608 lines
21 KiB
Rust
608 lines
21 KiB
Rust
//! TCP sockets.
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//!
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//! # Listening
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//!
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//! `embassy-net` does not have a `TcpListener`. Instead, individual `TcpSocket`s can be put into
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//! listening mode by calling [`TcpSocket::accept`].
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//!
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//! Incoming connections when no socket is listening are rejected. To accept many incoming
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//! connections, create many sockets and put them all into listening mode.
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use core::cell::RefCell;
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use core::future::poll_fn;
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use core::mem;
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use core::task::Poll;
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use embassy_net_driver::Driver;
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use embassy_time::Duration;
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use smoltcp::iface::{Interface, SocketHandle};
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use smoltcp::socket::tcp;
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pub use smoltcp::socket::tcp::State;
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use smoltcp::wire::{IpEndpoint, IpListenEndpoint};
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use crate::time::duration_to_smoltcp;
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use crate::{SocketStack, Stack};
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/// Error returned by TcpSocket read/write functions.
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#[derive(PartialEq, Eq, Clone, Copy, Debug)]
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#[cfg_attr(feature = "defmt", derive(defmt::Format))]
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pub enum Error {
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/// The connection was reset.
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///
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/// This can happen on receiving a RST packet, or on timeout.
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ConnectionReset,
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}
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/// Error returned by [`TcpSocket::connect`].
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#[derive(PartialEq, Eq, Clone, Copy, Debug)]
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#[cfg_attr(feature = "defmt", derive(defmt::Format))]
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pub enum ConnectError {
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/// The socket is already connected or listening.
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InvalidState,
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/// The remote host rejected the connection with a RST packet.
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ConnectionReset,
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/// Connect timed out.
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TimedOut,
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/// No route to host.
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NoRoute,
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}
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/// Error returned by [`TcpSocket::accept`].
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#[derive(PartialEq, Eq, Clone, Copy, Debug)]
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#[cfg_attr(feature = "defmt", derive(defmt::Format))]
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pub enum AcceptError {
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/// The socket is already connected or listening.
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InvalidState,
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/// Invalid listen port
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InvalidPort,
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/// The remote host rejected the connection with a RST packet.
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ConnectionReset,
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}
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/// A TCP socket.
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pub struct TcpSocket<'a> {
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io: TcpIo<'a>,
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}
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/// The reader half of a TCP socket.
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pub struct TcpReader<'a> {
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io: TcpIo<'a>,
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}
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/// The writer half of a TCP socket.
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pub struct TcpWriter<'a> {
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io: TcpIo<'a>,
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}
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impl<'a> TcpReader<'a> {
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/// Read data from the socket.
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///
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/// Returns how many bytes were read, or an error. If no data is available, it waits
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/// until there is at least one byte available.
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pub async fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> {
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self.io.read(buf).await
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}
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}
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impl<'a> TcpWriter<'a> {
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/// Write data to the socket.
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///
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/// Returns how many bytes were written, or an error. If the socket is not ready to
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/// accept data, it waits until it is.
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pub async fn write(&mut self, buf: &[u8]) -> Result<usize, Error> {
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self.io.write(buf).await
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}
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/// Flushes the written data to the socket.
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///
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/// This waits until all data has been sent, and ACKed by the remote host. For a connection
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/// closed with [`abort()`](TcpSocket::abort) it will wait for the TCP RST packet to be sent.
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pub async fn flush(&mut self) -> Result<(), Error> {
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self.io.flush().await
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}
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}
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impl<'a> TcpSocket<'a> {
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/// Create a new TCP socket on the given stack, with the given buffers.
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pub fn new<D: Driver>(stack: &'a Stack<D>, rx_buffer: &'a mut [u8], tx_buffer: &'a mut [u8]) -> Self {
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let s = &mut *stack.socket.borrow_mut();
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let rx_buffer: &'static mut [u8] = unsafe { mem::transmute(rx_buffer) };
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let tx_buffer: &'static mut [u8] = unsafe { mem::transmute(tx_buffer) };
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let handle = s.sockets.add(tcp::Socket::new(
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tcp::SocketBuffer::new(rx_buffer),
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tcp::SocketBuffer::new(tx_buffer),
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));
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Self {
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io: TcpIo {
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stack: &stack.socket,
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handle,
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},
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}
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}
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/// Split the socket into reader and a writer halves.
