Add documentation about the different embassy abstraction layers
The guide demonstrates the functionality offered by each layer in Embassy, using code examples.
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[package]
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name = "blinky-async"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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cortex-m = "0.7"
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cortex-m-rt = "0.7"
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embassy-stm32 = { version = "0.1.0", features = ["stm32l475vg", "memory-x", "exti"], default-features = false }
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embassy = { version = "0.1.0", default-features = false, features = ["nightly"] }
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defmt = "0.3.0"
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defmt-rtt = "0.3.0"
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panic-probe = { version = "0.3.0", features = ["print-defmt"] }
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#![no_std]
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#![no_main]
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#![feature(type_alias_impl_trait)]
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use defmt_rtt as _;
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use panic_probe as _;
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use embassy::executor::Spawner;
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use embassy_stm32::{
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exti::ExtiInput,
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gpio::{Input, Level, Output, Pull, Speed},
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Peripherals,
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};
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#[embassy::main]
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async fn main(_s: Spawner, p: Peripherals) {
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let mut led = Output::new(p.PB14, Level::Low, Speed::VeryHigh);
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let mut button = ExtiInput::new(Input::new(p.PC13, Pull::Up), p.EXTI13);
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loop {
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button.wait_for_any_edge().await;
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if button.is_low() {
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led.set_high();
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} else {
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led.set_low();
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}
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}
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}
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