b410bbe7e14ab526a0e86877eb47c6996a2bd7746f027ba551028c925390e4e9"
[[package]]
name = "ordered-float"
version = "4.3.0"
@ -1273,15 +1187,6 @@ version = "1.0.18"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f3cb5ba0dc43242ce17de99c180e96db90b235b8a9fdc9543c96d2209116bd9f"
[[package]]
name = "same-file"
version = "1.0.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "93fc1dc3aaa9bfed95e02e6eadabb4baf7e3078b0bd1b4d7b6b0b68378900502"
dependencies = [
"winapi-util",
]
[[package]]
name = "scoped-tls"
version = "1.0.1"
@ -1681,16 +1586,6 @@ version = "0.9.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0b928f33d975fc6ad9f86c8f283853ad26bdd5b10b7f1542aa2fa15e2289105a"
[[package]]
name = "walkdir"
version = "2.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "29790946404f91d9c5d06f9874efddea1dc06c5efe94541a7d6863108e3a5e4b"
dependencies = [
"same-file",
"winapi-util",
]
[[package]]
name = "want"
version = "0.3.1"
@ -1722,15 +1617,6 @@ version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
[[package]]
name = "winapi-util"
version = "0.1.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cf221c93e13a30d793f7645a0e7762c55d169dbb0a49671918a2319d289b10bb"
dependencies = [
"windows-sys 0.59.0",
]
[[package]]
name = "winapi-x86_64-pc-windows-gnu"
version = "0.4.0"

View File

@ -26,16 +26,8 @@ enum-iterator = "2.1"
iter_tools = "0.21"
ordered-float = "4.3.0"
[dev-dependencies]
# criterion = { version = "0.5.1", features = ["html_reports"] }
criterion2 = "1.1.1"
[profile.release]
lto = "fat"
codegen-units = 1
panic = "abort"
strip = true
[[bench]]
name = "simulation"
harness = false

View File

@ -1,120 +0,0 @@
use battlesnake::{
simulation::{self, SnakeToken},
Coord,
};
use criterion::{black_box, criterion_group, criterion_main, Criterion};
use rand::{rngs::StdRng, SeedableRng};
fn random_moves(board: &battlesnake::Board) -> Option<SnakeToken> {
let token_map = SnakeToken::from_board(board);
let mut board = simulation::Board::from_game_board(board, &token_map, 0, 15, 1, false);
let mut rng = StdRng::seed_from_u64(0);
board.simulate_until(&mut rng, |board| board.alive_snakes() <= 1);
let winner = board.snakes().next();
winner
}
fn bench_duel_random_moves(c: &mut Criterion) {
c.bench_function("duel random moves", |b| {
b.iter(|| {
random_moves(black_box(&battlesnake::Board {
height: 11,
width: 11,
food: vec![Coord { x: 5, y: 5 }],
snakes: vec![
battlesnake::Battlesnake {
id: "1".to_owned(),
name: "1".to_owned(),
health: 100,
body: vec![Coord { x: 5, y: 1 }; 3],
head: Coord { x: 5, y: 1 },
length: 3,
latency: "0".to_owned(),
shout: None,
squad: String::new(),
},
battlesnake::Battlesnake {
id: "2".to_owned(),
name: "2".to_owned(),
health: 100,
body: vec![Coord { x: 5, y: 9 }; 3],
head: Coord { x: 5, y: 9 },
length: 3,
latency: "0".to_owned(),
shout: None,
squad: String::new(),
},
],
hazards: vec![],
}))
});
});
}
fn bench_standard_random_moves(c: &mut Criterion) {
c.bench_function("standard random moves", |b| {
b.iter(|| {
random_moves(black_box(&battlesnake::Board {
height: 11,
width: 11,
food: vec![Coord { x: 5, y: 5 }],
snakes: vec![
battlesnake::Battlesnake {
id: "1".to_owned(),
name: "1".to_owned(),
health: 100,
body: vec![Coord { x: 5, y: 1 }; 3],
head: Coord { x: 5, y: 1 },
length: 3,
latency: "0".to_owned(),
shout: None,
squad: String::new(),
},
battlesnake::Battlesnake {
id: "2".to_owned(),
name: "2".to_owned(),
health: 100,
body: vec![Coord { x: 5, y: 9 }; 3],
head: Coord { x: 5, y: 9 },
length: 3,
latency: "0".to_owned(),
shout: None,
squad: String::new(),
},
battlesnake::Battlesnake {
id: "3".to_owned(),
name: "3".to_owned(),
health: 100,
body: vec![Coord { x: 1, y: 5 }; 3],
head: Coord { x: 1, y: 5 },
length: 3,
latency: "0".to_owned(),
shout: None,
squad: String::new(),
},
battlesnake::Battlesnake {
id: "4".to_owned(),
name: "4".to_owned(),
health: 100,
body: vec![Coord { x: 9, y: 5 }; 3],
head: Coord { x: 9, y: 5 },
length: 3,
latency: "0".to_owned(),
shout: None,
squad: String::new(),
},
],
hazards: vec![],
}))
});
});
}
criterion_group!(
benches,
bench_duel_random_moves,
bench_standard_random_moves
);
criterion_main!(benches);

