//! Raw executor. //! //! This module exposes "raw" Executor and Task structs for more low level control. //! //! ## WARNING: here be dragons! //! //! Using this module requires respecting subtle safety contracts. If you can, prefer using the safe //! executor wrappers in [`executor`](crate::executor) and the [`embassy_executor::task`](embassy_macros::task) macro, which are fully safe. mod run_queue; #[cfg(feature = "time")] mod timer_queue; pub(crate) mod util; mod waker; use core::cell::Cell; use core::future::Future; use core::pin::Pin; use core::ptr::NonNull; use core::task::{Context, Poll}; use core::{mem, ptr}; use atomic_polyfill::{AtomicU32, Ordering}; use critical_section::CriticalSection; #[cfg(feature = "rtos-trace")] use rtos_trace::trace; use self::run_queue::{RunQueue, RunQueueItem}; use self::util::UninitCell; pub use self::waker::task_from_waker; use super::SpawnToken; #[cfg(feature = "time")] use crate::time::driver::{self, AlarmHandle}; #[cfg(feature = "time")] use crate::time::Instant; /// Task is spawned (has a future) pub(crate) const STATE_SPAWNED: u32 = 1 << 0; /// Task is in the executor run queue pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 1; /// Task is in the executor timer queue #[cfg(feature = "time")] pub(crate) const STATE_TIMER_QUEUED: u32 = 1 << 2; /// Raw task header for use in task pointers. /// /// This is an opaque struct, used for raw pointers to tasks, for use /// with funtions like [`wake_task`] and [`task_from_waker`]. pub struct TaskHeader { pub(crate) state: AtomicU32, pub(crate) run_queue_item: RunQueueItem, pub(crate) executor: Cell<*const Executor>, // Valid if state != 0 pub(crate) poll_fn: UninitCell)>, // Valid if STATE_SPAWNED #[cfg(feature = "time")] pub(crate) expires_at: Cell, #[cfg(feature = "time")] pub(crate) timer_queue_item: timer_queue::TimerQueueItem, } impl TaskHeader { pub(crate) const fn new() -> Self { Self { state: AtomicU32::new(0), run_queue_item: RunQueueItem::new(), executor: Cell::new(ptr::null()), poll_fn: UninitCell::uninit(), #[cfg(feature = "time")] expires_at: Cell::new(Instant::from_ticks(0)), #[cfg(feature = "time")] timer_queue_item: timer_queue::TimerQueueItem::new(), } } } /// Raw storage in which a task can be spawned. /// /// This struct holds the necessary memory to spawn one task whose future is `F`. /// At a given time, the `TaskStorage` may be in spawned or not-spawned state. You /// may spawn it with [`TaskStorage::spawn()`], which will fail if it is already spawned. /// /// A `TaskStorage` must live forever, it may not be deallocated even after the task has finished /// running. Hence the relevant methods require `&'static self`. It may be reused, however. /// /// Internally, the [embassy_executor::task](embassy_macros::task) macro allocates an array of `TaskStorage`s /// in a `static`. The most common reason to use the raw `Task` is to have control of where /// the memory for the task is allocated: on the stack, or on the heap with e.g. `Box::leak`, etc. // repr(C) is needed to guarantee that the Task is located at offset 0 // This makes it safe to cast between TaskHeader and TaskStorage pointers. #[repr(C)] pub struct TaskStorage { raw: TaskHeader, future: UninitCell, // Valid if STATE_SPAWNED } impl TaskStorage { const NEW: Self = Self::new(); /// Create a new TaskStorage, in not-spawned state. pub const fn new() -> Self { Self { raw: TaskHeader::new(), future: UninitCell::uninit(), } } /// Try to spawn the task. /// /// The `future` closure constructs the future. It's only called if spawning is /// actually possible. It is a closure instead of a simple `future: F` param to ensure /// the future is constructed in-place, avoiding a temporary copy in the stack thanks to /// NRVO optimizations. /// /// This function will fail if the task is already spawned and has not finished running. /// In this case, the error is delayed: a "poisoned" SpawnToken is returned, which will /// cause [`Spawner::spawn()`](super::Spawner::spawn) to return the error. /// /// Once the task has finished running, you may spawn it again. It is allowed to spawn it /// on a different executor. pub fn spawn(&'static self, future: impl FnOnce() -> F) -> SpawnToken { if self.spawn_mark_used() { return unsafe { SpawnToken::::new(self.spawn_initialize(future)) }; } SpawnToken::::new_failed() } fn spawn_mark_used(&'static self) -> bool { let state = STATE_SPAWNED | STATE_RUN_QUEUED; self.raw .state .compare_exchange(0, state, Ordering::AcqRel, Ordering::Acquire) .is_ok() } unsafe fn spawn_initialize(&'static self, future: impl FnOnce() -> F) -> NonNull { // Initialize the task self.raw.poll_fn.write(Self::poll); self.future.write(future()); NonNull::new_unchecked(self as *const TaskStorage as *const TaskHeader as *mut TaskHeader) } unsafe fn poll(p: NonNull) { let this = &*(p.as_ptr() as *const TaskStorage); let future = Pin::new_unchecked(this.future.as_mut()); let waker = waker::from_task(p); let mut cx = Context::from_waker(&waker); match