with uniform treatment of adc inputs it's easy enough to add a new
sampling method. dma sampling only supports one channel at the moment,
though round-robin sampling would be a simple extension (probably a new
trait that's implemented for Channel and &[Channel]). continuous dma as
proposed in #1608 also isn't done here, we'd expect that to be a
compound dma::Channel that internally splits a buffer in half and
dispatches callbacks or something like that.