View File

@ -1,183 +0,0 @@
use enum_iterator::Sequence;
use serde::{Deserialize, Serialize};
pub mod logic;
pub mod simulation;
pub const MAX_HEALTH: i32 = 100;
// API and Response Objects
// See https://docs.battlesnake.com/api
#[derive(
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Deserialize, Serialize, Sequence,
)]
#[serde(rename_all = "lowercase")]
pub enum Direction {
/// Move left (-x)
Left,
/// Move up (+y)
Up,
/// Move right (+x)
Right,
/// Move down (-y)
Down,
}
#[derive(Debug, Deserialize, Serialize)]
pub struct Action {
/// In which direction the snake should move
pub r#move: Direction,
/// Say something to the other snakes
#[serde(default, skip_serializing_if = "is_default")]
pub shout: Option<String>,
}
fn is_default<T: Default + PartialEq>(value: &T) -> bool {
*value == T::default()
}
#[derive(Deserialize, Serialize, Debug)]
pub struct Game {
/// A unique identifier for this Game
pub id: String,
/// Information about the ruleset being used to run this game
pub ruleset: Ruleset,
/// The name of the map being played on.
pub map: String,
/// How much time your snake has to respond to requests for this Game
pub timeout: u32,
/// The source of this game.
///
/// One of:
/// - "tournament"
/// - "league"
/// - "arena"
/// - "challenge"
/// - "custom"
///
/// The values may change.
pub source: String,
}
#[derive(Debug, Deserialize, Serialize)]
pub struct Ruleset {
/// Name of the ruleset being used to run this game.
pub name: String,
/// The release version of the [Rules](https://github.com/BattlesnakeOfficial/rules) module used in this game.
pub version: String,
/// A collection of specific settings being used by the current game that control how the rules
/// are applied.
pub settings: RulesetSettings,
}
#[derive(Debug, Deserialize, Serialize)]
pub struct RulesetSettings {
/// Percentage chance of spawning a new food every round.
#[serde(rename = "foodSpawnChance")]
pub food_spawn_chance: u8,
/// Minimum food to keep on the board every turn.
#[serde(rename = "minimumFood")]
pub minimum_food: u8,
/// Health damage a snake will take when ending its turn in a hazard. This stacks on top of the
/// regular 1 damage a snake takes per turn.
#[serde(rename = "hazardDamagePerTurn")]
pub hazard_damage_per_turn: u8,
/// rules for the royale mode
pub royale: RulesetRoyale,
/// rules for the squad mode
pub squad: RulesetSquad,
}
#[derive(Debug, Deserialize, Serialize)]
pub struct RulesetRoyale {
/// The number of turns between generating new hazards (shrinking the safe board space).
#[serde(rename = "shrinkEveryNTurns")]
pub shrink_every_n_turns: i32,
}
#[allow(clippy::struct_excessive_bools)]
#[derive(Debug, Deserialize, Serialize)]
pub struct RulesetSquad {
/// Allow members of the same squad to move over each other without dying.
#[serde(rename = "allowBodyCollisions")]
pub allow_body_collisions: bool,
/// All squad members are eliminated when one is eliminated.
#[serde(rename = "sharedElimination")]
pub shared_elimination: bool,
/// All squad members share health.
#[serde(rename = "sharedHealth")]
pub shared_health: bool,
/// All squad members share length.
#[serde(rename = "sharedLength")]
pub shared_length: bool,
}
#[derive(Deserialize, Serialize, Debug, Clone)]
pub struct Board {
/// The number of rows in the y-axis of the game board.
pub height: i32,
/// The number of columns in the x-axis of the game board.
pub width: i32,
/// Array of coordinates representing food locations on the game board.
pub food: Vec<Coord>,
/// Array of Battlesnakes representing all Battlesnakes remaining on the game board (including
/// yourself if you haven't been eliminated).
pub snakes: Vec<Battlesnake>,
/// Array of coordinates representing hazardous locations on the game board.
pub hazards: Vec<Coord>,
}
#[derive(Deserialize, Serialize, Debug, Clone)]
pub struct Battlesnake {
/// Unique identifier for this Battlesnake in the context of the current Game
pub id: String,
/// Name given to this Battlesnake by its author
pub name: String,
/// Health value of this Battlesnake, between 0 and 100
pub health: i32,
/// Array of coordinates representing this Battlesnake's location on the game board. This array
/// is ordered from head to tail
pub body: Vec<Coord>,
/// Coordinates for this Battlesnake's head. Equivalent to the first element of the body array.
pub head: Coord,
/// Length of this Battlesnake from head to tail. Equivalent to the length of the body array.
pub length: i32,
/// The previous response time of this Battlesnake, in milliseconds. If the Battlesnake timed
/// out and failed to respond, the game timeout will be returned.
pub latency: String,
/// Message shouted by this Battlesnake on the previous turn.
pub shout: Option<String>,
/// The squad that the Battlesnake belongs to. Used to identify squad members in Squad Mode
/// games.
pub squad: String,
// /// The collection of customizations that control how this Battlesnake is displayed.
// customizations: {color, head, tail}
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Clone, Copy, Deserialize, Serialize)]
pub struct Coord {
pub x: i32,
pub y: i32,
}
impl Coord {
#[must_use]
pub const fn move_to(mut self, direction: Direction) -> Self {
match direction {
Direction::Left => self.x -= 1,
Direction::Up => self.y += 1,
Direction::Right => self.x += 1,
Direction::Down => self.y -= 1,
}
self
}
}
#[derive(Deserialize, Serialize, Debug)]
pub struct GameState {
pub game: Game,
pub turn: i32,
pub board: Board,
pub you: Battlesnake,
}

