diff --git a/examples/boot/application/rp/memory.x b/examples/boot/application/rp/memory.x index c1947311..2f8434b8 100644 --- a/examples/boot/application/rp/memory.x +++ b/examples/boot/application/rp/memory.x @@ -5,7 +5,19 @@ MEMORY BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K FLASH : ORIGIN = 0x10007000, LENGTH = 512K DFU : ORIGIN = 0x10087000, LENGTH = 516K - RAM : ORIGIN = 0x20000000, LENGTH = 256K + + /* Pick one of the two options for RAM layout */ + + /* OPTION A: Use all RAM banks as one big block */ + /* Reasonable, unless you are doing something */ + /* really particular with DMA or other concurrent */ + /* access that would benefit from striping */ + RAM : ORIGIN = 0x20000000, LENGTH = 264K + + /* OPTION B: Keep the unstriped sections separate */ + /* RAM: ORIGIN = 0x20000000, LENGTH = 256K */ + /* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */ + /* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */ } __bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2); diff --git a/examples/boot/bootloader/rp/memory.x b/examples/boot/bootloader/rp/memory.x index d6ef3846..c3b54976 100644 --- a/examples/boot/bootloader/rp/memory.x +++ b/examples/boot/bootloader/rp/memory.x @@ -6,7 +6,19 @@ MEMORY BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K ACTIVE : ORIGIN = 0x10007000, LENGTH = 512K DFU : ORIGIN = 0x10087000, LENGTH = 516K - RAM : ORIGIN = 0x20000000, LENGTH = 256K + + /* Pick one of the two options for RAM layout */ + + /* OPTION A: Use all RAM banks as one big block */ + /* Reasonable, unless you are doing something */ + /* really particular with DMA or other concurrent */ + /* access that would benefit from striping */ + RAM : ORIGIN = 0x20000000, LENGTH = 264K + + /* OPTION B: Keep the unstriped sections separate */ + /* RAM: ORIGIN = 0x20000000, LENGTH = 256K */ + /* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */ + /* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */ } __bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2); diff --git a/examples/rp/memory.x b/examples/rp/memory.x index 6ed98493..ef19dffe 100644 --- a/examples/rp/memory.x +++ b/examples/rp/memory.x @@ -1,5 +1,17 @@ MEMORY { BOOT2 : ORIGIN = 0x10000000, LENGTH = 0x100 FLASH : ORIGIN = 0x10000100, LENGTH = 2048K - 0x100 + + /* Pick one of the two options for RAM layout */ + + /* OPTION A: Use all RAM banks as one big block */ + /* Reasonable, unless you are doing something */ + /* really particular with DMA or other concurrent */ + /* access that would benefit from striping */ RAM : ORIGIN = 0x20000000, LENGTH = 264K + + /* OPTION B: Keep the unstriped sections separate */ + /* RAM: ORIGIN = 0x20000000, LENGTH = 256K */ + /* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */ + /* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */ }