Add stm32 flash + bootloader support

* Add flash drivers for L0, L1, L4, WB and WL. Not tested for WB, but
should be similar to WL.
* Add embassy-boot-stm32 for bootloading on STM32.
* Add flash examples and bootloader examples
* Update stm32-data
This commit is contained in:
Ulf Lilleengen
2022-04-20 13:49:59 +02:00
committed by Ulf Lilleengen
parent 9c283cd445
commit 484e0acc63
59 changed files with 2115 additions and 137 deletions

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@ -1,19 +0,0 @@
[package]
authors = ["Ulf Lilleengen <lulf@redhat.com>"]
edition = "2018"
name = "embassy-boot-examples"
version = "0.1.0"
[dependencies]
embassy = { version = "0.1.0", path = "../../embassy", features = ["nightly"] }
embassy-nrf = { version = "0.1.0", path = "../../embassy-nrf", features = ["time-driver-rtc1", "gpiote", "nightly"] }
embassy-boot-nrf = { version = "0.1.0", path = "../../embassy-boot/nrf" }
embassy-traits = { version = "0.1.0", path = "../../embassy-traits" }
defmt = { version = "0.3", optional = true }
defmt-rtt = { version = "0.3", optional = true }
panic-reset = { version = "0.1.1" }
embedded-hal = { version = "0.2.6" }
cortex-m = "0.7.3"
cortex-m-rt = "0.7.0"

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@ -0,0 +1,19 @@
[package]
authors = ["Ulf Lilleengen <lulf@redhat.com>"]
edition = "2018"
name = "embassy-boot-nrf-examples"
version = "0.1.0"
[dependencies]
embassy = { version = "0.1.0", path = "../../../embassy", features = ["nightly"] }
embassy-nrf = { version = "0.1.0", path = "../../../embassy-nrf", features = ["time-driver-rtc1", "gpiote", "nightly"] }
embassy-boot-nrf = { version = "0.1.0", path = "../../../embassy-boot/nrf" }
embassy-traits = { version = "0.1.0", path = "../../../embassy-traits" }
defmt = { version = "0.3", optional = true }
defmt-rtt = { version = "0.3", optional = true }
panic-reset = { version = "0.1.1" }
embedded-hal = { version = "0.2.6" }
cortex-m = "0.7.3"
cortex-m-rt = "0.7.0"

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@ -4,7 +4,7 @@
#![feature(generic_associated_types)]
#![feature(type_alias_impl_trait)]
use embassy_boot_nrf::updater;
use embassy_boot_nrf::FirmwareUpdater;
use embassy_nrf::{
gpio::{Input, Pull},
gpio::{Level, Output, OutputDrive},
@ -26,10 +26,10 @@ async fn main(_s: embassy::executor::Spawner, p: Peripherals) {
let nvmc = Nvmc::new(p.NVMC);
let mut nvmc = BlockingAsync::new(nvmc);
let mut updater = FirmwareUpdater::default();
loop {
button.wait_for_any_edge().await;
if button.is_low() {
let mut updater = updater::new();
let mut offset = 0;
for chunk in APP_B.chunks(4096) {
let mut buf: [u8; 4096] = [0; 4096];

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@ -0,0 +1,6 @@
[target.'cfg(all(target_arch = "arm", target_os = "none"))']
# replace your chip as listed in `probe-run --list-chips`
runner = "probe-run --chip STM32L072CZTx"
[build]
target = "thumbv6m-none-eabi"

