examples: Consistently use unwrap! in favor of .unwrap()
Unfortunately errors from `embedded_graphics` and `core` doesn't provide the necessary instances currently.
This commit is contained in:
committed by
Dario Nieuwenhuis
parent
36402b5487
commit
f4950c4449
@ -25,11 +25,11 @@ async fn main(_spawner: Spawner, mut p: Peripherals) {
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loop {
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info!("high");
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led.set_high().unwrap();
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unwrap!(led.set_high());
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Timer::after(Duration::from_millis(300)).await;
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info!("low");
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led.set_low().unwrap();
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unwrap!(led.set_low());
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Timer::after(Duration::from_millis(300)).await;
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}
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}
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@ -27,14 +27,14 @@ fn main() -> ! {
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let mut led2 = Output::new(p.PB5, Level::High, Speed::Low);
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loop {
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if button.is_high().unwrap() {
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if unwrap!(button.is_high()) {
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info!("high");
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led1.set_high().unwrap();
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led2.set_low().unwrap();
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unwrap!(led1.set_high());
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unwrap!(led2.set_low());
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} else {
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info!("low");
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led1.set_low().unwrap();
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led2.set_high().unwrap();
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unwrap!(led1.set_low());
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unwrap!(led2.set_high());
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}
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}
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}
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