//! This example showcases how to create multiple Executor instances to run tasks at //! different priority levels. //! //! Low priority executor runs in thread mode (not interrupt), and uses `sev` for signaling //! there's work in the queue, and `wfe` for waiting for work. //! //! Medium and high priority executors run in two interrupts with different priorities. //! Signaling work is done by pending the interrupt. No "waiting" needs to be done explicitly, since //! when there's work the interrupt will trigger and run the executor. //! //! Sample output below. Note that high priority ticks can interrupt everything else, and //! medium priority computations can interrupt low priority computations, making them to appear //! to take significantly longer time. //! //! ```not_rust //! [med] Starting long computation //! [med] done in 992 ms //! [high] tick! //! [low] Starting long computation //! [med] Starting long computation //! [high] tick! //! [high] tick! //! [med] done in 993 ms //! [med] Starting long computation //! [high] tick! //! [high] tick! //! [med] done in 993 ms //! [low] done in 3972 ms //! [med] Starting long computation //! [high] tick! //! [high] tick! //! [med] done in 993 ms //! ``` //! //! For comparison, try changing the code so all 3 tasks get spawned on the low priority executor. //! You will get an output like the following. Note that no computation is ever interrupted. //! //! ```not_rust //! [high] tick! //! [med] Starting long computation //! [med] done in 496 ms //! [low] Starting long computation //! [low] done in 992 ms //! [med] Starting long computation //! [med] done in 496 ms //! [high] tick! //! [low] Starting long computation //! [low] done in 992 ms //! [high] tick! //! [med] Starting long computation //! [med] done in 496 ms //! [high] tick! //! ``` //! #![no_std] #![no_main] #![feature(type_alias_impl_trait)] use core::mem; use cortex_m::peripheral::NVIC; use cortex_m_rt::entry; use defmt::{info, unwrap}; use embassy_executor::{Executor, InterruptExecutor}; use embassy_nrf::interrupt; use embassy_nrf::pac::Interrupt; use embassy_time::{Duration, Instant, Timer}; use static_cell::StaticCell; use {defmt_rtt as _, panic_probe as _}; #[embassy_executor::task] async fn run_high() { loop { info!(" [high] tick!"); Timer::after(Duration::from_ticks(27374)).await; } } #[embassy_executor::task] async fn run_med() { loop { let start = Instant::now(); info!(" [med] Starting long computation"); // Spin-wait to simulate a long CPU computation cortex_m::asm::delay(32_000_000); // ~1 second let end = Instant::now(); let ms = end.duration_since(start).as_ticks() / 33; info!(" [med] done in {} ms", ms); Timer::after(Duration::from_ticks(23421)).await; } } #[embassy_executor::task] async fn run_low() { loop { let start = Instant::now(); info!("[low] Starting long computation"); // Spin-wait to simulate a long CPU computation cortex_m::asm::delay(64_000_000); // ~2 seconds let end = Instant::now(); let ms = end.duration_since(start).as_ticks() / 33; info!("[low] done in {} ms", ms); Timer::after(Duration::from_ticks(32983)).await; } } static EXECUTOR_HIGH: InterruptExecutor = InterruptExecutor::new(); static EXECUTOR_MED: InterruptExecutor = InterruptExecutor::new(); static EXECUTOR_LOW: StaticCell = StaticCell::new(); #[interrupt] unsafe fn SWI1_EGU1() { EXECUTOR_HIGH.on_interrupt() } #[interrupt] unsafe fn SWI0_EGU0() { EXECUTOR_MED.on_interrupt() } #[entry] fn main() -> ! { info!("Hello World!"); let _p = embassy_nrf::init(Default::default()); let mut nvic: NVIC = unsafe { mem::transmute(()) }; // High-priority executor: SWI1_EGU1, priority level 6 unsafe { nvic.set_priority(Interrupt::SWI1_EGU1, 6 << 5) }; let spawner = EXECUTOR_HIGH.start(Interrupt::SWI1_EGU1); unwrap!(spawner.spawn(run_high())); // Medium-priority executor: SWI0_EGU0, priority level 7 unsafe { nvic.set_priority(Interrupt::SWI0_EGU0, 7 << 5) }; let spawner = EXECUTOR_MED.start(Interrupt::SWI0_EGU0); unwrap!(spawner.spawn(run_med())); // Low priority executor: runs in thread mode, using WFE/SEV let executor = EXECUTOR_LOW.init(Executor::new()); executor.run(|spawner| { unwrap!(spawner.spawn(run_low())); }); }