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@ -0,0 +1,26 @@
[package]
authors = ["Ulf Lilleengen <lulf@redhat.com>"]
edition = "2018"
name = "embassy-boot-stm32l0-examples"
version = "0.1.0"
[dependencies]
embassy = { version = "0.1.0", path = "../../../embassy", features = ["nightly"] }
embassy-stm32 = { version = "0.1.0", path = "../../../embassy-stm32", features = ["unstable-traits", "nightly", "stm32l072cz", "time-driver-any", "exti", "memory-x"] }
embassy-boot-stm32 = { version = "0.1.0", path = "../../../embassy-boot/stm32", features = ["flash-128", "invert-erase", "thumbv6"] }
embassy-traits = { version = "0.1.0", path = "../../../embassy-traits" }
defmt = { version = "0.3", optional = true }
defmt-rtt = { version = "0.3", optional = true }
panic-reset = { version = "0.1.1" }
embedded-hal = { version = "0.2.6" }
cortex-m = "0.7.3"
cortex-m-rt = "0.7.0"
[features]
defmt = [
"dep:defmt",
"embassy-stm32/defmt",
"embassy-boot-stm32/defmt",
]

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@ -0,0 +1,29 @@
# Examples using bootloader
Example for STM32L0 demonstrating the bootloader. The example consists of application binaries, 'a'
which allows you to press a button to start the DFU process, and 'b' which is the updated
application.
## Prerequisites
* `cargo-binutils`
* `cargo-flash`
* `embassy-boot-stm32`
## Usage
```
# Flash bootloader
cargo flash --manifest-path ../../../embassy-boot/stm32/Cargo.toml --release --features embassy-stm32/stm32l072cz,flash-128,invert-erase,thumbv6 --chip STM32L072CZTx
# Build 'b'
cargo build --release --bin b
# Generate binary for 'b'
cargo objcopy --release --bin b -- -O binary b.bin
```
# Flash `a` (which includes b.bin)
```
cargo flash --release --bin a --chip STM32L072CZTx
```

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@ -0,0 +1,37 @@
//! This build script copies the `memory.x` file from the crate root into
//! a directory where the linker can always find it at build time.
//! For many projects this is optional, as the linker always searches the
//! project root directory -- wherever `Cargo.toml` is. However, if you
//! are using a workspace or have a more complicated build setup, this
//! build script becomes required. Additionally, by requesting that
//! Cargo re-run the build script whenever `memory.x` is changed,
//! updating `memory.x` ensures a rebuild of the application with the
//! new memory settings.
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
fn main() {
// Put `memory.x` in our output directory and ensure it's
// on the linker search path.
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("memory.x"))
.unwrap()
.write_all(include_bytes!("memory.x"))
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
// By default, Cargo will re-run a build script whenever
// any file in the project changes. By specifying `memory.x`
// here, we ensure the build script is only re-run when
// `memory.x` is changed.
println!("cargo:rerun-if-changed=memory.x");
println!("cargo:rustc-link-arg-bins=--nmagic");
println!("cargo:rustc-link-arg-bins=-Tlink.x");
if env::var("CARGO_FEATURE_DEFMT").is_ok() {
println!("cargo:rustc-link-arg-bins=-Tdefmt.x");
}
}

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@ -0,0 +1,15 @@
MEMORY
{
/* NOTE 1 K = 1 KiBi = 1024 bytes */
BOOTLOADER : ORIGIN = 0x08000000, LENGTH = 24K
BOOTLOADER_STATE : ORIGIN = 0x08006000, LENGTH = 4K
FLASH : ORIGIN = 0x08008000, LENGTH = 32K
DFU : ORIGIN = 0x08010000, LENGTH = 36K
RAM (rwx) : ORIGIN = 0x20000008, LENGTH = 16K
}
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE);
__bootloader_state_end = ORIGIN(BOOTLOADER_STATE) + LENGTH(BOOTLOADER_STATE);
__bootloader_dfu_start = ORIGIN(DFU);
__bootloader_dfu_end = ORIGIN(DFU) + LENGTH(DFU);