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pub fn split(&mut self) -> (TcpReader<'_>, TcpWriter<'_>) {
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(TcpReader { io: self.io }, TcpWriter { io: self.io })
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}
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/// Connect to a remote host.
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pub async fn connect<T>(&mut self, remote_endpoint: T) -> Result<(), ConnectError>
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where
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T: Into<IpEndpoint>,
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{
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let local_port = self.io.stack.borrow_mut().get_local_port();
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match {
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self.io
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.with_mut(|s, i| s.connect(i.context(), remote_endpoint, local_port))
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} {
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Ok(()) => {}
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Err(tcp::ConnectError::InvalidState) => return Err(ConnectError::InvalidState),
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Err(tcp::ConnectError::Unaddressable) => return Err(ConnectError::NoRoute),
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}
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poll_fn(|cx| {
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self.io.with_mut(|s, _| match s.state() {
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tcp::State::Closed | tcp::State::TimeWait => Poll::Ready(Err(ConnectError::ConnectionReset)),
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tcp::State::Listen => unreachable!(),
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tcp::State::SynSent | tcp::State::SynReceived => {
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s.register_send_waker(cx.waker());
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Poll::Pending
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}
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_ => Poll::Ready(Ok(())),
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})
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})
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.await
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}
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/// Accept a connection from a remote host.
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///
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/// This function puts the socket in listening mode, and waits until a connection is received.
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pub async fn accept<T>(&mut self, local_endpoint: T) -> Result<(), AcceptError>
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where
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T: Into<IpListenEndpoint>,
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{
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match self.io.with_mut(|s, _| s.listen(local_endpoint)) {
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Ok(()) => {}
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Err(tcp::ListenError::InvalidState) => return Err(AcceptError::InvalidState),
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Err(tcp::ListenError::Unaddressable) => return Err(AcceptError::InvalidPort),
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}
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poll_fn(|cx| {
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self.io.with_mut(|s, _| match s.state() {
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tcp::State::Listen | tcp::State::SynSent | tcp::State::SynReceived => {
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s.register_send_waker(cx.waker());
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Poll::Pending
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}
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_ => Poll::Ready(Ok(())),
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})
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})
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.await
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}
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/// Read data from the socket.
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///
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/// Returns how many bytes were read, or an error. If no data is available, it waits
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/// until there is at least one byte available.
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pub async fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> {
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self.io.read(buf).await
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}
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/// Write data to the socket.
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///
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/// Returns how many bytes were written, or an error. If the socket is not ready to
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/// accept data, it waits until it is.
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pub async fn write(&mut self, buf: &[u8]) -> Result<usize, Error> {
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self.io.write(buf).await
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}
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/// Flushes the written data to the socket.
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///
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/// This waits until all data has been sent, and ACKed by the remote host. For a connection
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/// closed with [`abort()`](TcpSocket::abort) it will wait for the TCP RST packet to be sent.
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pub async fn flush(&mut self) -> Result<(), Error> {
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self.io.flush().await
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}
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/// Set the timeout for the socket.
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///
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/// If the timeout is set, the socket will be closed if no data is received for the
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/// specified duration.
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pub fn set_timeout(&mut self, duration: Option<Duration>) {
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self.io
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.with_mut(|s, _| s.set_timeout(duration.map(duration_to_smoltcp)))
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}
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/// Set the keep-alive interval for the socket.
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///
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/// If the keep-alive interval is set, the socket will send keep-alive packets after
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/// the specified duration of inactivity.
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///
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/// If not set, the socket will not send keep-alive packets.
