Remove flash lock/unlock public API from stm32 flash, and perform the unlocking and locking automatically on erase and write operations
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@ -15,7 +15,7 @@ async fn main(_spawner: Spawner) {
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const ADDR: u32 = 0x26000;
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let mut f = Flash::unlock(p.FLASH);
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let mut f = Flash::new(p.FLASH);
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info!("Reading...");
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let mut buf = [0u8; 8];
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