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@ -0,0 +1,48 @@
#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy::time::{Duration, Timer};
use embassy_boot_stm32::FirmwareUpdater;
use embassy_stm32::exti::ExtiInput;
use embassy_stm32::flash::Flash;
use embassy_stm32::gpio::{Input, Level, Output, Pull, Speed};
use embassy_stm32::Peripherals;
use embassy_traits::adapter::BlockingAsync;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
static APP_B: &[u8] = include_bytes!("../../b.bin");
#[embassy::main]
async fn main(_s: embassy::executor::Spawner, p: Peripherals) {
let flash = Flash::unlock(p.FLASH);
let mut flash = BlockingAsync::new(flash);
let button = Input::new(p.PB2, Pull::Up);
let mut button = ExtiInput::new(button, p.EXTI2);
let mut led = Output::new(p.PB5, Level::Low, Speed::Low);
led.set_high();
let mut updater = FirmwareUpdater::default();
button.wait_for_falling_edge().await;
let mut offset = 0;
for chunk in APP_B.chunks(128) {
let mut buf: [u8; 128] = [0; 128];
buf[..chunk.len()].copy_from_slice(chunk);
updater
.write_firmware(offset, &buf, &mut flash, 128)
.await
.unwrap();
offset += chunk.len();
}
updater.mark_update(&mut flash).await.unwrap();
led.set_low();
Timer::after(Duration::from_secs(1)).await;
cortex_m::peripheral::SCB::sys_reset();
}

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@ -0,0 +1,25 @@
#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy::executor::Spawner;
use embassy::time::{Duration, Timer};
use embassy_stm32::gpio::{Level, Output, Speed};
use embassy_stm32::Peripherals;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
#[embassy::main]
async fn main(_spawner: Spawner, p: Peripherals) {
let mut led = Output::new(p.PB6, Level::High, Speed::Low);
loop {
led.set_high();
Timer::after(Duration::from_millis(500)).await;
led.set_low();
Timer::after(Duration::from_millis(500)).await;
}
}

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@ -0,0 +1,6 @@
[target.'cfg(all(target_arch = "arm", target_os = "none"))']
# replace your chip as listed in `probe-run --list-chips`
runner = "probe-run --chip STM32L151CBxxA"
[build]
target = "thumbv7m-none-eabi"

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@ -0,0 +1,26 @@
[package]
authors = ["Ulf Lilleengen <lulf@redhat.com>"]
edition = "2018"
name = "embassy-boot-stm32l1-examples"
version = "0.1.0"
[dependencies]
embassy = { version = "0.1.0", path = "../../../embassy", features = ["nightly"] }
embassy-stm32 = { version = "0.1.0", path = "../../../embassy-stm32", features = ["unstable-traits", "nightly", "stm32l151cb-a", "time-driver-any", "exti"] }
embassy-boot-stm32 = { version = "0.1.0", path = "../../../embassy-boot/stm32", features = ["flash-256", "invert-erase"] }
embassy-traits = { version = "0.1.0", path = "../../../embassy-traits" }
defmt = { version = "0.3", optional = true }
defmt-rtt = { version = "0.3", optional = true }
panic-reset = { version = "0.1.1" }
embedded-hal = { version = "0.2.6" }
cortex-m = "0.7.3"
cortex-m-rt = "0.7.0"
[features]
defmt = [
"dep:defmt",
"embassy-stm32/defmt",
"embassy-boot-stm32/defmt",
]

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@ -0,0 +1,29 @@
# Examples using bootloader
Example for STM32L1 demonstrating the bootloader. The example consists of application binaries, 'a'
which allows you to press a button to start the DFU process, and 'b' which is the updated
application.
## Prerequisites
* `cargo-binutils`
* `cargo-flash`
* `embassy-boot-stm32`
## Usage
```
# Flash bootloader
cargo flash --manifest-path ../../../embassy-boot/stm32/Cargo.toml --release --features embassy-stm32/stm32l151cb-a,flash-256,invert-erase --chip STM32L151CBxxA
# Build 'b'
cargo build --release --bin b
# Generate binary for 'b'
cargo objcopy --release --bin b -- -O binary b.bin
```
# Flash `a` (which includes b.bin)
```
cargo flash --release --bin a --chip STM32L151CBxxA
```

