123 lines
3.4 KiB
Rust
123 lines
3.4 KiB
Rust
#![no_std]
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#![no_main]
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#![feature(type_alias_impl_trait)]
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use defmt::*;
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use embassy_executor::Spawner;
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use embassy_net::tcp::client::{TcpClient, TcpClientState};
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use embassy_net::{Stack, StackResources};
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use embassy_stm32::eth::generic_smi::GenericSMI;
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use embassy_stm32::eth::{Ethernet, State};
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use embassy_stm32::peripherals::ETH;
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use embassy_stm32::rng::Rng;
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use embassy_stm32::time::mhz;
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use embassy_stm32::{interrupt, Config};
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use embassy_time::{Duration, Timer};
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use embedded_io::asynch::Write;
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use embedded_nal_async::{Ipv4Addr, SocketAddr, SocketAddrV4, TcpConnect};
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use rand_core::RngCore;
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use static_cell::StaticCell;
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use {defmt_rtt as _, panic_probe as _};
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macro_rules! singleton {
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($val:expr) => {{
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type T = impl Sized;
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static STATIC_CELL: StaticCell<T> = StaticCell::new();
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STATIC_CELL.init_with(move || $val)
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}};
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}
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type Device = Ethernet<'static, ETH, GenericSMI, 4, 4>;
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#[embassy_executor::task]
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async fn net_task(stack: &'static Stack<Device>) -> ! {
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stack.run().await
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}
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#[embassy_executor::main]
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async fn main(spawner: Spawner) -> ! {
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let mut config = Config::default();
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config.rcc.sys_ck = Some(mhz(400));
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config.rcc.hclk = Some(mhz(200));
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config.rcc.pll1.q_ck = Some(mhz(100));
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let p = embassy_stm32::init(config);
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info!("Hello World!");
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// Generate random seed.
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let mut rng = Rng::new(p.RNG);
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let mut seed = [0; 8];
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rng.fill_bytes(&mut seed);
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let seed = u64::from_le_bytes(seed);
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let eth_int = interrupt::take!(ETH);
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let mac_addr = [0x00, 0x00, 0xDE, 0xAD, 0xBE, 0xEF];
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let device = unsafe {
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Ethernet::new(
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singleton!(State::new()),
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p.ETH,
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eth_int,
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p.PA1,
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p.PA2,
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p.PC1,
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p.PA7,
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p.PC4,
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p.PC5,
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p.PG13,
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p.PB13,
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p.PG11,
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GenericSMI,
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mac_addr,
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0,
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)
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};
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let config = embassy_net::ConfigStrategy::Dhcp;
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//let config = embassy_net::ConfigStrategy::Static(embassy_net::Config {
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// address: Ipv4Cidr::new(Ipv4Address::new(10, 42, 0, 61), 24),
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// dns_servers: Vec::new(),
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// gateway: Some(Ipv4Address::new(10, 42, 0, 1)),
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//});
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// Init network stack
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let stack = &*singleton!(Stack::new(
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device,
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config,
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singleton!(StackResources::<1, 2, 8>::new()),
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seed
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));
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// Launch network task
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unwrap!(spawner.spawn(net_task(&stack)));
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info!("Network task initialized");
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// To ensure DHCP configuration before trying connect
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Timer::after(Duration::from_secs(20)).await;
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static STATE: TcpClientState<1, 1024, 1024> = TcpClientState::new();
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let client = TcpClient::new(&stack, &STATE);
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loop {
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let addr = SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(10, 42, 0, 1), 8000));
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info!("connecting...");
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let r = client.connect(addr).await;
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if let Err(e) = r {
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info!("connect error: {:?}", e);
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Timer::after(Duration::from_secs(1)).await;
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continue;
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}
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let mut connection = r.unwrap();
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info!("connected!");
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loop {
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let r = connection.write_all(b"Hello\n").await;
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if let Err(e) = r {
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info!("write error: {:?}", e);
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return;
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}
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Timer::after(Duration::from_secs(1)).await;
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}
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}
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}
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