Merge #645
645: stm32 usart: Fix RX interrupt flag handling r=lulf a=timokroeger * On v1 interrupts cannot be cleared individually. Instead they are cleared implicitly by reading or writing DR (which we do now). * Multiple error flags can be set at the same time: Handle them all in one go intstead of re-entering the ISR for each one so that we do not lose any error flags on v1 hardware. * Wake when the RX buffer becomes full: This allows fast running chips to pull data from the buffer before receiving the next byte. Tested on v1 hardware, lets see if v2 still succeeds on CI. Co-authored-by: Timo Kröger <timokroeger93@gmail.com>
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d381b8e2b6
@ -395,29 +395,39 @@ mod buffered {
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let r = self.uart.inner.regs();
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let r = self.uart.inner.regs();
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unsafe {
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unsafe {
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let sr = sr(r).read();
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let sr = sr(r).read();
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// TODO: do we want to handle interrupts the same way on v1 hardware?
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clear_interrupt_flags(r, sr);
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if sr.pe() {
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clear_interrupt_flag(r, InterruptFlag::PE);
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// This read also clears the error and idle interrupt flags on v1.
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trace!("Parity error");
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let b = rdr(r).read_volatile();
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} else if sr.fe() {
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clear_interrupt_flag(r, InterruptFlag::FE);
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if sr.rxne() {
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trace!("Framing error");
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if sr.pe() {
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} else if sr.ne() {
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warn!("Parity error");
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clear_interrupt_flag(r, InterruptFlag::NE);
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trace!("Noise error");
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} else if sr.ore() {
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clear_interrupt_flag(r, InterruptFlag::ORE);
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trace!("Overrun error");
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} else if sr.rxne() {
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let buf = self.rx.push_buf();
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if buf.is_empty() {
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self.rx_waker.wake();
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} else {
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buf[0] = rdr(r).read_volatile();
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self.rx.push(1);
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}
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}
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} else if sr.idle() {
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if sr.fe() {
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clear_interrupt_flag(r, InterruptFlag::IDLE);
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warn!("Framing error");
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}
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if sr.ne() {
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warn!("Noise error");
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}
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if sr.ore() {
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warn!("Overrun error");
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}
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let buf = self.rx.push_buf();
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if !buf.is_empty() {
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buf[0] = b;
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self.rx.push(1);
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} else {
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warn!("RX buffer full, discard received byte");
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}
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if self.rx.is_full() {
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self.rx_waker.wake();
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}
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}
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if sr.idle() {
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self.rx_waker.wake();
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self.rx_waker.wake();
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};
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};
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}
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}
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@ -542,28 +552,14 @@ fn rdr(r: crate::pac::usart::Usart) -> *mut u8 {
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r.dr().ptr() as _
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r.dr().ptr() as _
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}
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}
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enum InterruptFlag {
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PE,
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FE,
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NE,
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ORE,
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IDLE,
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}
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#[cfg(usart_v1)]
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#[cfg(usart_v1)]
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fn sr(r: crate::pac::usart::Usart) -> crate::pac::common::Reg<regs::Sr, crate::pac::common::RW> {
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fn sr(r: crate::pac::usart::Usart) -> crate::pac::common::Reg<regs::Sr, crate::pac::common::RW> {
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r.sr()
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r.sr()
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}
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}
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#[cfg(usart_v1)]
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#[cfg(usart_v1)]
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unsafe fn clear_interrupt_flag(r: crate::pac::usart::Usart, _flag: InterruptFlag) {
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unsafe fn clear_interrupt_flags(_r: crate::pac::usart::Usart, _sr: regs::Sr) {
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// This bit is set by hardware when noise is detected on a received frame. It is cleared by a
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// On v1 the flags are cleared implicitly by reads and writes to DR.
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// software sequence (an read to the USART_SR register followed by a read to the
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// USART_DR register).
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// this is the same as what st's HAL does on v1 hardware
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r.sr().read();
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r.dr().read();
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}
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}
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#[cfg(usart_v2)]
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#[cfg(usart_v2)]
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@ -582,26 +578,8 @@ fn sr(r: crate::pac::usart::Usart) -> crate::pac::common::Reg<regs::Ixr, crate::
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}
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}
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#[cfg(usart_v2)]
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#[cfg(usart_v2)]
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#[inline]
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unsafe fn clear_interrupt_flags(r: crate::pac::usart::Usart, sr: regs::Ixr) {
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unsafe fn clear_interrupt_flag(r: crate::pac::usart::Usart, flag: InterruptFlag) {
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r.icr().write(|w| *w = sr);
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// v2 has a separate register for clearing flags (nice)
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match flag {
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InterruptFlag::PE => r.icr().write(|w| {
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w.set_pe(true);
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}),
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InterruptFlag::FE => r.icr().write(|w| {
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w.set_fe(true);
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}),
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InterruptFlag::NE => r.icr().write(|w| {
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w.set_ne(true);
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}),
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InterruptFlag::ORE => r.icr().write(|w| {
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w.set_ore(true);
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}),
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InterruptFlag::IDLE => r.icr().write(|w| {
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w.set_idle(true);
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}),
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}
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}
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}
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pub(crate) mod sealed {
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pub(crate) mod sealed {
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