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@ -0,0 +1,37 @@
//! This build script copies the `memory.x` file from the crate root into
//! a directory where the linker can always find it at build time.
//! For many projects this is optional, as the linker always searches the
//! project root directory -- wherever `Cargo.toml` is. However, if you
//! are using a workspace or have a more complicated build setup, this
//! build script becomes required. Additionally, by requesting that
//! Cargo re-run the build script whenever `memory.x` is changed,
//! updating `memory.x` ensures a rebuild of the application with the
//! new memory settings.
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
fn main() {
// Put `memory.x` in our output directory and ensure it's
// on the linker search path.
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("memory.x"))
.unwrap()
.write_all(include_bytes!("memory.x"))
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
// By default, Cargo will re-run a build script whenever
// any file in the project changes. By specifying `memory.x`
// here, we ensure the build script is only re-run when
// `memory.x` is changed.
println!("cargo:rerun-if-changed=memory.x");
println!("cargo:rustc-link-arg-bins=--nmagic");
println!("cargo:rustc-link-arg-bins=-Tlink.x");
if env::var("CARGO_FEATURE_DEFMT").is_ok() {
println!("cargo:rustc-link-arg-bins=-Tdefmt.x");
}
}

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@ -0,0 +1,15 @@
MEMORY
{
/* NOTE 1 K = 1 KiBi = 1024 bytes */
BOOTLOADER : ORIGIN = 0x08000000, LENGTH = 24K
BOOTLOADER_STATE : ORIGIN = 0x08006000, LENGTH = 4K
FLASH : ORIGIN = 0x08008000, LENGTH = 32K
DFU : ORIGIN = 0x08010000, LENGTH = 36K
RAM (rwx) : ORIGIN = 0x20000008, LENGTH = 16K
}
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE);
__bootloader_state_end = ORIGIN(BOOTLOADER_STATE) + LENGTH(BOOTLOADER_STATE);
__bootloader_dfu_start = ORIGIN(DFU);
__bootloader_dfu_end = ORIGIN(DFU) + LENGTH(DFU);

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@ -0,0 +1,48 @@
#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy::time::{Duration, Timer};
use embassy_boot_stm32::FirmwareUpdater;
use embassy_stm32::exti::ExtiInput;
use embassy_stm32::flash::Flash;
use embassy_stm32::gpio::{Input, Level, Output, Pull, Speed};
use embassy_stm32::Peripherals;
use embassy_traits::adapter::BlockingAsync;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
static APP_B: &[u8] = include_bytes!("../../b.bin");
#[embassy::main]
async fn main(_s: embassy::executor::Spawner, p: Peripherals) {
let flash = Flash::unlock(p.FLASH);
let mut flash = BlockingAsync::new(flash);
let button = Input::new(p.PB2, Pull::Up);
let mut button = ExtiInput::new(button, p.EXTI2);
let mut led = Output::new(p.PB5, Level::Low, Speed::Low);
led.set_high();
let mut updater = FirmwareUpdater::default();
button.wait_for_falling_edge().await;
let mut offset = 0;
for chunk in APP_B.chunks(128) {
let mut buf: [u8; 128] = [0; 128];
buf[..chunk.len()].copy_from_slice(chunk);
updater
.write_firmware(offset, &buf, &mut flash, 128)
.await
.unwrap();
offset += chunk.len();
}
updater.mark_update(&mut flash).await.unwrap();
led.set_low();
Timer::after(Duration::from_secs(1)).await;
cortex_m::peripheral::SCB::sys_reset();
}

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@ -0,0 +1,25 @@
#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy::executor::Spawner;
use embassy::time::{Duration, Timer};
use embassy_stm32::gpio::{Level, Output, Speed};
use embassy_stm32::Peripherals;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
#[embassy::main]
async fn main(_spawner: Spawner, p: Peripherals) {
let mut led = Output::new(p.PB6, Level::High, Speed::Low);
loop {
led.set_high();
Timer::after(Duration::from_millis(500)).await;
led.set_low();
Timer::after(Duration::from_millis(500)).await;
}
}

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@ -0,0 +1,6 @@
[target.'cfg(all(target_arch = "arm", target_os = "none"))']
# replace your chip as listed in `probe-run --list-chips`
runner = "probe-run --chip STM32L475VG"
[build]
target = "thumbv7em-none-eabihf"

