stm32: add stm32c0 examples.
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27
examples/stm32c0/src/bin/blinky.rs
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27
examples/stm32c0/src/bin/blinky.rs
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#![no_std]
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#![no_main]
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#![feature(type_alias_impl_trait)]
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use defmt::*;
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use embassy_executor::Spawner;
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use embassy_stm32::gpio::{Level, Output, Speed};
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use embassy_time::{Duration, Timer};
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use {defmt_rtt as _, panic_probe as _};
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#[embassy_executor::main]
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async fn main(_spawner: Spawner) {
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let p = embassy_stm32::init(Default::default());
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info!("Hello World!");
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let mut led = Output::new(p.PA5, Level::High, Speed::Low);
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loop {
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info!("high");
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led.set_high();
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Timer::after(Duration::from_millis(300)).await;
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info!("low");
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led.set_low();
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Timer::after(Duration::from_millis(300)).await;
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}
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}
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25
examples/stm32c0/src/bin/button.rs
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examples/stm32c0/src/bin/button.rs
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#![no_std]
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#![no_main]
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#![feature(type_alias_impl_trait)]
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use cortex_m_rt::entry;
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use defmt::*;
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use embassy_stm32::gpio::{Input, Pull};
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use {defmt_rtt as _, panic_probe as _};
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#[entry]
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fn main() -> ! {
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info!("Hello World!");
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let p = embassy_stm32::init(Default::default());
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let button = Input::new(p.PC13, Pull::Up);
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loop {
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if button.is_high() {
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info!("high");
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} else {
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info!("low");
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}
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}
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}
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27
examples/stm32c0/src/bin/button_exti.rs
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27
examples/stm32c0/src/bin/button_exti.rs
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#![no_std]
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#![no_main]
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#![feature(type_alias_impl_trait)]
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use defmt::*;
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use embassy_executor::Spawner;
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use embassy_stm32::exti::ExtiInput;
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use embassy_stm32::gpio::{Input, Pull};
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use {defmt_rtt as _, panic_probe as _};
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#[embassy_executor::main]
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async fn main(_spawner: Spawner) {
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let p = embassy_stm32::init(Default::default());
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info!("Hello World!");
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let button = Input::new(p.PC13, Pull::Up);
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let mut button = ExtiInput::new(button, p.EXTI13);
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info!("Press the USER button...");
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loop {
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button.wait_for_falling_edge().await;
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info!("Pressed!");
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button.wait_for_rising_edge().await;
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info!("Released!");
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}
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}
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