future.poll(&mut cx) { Poll::Ready(_) => { this.future.drop_in_place(); this.raw.state.fetch_and(!STATE_SPAWNED, Ordering::AcqRel); } Poll::Pending => {} } // the compiler is emitting a virtual call for waker drop, but we know // it's a noop for our waker. mem::forget(waker); } } unsafe impl Sync for TaskStorage {} /// Raw storage that can hold up to N tasks of the same type. /// /// This is essentially a `[TaskStorage; N]`. pub struct TaskPool { pool: [TaskStorage; N], } impl TaskPool { /// Create a new TaskPool, with all tasks in non-spawned state. pub const fn new() -> Self { Self { pool: [TaskStorage::NEW; N], } } /// Try to spawn a task in the pool. /// /// See [`TaskStorage::spawn()`] for details. /// /// This will loop over the pool and spawn the task in the first storage that /// is currently free. If none is free, a "poisoned" SpawnToken is returned, /// which will cause [`Spawner::spawn()`](super::Spawner::spawn) to return the error. pub fn spawn(&'static self, future: impl FnOnce() -> F) -> SpawnToken { for task in &self.pool { if task.spawn_mark_used() { return unsafe { SpawnToken::::new(task.spawn_initialize(future)) }; } } SpawnToken::::new_failed() } /// Like spawn(), but allows the task to be send-spawned if the args are Send even if /// the future is !Send. /// /// Not covered by semver guarantees. DO NOT call this directly. Intended to be used /// by the Embassy macros ONLY. /// /// SAFETY: `future` must be a closure of the form `move || my_async_fn(args)`, where `my_async_fn` /// is an `async fn`, NOT a hand-written `Future`. #[doc(hidden)] pub unsafe fn _spawn_async_fn(&'static self, future: FutFn) -> SpawnToken where FutFn: FnOnce() -> F, { // When send-spawning a task, we construct the future in this thread, and effectively // "send" it to the executor thread by enqueuing it in its queue. Therefore, in theory, // send-spawning should require the future `F` to be `Send`. // // The problem is this is more restrictive than needed. Once the future is executing, // it is never sent to another thread. It is only sent when spawning. It should be // enough for the task's arguments to be Send. (and in practice it's super easy to // accidentally make your futures !Send, for example by holding an `Rc` or a `&RefCell` across an `.await`.) // // We can do it by sending the task args and constructing the future in the executor thread // on first poll. However, this cannot be done in-place, so it'll waste stack space for a copy // of the args. // // Luckily, an `async fn` future contains just the args when freshly constructed. So, if the // args are Send, it's OK to send a !Send future, as long as we do it before first polling it. // // (Note: this is how the generators are implemented today, it's not officially guaranteed yet, // but it's possible it'll be guaranteed in the future. See zulip thread: // https://rust-lang.zulipchat.com/#narrow/stream/187312-wg-async/topic/.22only.20before.20poll.22.20Send.20futures ) // // The `FutFn` captures all the args, so if it's Send, the task can be send-spawned. // This is why we return `SpawnToken` below. // // This ONLY holds for `async fn` futures. The other `spawn` methods can be called directly // by the user, with arbitrary hand-implemented futures. This is why these return `SpawnToken`. for task in &self.pool { if task.spawn_mark_used() { return SpawnToken::::new(task.spawn_initialize(future)); } } SpawnToken::::new_failed() } } /// Raw executor. /// /// This is the core of the Embassy executor. It is low-level, requiring manual /// handling of wakeups and task polling. If you can, prefer using one of the /// higher level executors in [`crate::executor`]. /// /// The raw executor leaves it up to you to handle wakeups and scheduling: /// /// - To get the executor to do work, call `poll()`. This will poll all queued tasks (all tasks /// that "want to run"). /// - You must supply a `signal_fn`. The executor will call it to notify you it has work /// to do. You must arrange for `poll()` to be called as soon as possible. /// /// `signal_fn` can be called from *any* context: any thread, any interrupt priority /// level, etc. It may be called synchronously from any `Executor` method call as well. /// You must deal with this correctly. /// /// In particular, you must NOT call `poll` directly from `signal_fn`, as this violates /// the requirement for `poll` to not be called reentrantly. pub struct Executor { run_queue: RunQueue, signal_fn: fn(*mut ()), signal_ctx: *mut (), #[cfg(feature = "time")] pub(crate) timer_queue: timer_queue::TimerQueue, #[cfg(feature = "time")] alarm: AlarmHandle, } impl Executor { /// Create a new executor. /// /// When the executor has work to do, it will call `signal_fn` with /// `signal_ctx` as argument. /// /// See [`Executor`] docs for details on `signal_fn`. pub fn new(signal_fn: fn(*mut ()), signal_ctx: *mut ()) -> Self { #[cfg(feature = "time")] let alarm = unsafe { unwrap!