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@ -0,0 +1,26 @@
[package]
authors = ["Ulf Lilleengen <lulf@redhat.com>"]
edition = "2018"
name = "embassy-boot-stm32l4-examples"
version = "0.1.0"
[dependencies]
embassy = { version = "0.1.0", path = "../../../embassy", features = ["nightly"] }
embassy-stm32 = { version = "0.1.0", path = "../../../embassy-stm32", features = ["unstable-traits", "nightly", "stm32l475vg", "time-driver-any", "exti"] }
embassy-boot-stm32 = { version = "0.1.0", path = "../../../embassy-boot/stm32", features = ["flash-2k"] }
embassy-traits = { version = "0.1.0", path = "../../../embassy-traits" }
defmt = { version = "0.3", optional = true }
defmt-rtt = { version = "0.3", optional = true }
panic-reset = { version = "0.1.1" }
embedded-hal = { version = "0.2.6" }
cortex-m = "0.7.3"
cortex-m-rt = "0.7.0"
[features]
defmt = [
"dep:defmt",
"embassy-stm32/defmt",
"embassy-boot-stm32/defmt",
]

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@ -0,0 +1,29 @@
# Examples using bootloader
Example for STM32L4 demonstrating the bootloader. The example consists of application binaries, 'a'
which allows you to press a button to start the DFU process, and 'b' which is the updated
application.
## Prerequisites
* `cargo-binutils`
* `cargo-flash`
* `embassy-boot-stm32`
## Usage
```
# Flash bootloader
cargo flash --manifest-path ../../../embassy-boot/stm32/Cargo.toml --release --features embassy-stm32/stm32l475vg,flash-2k --chip STM32L475VG
# Build 'b'
cargo build --release --bin b
# Generate binary for 'b'
cargo objcopy --release --bin b -- -O binary b.bin
```
# Flash `a` (which includes b.bin)
```
cargo flash --release --bin a --chip STM32L475VG
```

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@ -0,0 +1,37 @@
//! This build script copies the `memory.x` file from the crate root into
//! a directory where the linker can always find it at build time.
//! For many projects this is optional, as the linker always searches the
//! project root directory -- wherever `Cargo.toml` is. However, if you
//! are using a workspace or have a more complicated build setup, this
//! build script becomes required. Additionally, by requesting that
//! Cargo re-run the build script whenever `memory.x` is changed,
//! updating `memory.x` ensures a rebuild of the application with the
//! new memory settings.
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
fn main() {
// Put `memory.x` in our output directory and ensure it's
// on the linker search path.
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("memory.x"))
.unwrap()
.write_all(include_bytes!("memory.x"))
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
// By default, Cargo will re-run a build script whenever
// any file in the project changes. By specifying `memory.x`
// here, we ensure the build script is only re-run when
// `memory.x` is changed.
println!("cargo:rerun-if-changed=memory.x");
println!("cargo:rustc-link-arg-bins=--nmagic");
println!("cargo:rustc-link-arg-bins=-Tlink.x");
if env::var("CARGO_FEATURE_DEFMT").is_ok() {
println!("cargo:rustc-link-arg-bins=-Tdefmt.x");
}
}

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@ -0,0 +1,15 @@
MEMORY
{
/* NOTE 1 K = 1 KiBi = 1024 bytes */
BOOTLOADER : ORIGIN = 0x08000000, LENGTH = 24K
BOOTLOADER_STATE : ORIGIN = 0x08006000, LENGTH = 4K
FLASH : ORIGIN = 0x08008000, LENGTH = 32K
DFU : ORIGIN = 0x08010000, LENGTH = 36K
RAM (rwx) : ORIGIN = 0x20000008, LENGTH = 16K
}
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE);
__bootloader_state_end = ORIGIN(BOOTLOADER_STATE) + LENGTH(BOOTLOADER_STATE);
__bootloader_dfu_start = ORIGIN(DFU);
__bootloader_dfu_end = ORIGIN(DFU) + LENGTH(DFU);