View File

@ -19,7 +19,6 @@ use std::{
use log::{error, info};
use ordered_float::OrderedFloat;
use rand::thread_rng;
use serde_json::{json, Value};
use crate::{
@ -206,9 +205,7 @@ impl Node {
) -> Result<Option<SnakeToken>, DeadlineError> {
let winner = if self.statistic.played == 0 {
// We didn't simulate a game for this node yet. Do that
board.simulate_until(&mut thread_rng(), |board| {
board.alive_snakes() <= 1 || Instant::now() >= *deadline
});
board.simulate_until(|board| board.alive_snakes() <= 1 || Instant::now() >= *deadline);
if Instant::now() >= *deadline {
return Err(DeadlineError);
}
@ -242,7 +239,7 @@ impl Node {
if Instant::now() >= *deadline {
return Err(DeadlineError);
}
board.simulate_actions(&actions, &mut thread_rng());
board.simulate_actions(&actions);
let winner = self
.childs
.entry(actions.clone())
@ -290,7 +287,7 @@ impl Node {
.snakes()
.filter_map(|snake| Some((snake, board.snake_length(snake)?)))
.collect();
board.simulate_until(&mut thread_rng(), |board| {
board.simulate_until(|board| {
if Instant::now() >= *deadline {
return true;
}
@ -336,7 +333,7 @@ impl Node {
if Instant::now() >= *deadline {
return Err(DeadlineError);
}
board.simulate_actions(&actions, &mut thread_rng());
board.simulate_actions(&actions);
let lengths = self
.childs
.entry(actions.clone())

