#![no_std] #![no_main] #![feature(trait_alias)] #![feature(min_type_alias_impl_trait)] #![feature(impl_trait_in_bindings)] #![feature(type_alias_impl_trait)] #![allow(incomplete_features)] #[path = "../example_common.rs"] mod example_common; use embassy::executor::Executor; use embassy::time::Clock; use embassy::util::Forever; use embassy_stm32::exti::ExtiInput; use embassy_stm32::gpio::{Input, Pull}; use embassy_stm32::rcc; use embassy_traits::gpio::{WaitForFallingEdge, WaitForRisingEdge}; use example_common::*; use cortex_m_rt::entry; #[embassy::task] async fn main_task() { let mut p = embassy_stm32::init(Default::default()); let mut rcc = rcc::Rcc::new(p.RCC); rcc.enable_debug_wfe(&mut p.DBGMCU, true); // Enables SYSCFG let _ = rcc.enable_hsi48(&mut p.SYSCFG, p.CRS); let button = Input::new(p.PB2, Pull::Up); let mut button = ExtiInput::new(button, p.EXTI2); info!("Press the USER button..."); loop { button.wait_for_falling_edge().await; info!("Pressed!"); button.wait_for_rising_edge().await; info!("Released!"); } } struct ZeroClock; impl Clock for ZeroClock { fn now(&self) -> u64 { 0 } } static EXECUTOR: Forever = Forever::new(); #[entry] fn main() -> ! { info!("Hello World!"); unsafe { embassy::time::set_clock(&ZeroClock) }; let executor = EXECUTOR.put(Executor::new()); executor.run(|spawner| { unwrap!(spawner.spawn(main_task())); }) }