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pub fn set_keep_alive(&mut self, interval: Option<Duration>) {
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self.io
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.with_mut(|s, _| s.set_keep_alive(interval.map(duration_to_smoltcp)))
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}
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/// Set the hop limit field in the IP header of sent packets.
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pub fn set_hop_limit(&mut self, hop_limit: Option<u8>) {
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self.io.with_mut(|s, _| s.set_hop_limit(hop_limit))
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}
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/// Get the local endpoint of the socket.
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///
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/// Returns `None` if the socket is not bound (listening) or not connected.
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pub fn local_endpoint(&self) -> Option<IpEndpoint> {
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self.io.with(|s, _| s.local_endpoint())
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}
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/// Get the remote endpoint of the socket.
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///
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/// Returns `None` if the socket is not connected.
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pub fn remote_endpoint(&self) -> Option<IpEndpoint> {
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self.io.with(|s, _| s.remote_endpoint())
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}
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/// Get the state of the socket.
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pub fn state(&self) -> State {
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self.io.with(|s, _| s.state())
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}
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/// Close the write half of the socket.
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///
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/// This closes only the write half of the socket. The read half side remains open, the
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/// socket can still receive data.
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///
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/// Data that has been written to the socket and not yet sent (or not yet ACKed) will still
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/// still sent. The last segment of the pending to send data is sent with the FIN flag set.
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pub fn close(&mut self) {
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self.io.with_mut(|s, _| s.close())
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}
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/// Forcibly close the socket.
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///
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/// This instantly closes both the read and write halves of the socket. Any pending data
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/// that has not been sent will be lost.
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///
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/// Note that the TCP RST packet is not sent immediately - if the `TcpSocket` is dropped too soon
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/// the remote host may not know the connection has been closed.
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/// `abort()` callers should wait for a [`flush()`](TcpSocket::flush) call to complete before
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/// dropping or reusing the socket.
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pub fn abort(&mut self) {
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self.io.with_mut(|s, _| s.abort())
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}
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/// Get whether the socket is ready to send data, i.e. whether there is space in the send buffer.
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pub fn may_send(&self) -> bool {
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self.io.with(|s, _| s.may_send())
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}
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/// return whether the recieve half of the full-duplex connection is open.
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/// This function returns true if it’s possible to receive data from the remote endpoint.
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/// It will return true while there is data in the receive buffer, and if there isn’t,
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/// as long as the remote endpoint has not closed the connection.
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pub fn may_recv(&self) -> bool {
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self.io.with(|s, _| s.may_recv())
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}
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/// Get whether the socket is ready to receive data, i.e. whether there is some pending data in the receive buffer.
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pub fn can_recv(&self) -> bool {
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self.io.with(|s, _| s.can_recv())
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}
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}
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impl<'a> Drop for TcpSocket<'a> {
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fn drop(&mut self) {
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self.io.stack.borrow_mut().sockets.remove(self.io.handle);
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}
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}
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// =======================
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#[derive(Copy, Clone)]
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struct TcpIo<'a> {
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stack: &'a RefCell<SocketStack>,
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handle: SocketHandle,
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}
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impl<'d> TcpIo<'d> {
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fn with<R>(&self, f: impl FnOnce(&tcp::Socket, &Interface) -> R) -> R {
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let s = &*self.stack.borrow();
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let socket = s.sockets.get::<tcp::Socket>(self.handle);
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f(socket, &s.iface)
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}
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fn with_mut<R>(&mut self, f: impl FnOnce(&mut tcp::Socket, &mut Interface) -> R) -> R {
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let s = &mut *self.stack.borrow_mut();
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let socket = s.sockets.get_mut::<tcp::Socket>(self.handle);
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let res = f(socket, &mut s.iface);
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s.waker.wake();
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res
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}
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async fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> {
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poll_fn(move |cx| {
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// CAUTION: smoltcp semantics around EOF are different to what you'd expect
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// from posix-like IO, so we have to tweak things here.