View File

@ -1,6 +1,6 @@
#![allow(clippy::needless_pass_by_value)]
use battlesnake::{logic, Action, GameState};
use enum_iterator::Sequence;
use log::{error, info};
use rocket::{
fairing::AdHoc,
@ -10,9 +10,190 @@ use rocket::{
serde::{json::Json, Deserialize},
tokio::task,
};
use serde::Serialize;
use serde_json::Value;
use std::env;
mod logic;
mod simulation;
const MAX_HEALTH: i32 = 100;
// API and Response Objects
// See https://docs.battlesnake.com/api
#[derive(
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Deserialize, Serialize, Sequence,
)]
#[serde(rename_all = "lowercase")]
enum Direction {
/// Move left (-x)
Left,
/// Move up (+y)
Up,
/// Move right (+x)
Right,
/// Move down (-y)
Down,
}
#[derive(Debug, Deserialize, Serialize)]
struct Action {
/// In which direction the snake should move
r#move: Direction,
/// Say something to the other snakes
#[serde(default, skip_serializing_if = "is_default")]
shout: Option<String>,
}
fn is_default<T: Default + PartialEq>(value: &T) -> bool {
*value == T::default()
}
#[derive(Deserialize, Serialize, Debug)]
struct Game {
/// A unique identifier for this Game
id: String,
/// Information about the ruleset being used to run this game
ruleset: Ruleset,
/// The name of the map being played on.
map: String,
/// How much time your snake has to respond to requests for this Game
timeout: u32,
/// The source of this game.
///
/// One of:
/// - "tournament"
/// - "league"
/// - "arena"
/// - "challenge"
/// - "custom"
///
/// The values may change.
source: String,
}
#[derive(Debug, Deserialize, Serialize)]
struct Ruleset {
/// Name of the ruleset being used to run this game.
name: String,
/// The release version of the [Rules](https://github.com/BattlesnakeOfficial/rules) module used in this game.
version: String,
/// A collection of specific settings being used by the current game that control how the rules
/// are applied.
settings: RulesetSettings,
}
#[derive(Debug, Deserialize, Serialize)]
struct RulesetSettings {
/// Percentage chance of spawning a new food every round.
#[serde(rename = "foodSpawnChance")]
food_spawn_chance: u8,
/// Minimum food to keep on the board every turn.
#[serde(rename = "minimumFood")]
minimum_food: u8,
/// Health damage a snake will take when ending its turn in a hazard. This stacks on top of the
/// regular 1 damage a snake takes per turn.
#[serde(rename = "hazardDamagePerTurn")]
hazard_damage_per_turn: u8,
/// rules for the royale mode
royale: RulesetRoyale,
/// rules for the squad mode
squad: RulesetSquad,
}
#[derive(Debug, Deserialize, Serialize)]
struct RulesetRoyale {
/// The number of turns between generating new hazards (shrinking the safe board space).
#[serde(rename = "shrinkEveryNTurns")]
shrink_every_n_turns: i32,
}
#[allow(clippy::struct_excessive_bools)]
#[derive(Debug, Deserialize, Serialize)]
struct RulesetSquad {
/// Allow members of the same squad to move over each other without dying.
#[serde(rename = "allowBodyCollisions")]
allow_body_collisions: bool,
/// All squad members are eliminated when one is eliminated.
#[serde(rename = "sharedElimination")]
shared_elimination: bool,
/// All squad members share health.
#[serde(rename = "sharedHealth")]
shared_health: bool,
/// All squad members share length.
#[serde(rename = "sharedLength")]
shared_length: bool,
}
#[derive(Deserialize, Serialize, Debug, Clone)]
struct Board {
/// The number of rows in the y-axis of the game board.
height: i32,
/// The number of columns in the x-axis of the game board.
width: i32,
/// Array of coordinates representing food locations on the game board.
food: Vec<Coord>,
/// Array of Battlesnakes representing all Battlesnakes remaining on the game board (including
/// yourself if you haven't been eliminated).
snakes: Vec<Battlesnake>,
/// Array of coordinates representing hazardous locations on the game board.
hazards: Vec<Coord>,
}
#[derive(Deserialize, Serialize, Debug, Clone)]
struct Battlesnake {
/// Unique identifier for this Battlesnake in the context of the current Game
id: String,
/// Name given to this Battlesnake by its author
name: String,
/// Health value of this Battlesnake, between 0 and 100
health: i32,
/// Array of coordinates representing this Battlesnake's location on the game board. This array
/// is ordered from head to tail
body: Vec<Coord>,
/// Coordinates for this Battlesnake's head. Equivalent to the first element of the body array.
head: Coord,
/// Length of this Battlesnake from head to tail. Equivalent to the length of the body array.
length: i32,
/// The previous response time of this Battlesnake, in milliseconds. If the Battlesnake timed
/// out and failed to respond, the game timeout will be returned.
latency: String,
/// Message shouted by this Battlesnake on the previous turn.
shout: Option<String>,
/// The squad that the Battlesnake belongs to. Used to identify squad members in Squad Mode
/// games.
squad: String,
// /// The collection of customizations that control how this Battlesnake is displayed.
// customizations: {color, head, tail}
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Clone, Copy, Deserialize, Serialize)]
struct Coord {
x: i32,
y: i32,
}
impl Coord {
const fn move_to(mut self, direction: Direction) -> Self {
match direction {
Direction::Left => self.x -= 1,
Direction::Up => self.y += 1,
Direction::Right => self.x += 1,
Direction::Down => self.y -= 1,
}
self
}
}
#[derive(Deserialize, Serialize, Debug)]
struct GameState {
game: Game,
turn: i32,
board: Board,
you: Battlesnake,
}
#[get("/")]
fn handle_index() -> Json<Value> {
Json(logic::info())

