#![no_std] #![no_main] #![feature(type_alias_impl_trait)] #[cfg(feature = "defmt-rtt")] use defmt_rtt::*; use embassy_boot_stm32::{AlignedBuffer, FirmwareUpdater}; use embassy_embedded_hal::adapter::BlockingAsync; use embassy_executor::Spawner; use embassy_stm32::exti::ExtiInput; use embassy_stm32::flash::{Flash, WRITE_SIZE}; use embassy_stm32::gpio::{Input, Level, Output, Pull, Speed}; use panic_reset as _; static APP_B: &[u8] = include_bytes!("../../b.bin"); #[embassy_executor::main] async fn main(_spawner: Spawner) { let p = embassy_stm32::init(Default::default()); let flash = Flash::unlock(p.FLASH); let mut flash = BlockingAsync::new(flash); let button = Input::new(p.PA0, Pull::Up); let mut button = ExtiInput::new(button, p.EXTI0); let mut led = Output::new(p.PB9, Level::Low, Speed::Low); led.set_high(); let mut updater = FirmwareUpdater::default(); button.wait_for_falling_edge().await; //defmt::info!("Starting update"); let mut offset = 0; for chunk in APP_B.chunks(2048) { let mut buf: [u8; 2048] = [0; 2048]; buf[..chunk.len()].copy_from_slice(chunk); // defmt::info!("Writing chunk at 0x{:x}", offset); updater.write_firmware(offset, &buf, &mut flash, 2048).await.unwrap(); offset += chunk.len(); } let mut magic = AlignedBuffer([0; WRITE_SIZE]); updater.mark_updated(&mut flash, magic.as_mut()).await.unwrap(); //defmt::info!("Marked as updated"); led.set_low(); cortex_m::peripheral::SCB::sys_reset(); }