rp/gpio: fix is_set_high/is_set_low, expand tests.
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@ -566,13 +566,13 @@ impl<'d, T: Pin> Flex<'d, T> {
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/// Is the output level high?
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/// Is the output level high?
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#[inline]
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#[inline]
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pub fn is_set_high(&self) -> bool {
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pub fn is_set_high(&self) -> bool {
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(self.pin.sio_out().value().read() & self.bit()) == 0
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!self.is_set_low()
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}
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}
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/// Is the output level low?
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/// Is the output level low?
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#[inline]
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#[inline]
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pub fn is_set_low(&self) -> bool {
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pub fn is_set_low(&self) -> bool {
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!self.is_set_high()
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(self.pin.sio_out().value().read() & self.bit()) == 0
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}
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}
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/// What level output is set to
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/// What level output is set to
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@ -21,14 +21,46 @@ async fn main(_spawner: Spawner) {
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let b = Input::new(&mut b, Pull::None);
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let b = Input::new(&mut b, Pull::None);
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{
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{
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let _a = Output::new(&mut a, Level::Low);
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let a = Output::new(&mut a, Level::Low);
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delay();
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delay();
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assert!(b.is_low());
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assert!(b.is_low());
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assert!(!b.is_high());
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assert!(a.is_set_low());
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assert!(!a.is_set_high());
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}
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}
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{
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{
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let _a = Output::new(&mut a, Level::High);
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let mut a = Output::new(&mut a, Level::High);
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delay();
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assert!(!b.is_low());
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assert!(b.is_high());
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assert!(!a.is_set_low());
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assert!(a.is_set_high());
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// Test is_set_low / is_set_high
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a.set_low();
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delay();
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assert!(b.is_low());
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assert!(a.is_set_low());
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assert!(!a.is_set_high());
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a.set_high();
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delay();
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delay();
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assert!(b.is_high());
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assert!(b.is_high());
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assert!(!a.is_set_low());
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assert!(a.is_set_high());
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// Test toggle
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a.toggle();
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delay();
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assert!(b.is_low());
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assert!(a.is_set_low());
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assert!(!a.is_set_high());
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a.toggle();
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delay();
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assert!(b.is_high());
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assert!(!a.is_set_low());
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assert!(a.is_set_high());
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}
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}
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}
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}
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@ -40,14 +40,46 @@ async fn main(_spawner: Spawner) {
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let b = Input::new(&mut b, Pull::None);
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let b = Input::new(&mut b, Pull::None);
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{
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{
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let _a = Output::new(&mut a, Level::Low, Speed::Low);
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let a = Output::new(&mut a, Level::Low, Speed::Low);
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delay();
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delay();
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assert!(b.is_low());
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assert!(b.is_low());
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assert!(!b.is_high());
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assert!(a.is_set_low());
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assert!(!a.is_set_high());
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}
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}
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{
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{
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let _a = Output::new(&mut a, Level::High, Speed::Low);
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let mut a = Output::new(&mut a, Level::High, Speed::Low);
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delay();
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assert!(!b.is_low());
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assert!(b.is_high());
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assert!(!a.is_set_low());
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assert!(a.is_set_high());
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// Test is_set_low / is_set_high
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a.set_low();
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delay();
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assert!(b.is_low());
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assert!(a.is_set_low());
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assert!(!a.is_set_high());
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a.set_high();
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delay();
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delay();
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assert!(b.is_high());
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assert!(b.is_high());
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assert!(!a.is_set_low());
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assert!(a.is_set_high());
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// Test toggle
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a.toggle();
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delay();
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assert!(b.is_low());
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assert!(a.is_set_low());
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assert!(!a.is_set_high());
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a.toggle();
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delay();
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assert!(b.is_high());
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assert!(!a.is_set_low());
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assert!(a.is_set_high());
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}
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}
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}
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}
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