Avoid writing bootloader flash if not needed
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@ -318,6 +318,11 @@ impl FirmwareUpdater {
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#[repr(align(4))]
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#[repr(align(4))]
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struct Aligned([u8; 4]);
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struct Aligned([u8; 4]);
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let mut magic = Aligned([0; 4]);
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flash.read(self.state.from as u32, &mut magic.0).await?;
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let magic = u32::from_le_bytes(magic.0);
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if magic != SWAP_MAGIC {
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flash
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flash
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.write(self.state.from as u32, &Aligned([0; 4]).0)
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.write(self.state.from as u32, &Aligned([0; 4]).0)
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.await?;
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.await?;
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@ -333,6 +338,7 @@ impl FirmwareUpdater {
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flash
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flash
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.write(self.state.from as u32, &SWAP_MAGIC.to_le_bytes())
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.write(self.state.from as u32, &SWAP_MAGIC.to_le_bytes())
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.await?;
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.await?;
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}
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Ok(())
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Ok(())
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}
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}
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@ -341,6 +347,11 @@ impl FirmwareUpdater {
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#[repr(align(4))]
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#[repr(align(4))]
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struct Aligned([u8; 4]);
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struct Aligned([u8; 4]);
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let mut magic = Aligned([0; 4]);
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flash.read(self.state.from as u32, &mut magic.0).await?;
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let magic = u32::from_le_bytes(magic.0);
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if magic != BOOT_MAGIC {
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flash
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flash
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.write(self.state.from as u32, &Aligned([0; 4]).0)
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.write(self.state.from as u32, &Aligned([0; 4]).0)
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.await?;
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.await?;
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@ -350,6 +361,7 @@ impl FirmwareUpdater {
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flash
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flash
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.write(self.state.from as u32, &BOOT_MAGIC.to_le_bytes())
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.write(self.state.from as u32, &BOOT_MAGIC.to_le_bytes())
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.await?;
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.await?;
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}
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Ok(())
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Ok(())
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}
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}
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