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self.with_mut(|s, _| match s.recv_slice(buf) {
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// No data ready
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Ok(0) => {
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s.register_recv_waker(cx.waker());
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Poll::Pending
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}
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// Data ready!
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Ok(n) => Poll::Ready(Ok(n)),
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// EOF
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Err(tcp::RecvError::Finished) => Poll::Ready(Ok(0)),
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// Connection reset. TODO: this can also be timeouts etc, investigate.
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Err(tcp::RecvError::InvalidState) => Poll::Ready(Err(Error::ConnectionReset)),
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})
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})
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.await
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}
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async fn write(&mut self, buf: &[u8]) -> Result<usize, Error> {
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poll_fn(move |cx| {
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self.with_mut(|s, _| match s.send_slice(buf) {
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// Not ready to send (no space in the tx buffer)
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Ok(0) => {
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s.register_send_waker(cx.waker());
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Poll::Pending
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}
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// Some data sent
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Ok(n) => Poll::Ready(Ok(n)),
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// Connection reset. TODO: this can also be timeouts etc, investigate.
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Err(tcp::SendError::InvalidState) => Poll::Ready(Err(Error::ConnectionReset)),
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})
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})
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.await
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}
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async fn flush(&mut self) -> Result<(), Error> {
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poll_fn(move |cx| {
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self.with_mut(|s, _| {
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let waiting_close = s.state() == tcp::State::Closed && s.remote_endpoint().is_some();
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// If there are outstanding send operations, register for wake up and wait
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// smoltcp issues wake-ups when octets are dequeued from the send buffer
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if s.send_queue() > 0 || waiting_close {
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s.register_send_waker(cx.waker());
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Poll::Pending
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// No outstanding sends, socket is flushed
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} else {
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Poll::Ready(Ok(()))
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}
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})
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})
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.await
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}
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}
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#[cfg(feature = "nightly")]
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mod embedded_io_impls {
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use super::*;
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impl embedded_io_async::Error for ConnectError {
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fn kind(&self) -> embedded_io_async::ErrorKind {
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embedded_io_async::ErrorKind::Other
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}
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}
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impl embedded_io_async::Error for Error {
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fn kind(&self) -> embedded_io_async::ErrorKind {
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embedded_io_async::ErrorKind::Other
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}
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}
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impl<'d> embedded_io_async::ErrorType for TcpSocket<'d> {
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type Error = Error;
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}
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impl<'d> embedded_io_async::Read for TcpSocket<'d> {
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async fn read(&mut self, buf: &mut [u8]) -> Result<usize, Self::Error> {
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self.io.read(buf).await
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}
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}
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impl<'d> embedded_io_async::Write for TcpSocket<'d> {
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async fn write(&mut self, buf: &[u8]) -> Result<usize, Self::Error> {
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self.io.write(buf).await
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}
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async fn flush(&mut self) -> Result<(), Self::Error> {
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self.io.flush().await
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}
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}
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impl<'d> embedded_io_async::ErrorType for TcpReader<'d> {
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type Error = Error;
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}
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impl<'d> embedded_io_async::Read for TcpReader<'d> {
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async fn read(&mut self, buf: &mut [u8]) -> Result<usize, Self::Error> {
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self.io.read(buf).await
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}
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}
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impl<'d> embedded_io_async::ErrorType for TcpWriter<'d> {
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type Error = Error;
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}
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impl<'d> embedded_io_async::Write for TcpWriter<'d> {
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async fn write(&mut self, buf: &[u8]) -> Result<usize, Self::Error> {
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self.io.write(buf).await
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}
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async fn flush(&mut self) -> Result<(), Self::Error> {
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self.io.flush().await
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}
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}
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}
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/// TCP client compatible with `embedded-nal-async` traits.
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#[cfg(feature = "nightly")]
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pub mod client {
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use core::cell::UnsafeCell;
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use core::mem::MaybeUninit;
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use core::ptr::NonNull;
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use atomic_polyfill::{AtomicBool, Ordering};
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use embedded_nal_async::IpAddr;
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use super::*;
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/// TCP client connection pool compatible with `embedded-nal-async` traits.
