rp/pio: remove PioStateMachineInstance
move all methods into PioStateMachine instead. the huge trait wasn't object-safe and thus didn't have any benefits whatsoever except for making it *slightly* easier to write bounds for passing around state machines. that would be much better solved with generics-less instances.
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@ -4,9 +4,7 @@
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use defmt::*;
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use embassy_executor::Spawner;
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use embassy_rp::pio::{
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FifoJoin, Pio, PioCommon, PioInstance, PioPin, PioStateMachine, PioStateMachineInstance, ShiftDirection,
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};
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use embassy_rp::pio::{FifoJoin, Pio, PioCommon, PioInstance, PioPin, PioStateMachine, ShiftDirection};
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use embassy_rp::pio_instr_util;
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use embassy_rp::relocate::RelocatedProgram;
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use embassy_time::{Duration, Timer};
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