embassy/tests/stm32/src/bin/gpio.rs

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#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
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#[path = "../common.rs"]
mod common;
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use common::*;
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use defmt::assert;
use embassy_executor::Spawner;
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use embassy_stm32::gpio::{Flex, Input, Level, Output, OutputOpenDrain, Pull, Speed};
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#[embassy_executor::main]
async fn main(_spawner: Spawner) {
let p = embassy_stm32::init(config());
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info!("Hello World!");
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// Arduino pins D0 and D1
// They're connected together with a 1K resistor.
let mut a = peri!(p, UART_RX);
let mut b = peri!(p, UART_TX);
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// Test initial output
{
let b = Input::new(&mut b, Pull::None);
{
let a = Output::new(&mut a, Level::Low, Speed::Low);
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delay();
assert!(b.is_low());
assert!(!b.is_high());
assert!(a.is_set_low());
assert!(!a.is_set_high());
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}
{
let mut a = Output::new(&mut a, Level::High, Speed::Low);
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delay();
assert!(!b.is_low());
assert!(b.is_high());
assert!(!a.is_set_low());
assert!(a.is_set_high());
// Test is_set_low / is_set_high
a.set_low();
delay();
assert!(b.is_low());
assert!(a.is_set_low());
assert!(!a.is_set_high());
a.set_high();
delay();
assert!(b.is_high());
assert!(!a.is_set_low());
assert!(a.is_set_high());
// Test toggle
a.toggle();
delay();
assert!(b.is_low());
assert!(a.is_set_low());
assert!(!a.is_set_high());
a.toggle();
delay();
assert!(b.is_high());
assert!(!a.is_set_low());
assert!(a.is_set_high());
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}
}
// Test input no pull
{
let b = Input::new(&mut b, Pull::None);
// no pull, the status is undefined
let mut a = Output::new(&mut a, Level::Low, Speed::Low);
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delay();
assert!(b.is_low());
a.set_high();
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delay();
assert!(b.is_high());
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}
// Test input pulldown
{
let b = Input::new(&mut b, Pull::Down);
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delay();
assert!(b.is_low());
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let mut a = Output::new(&mut a, Level::Low, Speed::Low);
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delay();
assert!(b.is_low());
a.set_high();
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delay();
assert!(b.is_high());
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}
// Test input pullup
{
let b = Input::new(&mut b, Pull::Up);
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delay();
assert!(b.is_high());
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let mut a = Output::new(&mut a, Level::Low, Speed::Low);
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delay();
assert!(b.is_low());
a.set_high();
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delay();
assert!(b.is_high());
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}
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// Test output open drain
{
let b = Input::new(&mut b, Pull::Down);
// no pull, the status is undefined
let mut a = OutputOpenDrain::new(&mut a, Level::Low, Speed::Low, Pull::None);
delay();
assert!(b.is_low());
a.set_high(); // High-Z output
delay();
assert!(b.is_low());
}
// FLEX
// Test initial output
{
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//Flex pin configured as input
let mut b = Flex::new(&mut b);
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b.set_as_input(Pull::None);
{
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//Flex pin configured as output
let mut a = Flex::new(&mut a); //Flex pin configured as output
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a.set_low(); // Pin state must be set before configuring the pin, thus we avoid unknown state
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a.set_as_output(Speed::Low);
delay();
assert!(b.is_low());
}
{
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//Flex pin configured as output
let mut a = Flex::new(&mut a);
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a.set_high();
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a.set_as_output(Speed::Low);
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delay();
assert!(b.is_high());
}
}
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// Test input no pull
{
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let mut b = Flex::new(&mut b);
b.set_as_input(Pull::None); // no pull, the status is undefined
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let mut a = Flex::new(&mut a);
a.set_low();
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a.set_as_output(Speed::Low);
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delay();
assert!(b.is_low());
a.set_high();
delay();
assert!(b.is_high());
}
// Test input pulldown
{
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let mut b = Flex::new(&mut b);
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b.set_as_input(Pull::Down);
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delay();
assert!(b.is_low());
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let mut a = Flex::new(&mut a);
a.set_low();
a.set_as_output(Speed::Low);
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delay();
assert!(b.is_low());
a.set_high();
delay();
assert!(b.is_high());
}
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// Test input pullup
{
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let mut b = Flex::new(&mut b);
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b.set_as_input(Pull::Up);
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delay();
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assert!(b.is_high());
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let mut a = Flex::new(&mut a);
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a.set_high();
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a.set_as_output(Speed::Low);
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delay();
assert!(b.is_high());
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a.set_low();
delay();
assert!(b.is_low());
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}
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// Test output open drain
{
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let mut b = Flex::new(&mut b);
b.set_as_input(Pull::Down);
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let mut a = Flex::new(&mut a);
a.set_low();
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a.set_as_input_output(Speed::Low, Pull::None);
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delay();
assert!(b.is_low());
a.set_high(); // High-Z output
delay();
assert!(b.is_low());
}
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info!("Test OK");
cortex_m::asm::bkpt();
}
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fn delay() {
#[cfg(any(feature = "stm32h755zi", feature = "stm32h753zi", feature = "stm32h7a3zi"))]
cortex_m::asm::delay(9000);
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cortex_m::asm::delay(1000);
}