View File

@ -86,10 +86,6 @@ impl Board {
}
}
pub const fn turn(&self) -> i32 {
self.turn
}
#[allow(clippy::cast_sign_loss)]
pub const fn spaces(&self) -> usize {
self.height as usize * self.width as usize
@ -107,11 +103,7 @@ impl Board {
self.snakes.get(&token).map(|snake| snake.body.len())
}
pub fn simulate_actions(
&mut self,
actions: &BTreeMap<SnakeToken, Direction>,
rng: &mut impl Rng,
) {
pub fn simulate_actions(&mut self, actions: &BTreeMap<SnakeToken, Direction>) {
// move snakes
for (token, snake) in &mut self.snakes {
snake.perform_action(actions.get(token).copied().unwrap_or(Direction::Up));
@ -160,7 +152,7 @@ impl Board {
// spawn new food
if self.food.len() < usize::from(self.min_food)
|| rng.gen_ratio(u32::from(self.food_chance), 100)
|| rand::thread_rng().gen_ratio(u32::from(self.food_chance), 100)
{
let free_fields = (0..self.width)
.flat_map(|x| (0..self.height).map(move |y| Coord { x, y }))
@ -172,7 +164,7 @@ impl Board {
.any(|body| body == coord)
})
.filter(|coord| self.food.contains(coord));
if let Some(field) = free_fields.choose(rng) {
if let Some(field) = free_fields.choose(&mut rand::thread_rng()) {
self.food.insert(field);
}
}
@ -180,7 +172,7 @@ impl Board {
self.turn += 1;
}
pub fn simulate_until(&mut self, rng: &mut impl Rng, mut exit: impl FnMut(&Self) -> bool) {
pub fn simulate_until(&mut self, mut exit: impl FnMut(&Self) -> bool) {
while !exit(self) {
let actions = self
.possible_actions()
@ -188,11 +180,15 @@ impl Board {
.map(|(token, actions)| {
(
*token,
actions.iter().choose(rng).copied().unwrap_or(Direction::Up),
actions
.iter()
.choose(&mut rand::thread_rng())
.copied()
.unwrap_or(Direction::Up),
)
})
.collect();
self.simulate_actions(&actions, rng);
self.simulate_actions(&actions);
}
}