#![no_std] #![no_main] #![feature(trait_alias)] #![feature(min_type_alias_impl_trait)] #![feature(impl_trait_in_bindings)] #![feature(type_alias_impl_trait)] #[path = "../example_common.rs"] mod example_common; use embassy_stm32::gpio::{Input, Level, Output, Pull}; use embedded_hal::digital::v2::{InputPin, OutputPin}; use example_common::*; use cortex_m_rt::entry; use stm32f4::stm32f429 as pac; #[entry] fn main() -> ! { info!("Hello World!"); let pp = pac::Peripherals::take().unwrap(); pp.DBGMCU.cr.modify(|_, w| { w.dbg_sleep().set_bit(); w.dbg_standby().set_bit(); w.dbg_stop().set_bit() }); pp.RCC.ahb1enr.modify(|_, w| w.dma1en().enabled()); pp.RCC.ahb1enr.modify(|_, w| { w.gpioaen().enabled(); w.gpioben().enabled(); w.gpiocen().enabled(); w.gpioden().enabled(); w.gpioeen().enabled(); w.gpiofen().enabled(); w }); let p = embassy_stm32::init(Default::default()); let button = Input::new(p.PC13, Pull::Down); let mut led1 = Output::new(p.PB0, Level::High); let _led2 = Output::new(p.PB7, Level::High); let mut led3 = Output::new(p.PB14, Level::High); loop { if button.is_high().unwrap() { info!("high"); led1.set_high().unwrap(); led3.set_low().unwrap(); } else { info!("low"); led1.set_low().unwrap(); led3.set_high().unwrap(); } } }