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@ -0,0 +1,44 @@
#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy_boot_stm32::FirmwareUpdater;
use embassy_stm32::exti::ExtiInput;
use embassy_stm32::flash::Flash;
use embassy_stm32::gpio::{Input, Level, Output, Pull, Speed};
use embassy_stm32::Peripherals;
use embassy_traits::adapter::BlockingAsync;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
static APP_B: &[u8] = include_bytes!("../../b.bin");
#[embassy::main]
async fn main(_s: embassy::executor::Spawner, p: Peripherals) {
let flash = Flash::unlock(p.FLASH);
let mut flash = BlockingAsync::new(flash);
let button = Input::new(p.PC13, Pull::Up);
let mut button = ExtiInput::new(button, p.EXTI13);
let mut led = Output::new(p.PB14, Level::Low, Speed::Low);
led.set_high();
let mut updater = FirmwareUpdater::default();
button.wait_for_falling_edge().await;
let mut offset = 0;
for chunk in APP_B.chunks(2048) {
let mut buf: [u8; 2048] = [0; 2048];
buf[..chunk.len()].copy_from_slice(chunk);
updater
.write_firmware(offset, &buf, &mut flash, 2048)
.await
.unwrap();
offset += chunk.len();
}
updater.mark_update(&mut flash).await.unwrap();
led.set_low();
cortex_m::peripheral::SCB::sys_reset();
}

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@ -0,0 +1,25 @@
#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy::executor::Spawner;
use embassy::time::{Duration, Timer};
use embassy_stm32::gpio::{Level, Output, Speed};
use embassy_stm32::Peripherals;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
#[embassy::main]
async fn main(_spawner: Spawner, p: Peripherals) {
let mut led = Output::new(p.PA5, Level::High, Speed::Low);
loop {
led.set_high();
Timer::after(Duration::from_millis(500)).await;
led.set_low();
Timer::after(Duration::from_millis(500)).await;
}
}

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[target.'cfg(all(target_arch = "arm", target_os = "none"))']
# replace your chip as listed in `probe-run --list-chips`
runner = "probe-run --chip STM32WLE5JCIx"
[build]
target = "thumbv7em-none-eabihf"

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@ -0,0 +1,26 @@
[package]
authors = ["Ulf Lilleengen <lulf@redhat.com>"]
edition = "2018"
name = "embassy-boot-stm32wl-examples"
version = "0.1.0"
[dependencies]
embassy = { version = "0.1.0", path = "../../../embassy", features = ["nightly"] }
embassy-stm32 = { version = "0.1.0", path = "../../../embassy-stm32", features = ["unstable-traits", "nightly", "stm32wl55jc-cm4", "time-driver-any", "exti"] }
embassy-boot-stm32 = { version = "0.1.0", path = "../../../embassy-boot/stm32", features = ["flash-2k"] }
embassy-traits = { version = "0.1.0", path = "../../../embassy-traits" }
defmt = { version = "0.3", optional = true }
defmt-rtt = { version = "0.3", optional = true }
panic-reset = { version = "0.1.1" }
embedded-hal = { version = "0.2.6" }
cortex-m = "0.7.3"
cortex-m-rt = "0.7.0"
[features]
defmt = [
"dep:defmt",
"embassy-stm32/defmt",
"embassy-boot-stm32/defmt",
]

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# Examples using bootloader
Example for STM32WL demonstrating the bootloader. The example consists of application binaries, 'a'
which allows you to press a button to start the DFU process, and 'b' which is the updated
application.
## Prerequisites
* `cargo-binutils`
* `cargo-flash`
* `embassy-boot-stm32`
## Usage
```
# Flash bootloader
cargo flash --manifest-path ../../../embassy-boot/stm32/Cargo.toml --release --features embassy-stm32/stm32wl55jc-cm4,flash-2k --chip STM32WLE5JCIx
# Build 'b'
cargo build --release --bin b
# Generate binary for 'b'
cargo objcopy --release --bin b -- -O binary b.bin
```
# Flash `a` (which includes b.bin)
```
cargo flash --release --bin a --chip STM32WLE5JCIx
```

