#![no_std] #![no_main] #![feature(type_alias_impl_trait)] #[path = "../example_common.rs"] mod example_common; use defmt::assert; use embassy::executor::Spawner; use embassy_stm32::gpio::{Input, Level, Output, Pull, Speed}; use embassy_stm32::Peripherals; use example_common::*; #[embassy::main(config = "config()")] async fn main(_spawner: Spawner, p: Peripherals) { info!("Hello World!"); // Arduino pins D0 and D1 // They're connected together with a 1K resistor. #[cfg(feature = "stm32f103c8")] let (mut a, mut b) = (p.PA9, p.PA10); #[cfg(feature = "stm32g491re")] let (mut a, mut b) = (p.PC4, p.PC5); #[cfg(feature = "stm32g071rb")] let (mut a, mut b) = (p.PC4, p.PC5); #[cfg(feature = "stm32f429zi")] let (mut a, mut b) = (p.PG14, p.PG9); #[cfg(feature = "stm32wb55rg")] let (mut a, mut b) = (p.PA3, p.PA2); #[cfg(feature = "stm32h755zi")] let (mut a, mut b) = (p.PB6, p.PB7); // Test initial output { let b = Input::new(&mut b, Pull::None); { let _a = Output::new(&mut a, Level::Low, Speed::Low); delay(); assert!(b.is_low()); } { let _a = Output::new(&mut a, Level::High, Speed::Low); delay(); assert!(b.is_high()); } } // Test input no pull { let b = Input::new(&mut b, Pull::None); // no pull, the status is undefined let mut a = Output::new(&mut a, Level::Low, Speed::Low); delay(); assert!(b.is_low()); a.set_high(); delay(); assert!(b.is_high()); } // Test input pulldown { let b = Input::new(&mut b, Pull::Down); delay(); assert!(b.is_low()); let mut a = Output::new(&mut a, Level::Low, Speed::Low); delay(); assert!(b.is_low()); a.set_high(); delay(); assert!(b.is_high()); } // Test input pullup { let b = Input::new(&mut b, Pull::Up); delay(); assert!(b.is_high()); let mut a = Output::new(&mut a, Level::Low, Speed::Low); delay(); assert!(b.is_low()); a.set_high(); delay(); assert!(b.is_high()); } info!("Test OK"); cortex_m::asm::bkpt(); } fn delay() { #[cfg(feature = "stm32h755zi")] cortex_m::asm::delay(10000); #[cfg(not(feature = "stm32h755zi"))] cortex_m::asm::delay(1000); }