(driver::allocate_alarm()) }; #[cfg(feature = "time")] driver::set_alarm_callback(alarm, signal_fn, signal_ctx); Self { run_queue: RunQueue::new(), signal_fn, signal_ctx, #[cfg(feature = "time")] timer_queue: timer_queue::TimerQueue::new(), #[cfg(feature = "time")] alarm, } } /// Enqueue a task in the task queue /// /// # Safety /// - `task` must be a valid pointer to a spawned task. /// - `task` must be set up to run in this executor. /// - `task` must NOT be already enqueued (in this executor or another one). #[inline(always)] unsafe fn enqueue(&self, cs: CriticalSection, task: NonNull) { #[cfg(feature = "rtos-trace")] trace::task_ready_begin(task.as_ptr() as u32); if self.run_queue.enqueue(cs, task) { (self.signal_fn)(self.signal_ctx) } } /// Spawn a task in this executor. /// /// # Safety /// /// `task` must be a valid pointer to an initialized but not-already-spawned task. /// /// It is OK to use `unsafe` to call this from a thread that's not the executor thread. /// In this case, the task's Future must be Send. This is because this is effectively /// sending the task to the executor thread. pub(super) unsafe fn spawn(&'static self, task: NonNull) { task.as_ref().executor.set(self); #[cfg(feature = "rtos-trace")] trace::task_new(task.as_ptr() as u32); critical_section::with(|cs| { self.enqueue(cs, task); }) } /// Poll all queued tasks in this executor. /// /// This loops over all tasks that are queued to be polled (i.e. they're /// freshly spawned or they've been woken). Other tasks are not polled. /// /// You must call `poll` after receiving a call to `signal_fn`. It is OK /// to call `poll` even when not requested by `signal_fn`, but it wastes /// energy. /// /// # Safety /// /// You must NOT call `poll` reentrantly on the same executor. /// /// In particular, note that `poll` may call `signal_fn` synchronously. Therefore, you /// must NOT directly call `poll()` from your `signal_fn`. Instead, `signal_fn` has to /// somehow schedule for `poll()` to be called later, at a time you know for sure there's /// no `poll()` already running. pub unsafe fn poll(&'static self) { #[cfg(feature = "time")] self.timer_queue.dequeue_expired(Instant::now(), |task| wake_task(task)); self.run_queue.dequeue_all(|p| { let task = p.as_ref(); #[cfg(feature = "time")] task.expires_at.set(Instant::MAX); let state = task.state.fetch_and(!STATE_RUN_QUEUED, Ordering::AcqRel); if state & STATE_SPAWNED == 0 { // If task is not running, ignore it. This can happen in the following scenario: // - Task gets dequeued, poll starts // - While task is being polled, it gets woken. It gets placed in the queue. // - Task poll finishes, returning done=true // - RUNNING bit is cleared, but the task is already in the queue. return; } #[cfg(feature = "rtos-trace")] trace::task_exec_begin(p.as_ptr() as u32); // Run the task task.poll_fn.read()(p as _); #[cfg(feature = "rtos-trace")] trace::task_exec_end(); // Enqueue or update into timer_queue #[cfg(feature = "time")] self.timer_queue.update(p); }); #[cfg(feature = "time")] { // If this is already in the past, set_alarm will immediately trigger the alarm. // This will cause `signal_fn` to be called, which will cause `poll()` to be called again, // so we immediately do another poll loop iteration. let next_expiration = self.timer_queue.next_expiration(); driver::set_alarm(self.alarm, next_expiration.as_ticks()); } #[cfg(feature = "rtos-trace")] trace::system_idle(); } /// Get a spawner that spawns tasks in this executor. /// /// It is OK to call this method multiple times to obtain multiple /// `Spawner`s. You may also copy `Spawner`s. pub fn spawner(&'static self) -> super::Spawner { super::Spawner::new(self) } } /// Wake a task by raw pointer. /// /// You can obtain task pointers from `Waker`s using [`task_from_waker`]. /// /// # Safety /// /// `task` must be a valid task pointer obtained from [`task_from_waker`]. pub unsafe fn wake_task(task: NonNull) { critical_section::with(|cs| { let header = task.as_ref(); let state = header.state.load(Ordering::Relaxed); // If already scheduled, or if not started, if (state & STATE_RUN_QUEUED != 0) || (state & STATE_SPAWNED == 0) { return; } // Mark it as scheduled header.state.store(state | STATE_RUN_QUEUED, Ordering::Relaxed); // We have just marked the task as scheduled, so enqueue it. let executor = &*header.executor.get(); executor.enqueue(cs, task); }) } #[cfg(feature = "time")] pub(crate) unsafe fn register_timer(at: Instant, waker: &core::task::Waker) { let task = waker::task_from_waker(waker); let task = task.as_ref(); let expires_at = task.expires_at.get(); task.expires_at.set(expires_at.min(at)); } #[cfg(feature = "rtos-trace")] impl rtos_trace::RtosTraceOSCallbacks for Executor { fn task_list() { // We don't know what tasks exist, so we can't send them. } #[cfg(feature = "time")] fn time() -> u64 { Instant::now().as_micros() } #[cfg(not(feature = "time"))] fn time() -> u64 { 0 } } #[cfg(feature = "rtos-trace")] rtos_trace::global_os_callbacks! {Executor}