use core::convert::TryInto; use core::ptr::write_volatile; use core::sync::atomic::{fence, Ordering}; use super::{FlashRegion, FlashSector, FLASH_REGIONS, WRITE_SIZE}; use crate::flash::Error; use crate::pac; pub const fn is_default_layout() -> bool { true } pub const fn get_flash_regions() -> &'static [&'static FlashRegion] { &FLASH_REGIONS } pub(crate) unsafe fn lock() { pac::FLASH.cr().modify(|w| w.set_lock(true)); } pub(crate) unsafe fn unlock() { pac::FLASH.keyr().write(|w| w.set_fkeyr(0x4567_0123)); pac::FLASH.keyr().write(|w| w.set_fkeyr(0xCDEF_89AB)); } pub(crate) unsafe fn enable_blocking_write() { assert_eq!(0, WRITE_SIZE % 2); pac::FLASH.cr().write(|w| w.set_pg(true)); } pub(crate) unsafe fn disable_blocking_write() { pac::FLASH.cr().write(|w| w.set_pg(false)); } pub(crate) unsafe fn blocking_write(start_address: u32, buf: &[u8; WRITE_SIZE]) -> Result<(), Error> { let mut address = start_address; for chunk in buf.chunks(2) { write_volatile(address as *mut u16, u16::from_le_bytes(chunk.try_into().unwrap())); address += chunk.len() as u32; // prevents parallelism errors fence(Ordering::SeqCst); } wait_ready_blocking() } pub(crate) unsafe fn blocking_erase_sector(sector: &FlashSector) -> Result<(), Error> { pac::FLASH.cr().modify(|w| { w.set_per(true); }); pac::FLASH.ar().write(|w| w.set_far(sector.start)); pac::FLASH.cr().modify(|w| { w.set_strt(true); }); let mut ret: Result<(), Error> = wait_ready_blocking(); if !pac::FLASH.sr().read().eop() { trace!("FLASH: EOP not set"); ret = Err(Error::Prog); } else { pac::FLASH.sr().write(|w| w.set_eop(true)); } pac::FLASH.cr().modify(|w| w.set_per(false)); clear_all_err(); if ret.is_err() { return ret; } Ok(()) } pub(crate) unsafe fn clear_all_err() { // read and write back the same value. // This clears all "write 0 to clear" bits. pac::FLASH.sr().modify(|_| {}); } unsafe fn wait_ready_blocking() -> Result<(), Error> { loop { let sr = pac::FLASH.sr().read(); if !sr.bsy() { if sr.wrprt() { return Err(Error::Protected); } if sr.pgerr() { return Err(Error::Seq); } return Ok(()); } } }