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//! This build script copies the `memory.x` file from the crate root into
//! a directory where the linker can always find it at build time.
//! For many projects this is optional, as the linker always searches the
//! project root directory -- wherever `Cargo.toml` is. However, if you
//! are using a workspace or have a more complicated build setup, this
//! build script becomes required. Additionally, by requesting that
//! Cargo re-run the build script whenever `memory.x` is changed,
//! updating `memory.x` ensures a rebuild of the application with the
//! new memory settings.
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
fn main() {
// Put `memory.x` in our output directory and ensure it's
// on the linker search path.
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("memory.x"))
.unwrap()
.write_all(include_bytes!("memory.x"))
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
// By default, Cargo will re-run a build script whenever
// any file in the project changes. By specifying `memory.x`
// here, we ensure the build script is only re-run when
// `memory.x` is changed.
println!("cargo:rerun-if-changed=memory.x");
println!("cargo:rustc-link-arg-bins=--nmagic");
println!("cargo:rustc-link-arg-bins=-Tlink.x");
if env::var("CARGO_FEATURE_DEFMT").is_ok() {
println!("cargo:rustc-link-arg-bins=-Tdefmt.x");
}
}

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MEMORY
{
/* NOTE 1 K = 1 KiBi = 1024 bytes */
BOOTLOADER : ORIGIN = 0x08000000, LENGTH = 24K
BOOTLOADER_STATE : ORIGIN = 0x08006000, LENGTH = 4K
FLASH : ORIGIN = 0x08008000, LENGTH = 32K
DFU : ORIGIN = 0x08010000, LENGTH = 36K
RAM (rwx) : ORIGIN = 0x20000008, LENGTH = 32K
}
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE);
__bootloader_state_end = ORIGIN(BOOTLOADER_STATE) + LENGTH(BOOTLOADER_STATE);
__bootloader_dfu_start = ORIGIN(DFU);
__bootloader_dfu_end = ORIGIN(DFU) + LENGTH(DFU);

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#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy_boot_stm32::FirmwareUpdater;
use embassy_stm32::exti::ExtiInput;
use embassy_stm32::flash::Flash;
use embassy_stm32::gpio::{Input, Level, Output, Pull, Speed};
use embassy_stm32::Peripherals;
use embassy_traits::adapter::BlockingAsync;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
static APP_B: &[u8] = include_bytes!("../../b.bin");
#[embassy::main]
async fn main(_s: embassy::executor::Spawner, p: Peripherals) {
let flash = Flash::new(p.FLASH);
let mut flash = BlockingAsync::new(flash);
let button = Input::new(p.PA0, Pull::Up);
let mut button = ExtiInput::new(button, p.EXTI0);
let mut led = Output::new(p.PB9, Level::Low, Speed::Low);
let mut updater = FirmwareUpdater::default();
button.wait_for_falling_edge().await;
let mut offset = 0;
for chunk in APP_B.chunks(2048) {
let mut buf: [u8; 2048] = [0; 2048];
buf[..chunk.len()].copy_from_slice(chunk);
// defmt::info!("Writing chunk at 0x{:x}", offset);
updater
.write_firmware(offset, &buf, &mut flash, 2048)
.await
.unwrap();
offset += chunk.len();
}
updater.mark_update(&mut flash).await.unwrap();
// defmt::info!("Marked as updated");
led.set_high();
cortex_m::peripheral::SCB::sys_reset();
}

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#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use embassy::executor::Spawner;
use embassy::time::{Duration, Timer};
use embassy_stm32::gpio::{Level, Output, Speed};
use embassy_stm32::Peripherals;
use panic_reset as _;
#[cfg(feature = "defmt-rtt")]
use defmt_rtt::*;
#[embassy::main]
async fn main(_spawner: Spawner, p: Peripherals) {
let mut led = Output::new(p.PB15, Level::High, Speed::Low);
loop {
led.set_high();
Timer::after(Duration::from_millis(500)).await;
led.set_low();
Timer::after(Duration::from_millis(500)).await;
}
}