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///
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/// The pool is capable of managing up to N concurrent connections with tx and rx buffers according to TX_SZ and RX_SZ.
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pub struct TcpClient<'d, D: Driver, const N: usize, const TX_SZ: usize = 1024, const RX_SZ: usize = 1024> {
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stack: &'d Stack<D>,
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state: &'d TcpClientState<N, TX_SZ, RX_SZ>,
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}
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impl<'d, D: Driver, const N: usize, const TX_SZ: usize, const RX_SZ: usize> TcpClient<'d, D, N, TX_SZ, RX_SZ> {
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/// Create a new `TcpClient`.
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pub fn new(stack: &'d Stack<D>, state: &'d TcpClientState<N, TX_SZ, RX_SZ>) -> Self {
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Self { stack, state }
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}
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}
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impl<'d, D: Driver, const N: usize, const TX_SZ: usize, const RX_SZ: usize> embedded_nal_async::TcpConnect
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for TcpClient<'d, D, N, TX_SZ, RX_SZ>
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{
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type Error = Error;
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type Connection<'m> = TcpConnection<'m, N, TX_SZ, RX_SZ> where Self: 'm;
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async fn connect<'a>(
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&'a self,
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remote: embedded_nal_async::SocketAddr,
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) -> Result<Self::Connection<'a>, Self::Error>
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where
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Self: 'a,
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{
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let addr: crate::IpAddress = match remote.ip() {
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#[cfg(feature = "proto-ipv4")]
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IpAddr::V4(addr) => crate::IpAddress::Ipv4(crate::Ipv4Address::from_bytes(&addr.octets())),
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#[cfg(not(feature = "proto-ipv4"))]
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IpAddr::V4(_) => panic!("ipv4 support not enabled"),
|
||
#[cfg(feature = "proto-ipv6")]
|
||
IpAddr::V6(addr) => crate::IpAddress::Ipv6(crate::Ipv6Address::from_bytes(&addr.octets())),
|
||
#[cfg(not(feature = "proto-ipv6"))]
|
||
IpAddr::V6(_) => panic!("ipv6 support not enabled"),
|
||
};
|
||
let remote_endpoint = (addr, remote.port());
|
||
let mut socket = TcpConnection::new(&self.stack, self.state)?;
|
||
socket
|
||
.socket
|
||
.connect(remote_endpoint)
|
||
.await
|
||
.map_err(|_| Error::ConnectionReset)?;
|
||
Ok(socket)
|
||
}
|
||
}
|
||
|
||
/// Opened TCP connection in a [`TcpClient`].
|
||
pub struct TcpConnection<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize> {
|
||
socket: TcpSocket<'d>,
|
||
state: &'d TcpClientState<N, TX_SZ, RX_SZ>,
|
||
bufs: NonNull<([u8; TX_SZ], [u8; RX_SZ])>,
|
||
}
|
||
|
||
impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize> TcpConnection<'d, N, TX_SZ, RX_SZ> {
|
||
fn new<D: Driver>(stack: &'d Stack<D>, state: &'d TcpClientState<N, TX_SZ, RX_SZ>) -> Result<Self, Error> {
|
||
let mut bufs = state.pool.alloc().ok_or(Error::ConnectionReset)?;
|
||
Ok(Self {
|
||
socket: unsafe { TcpSocket::new(stack, &mut bufs.as_mut().1, &mut bufs.as_mut().0) },
|
||
state,
|
||
bufs,
|
||
})
|
||
}
|
||
}
|
||
|
||
impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize> Drop for TcpConnection<'d, N, TX_SZ, RX_SZ> {
|
||
fn drop(&mut self) {
|
||
unsafe {
|
||
self.socket.close();
|
||
self.state.pool.free(self.bufs);
|
||
}
|
||
}
|
||
}
|
||
|
||
impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize> embedded_io_async::ErrorType
|
||
for TcpConnection<'d, N, TX_SZ, RX_SZ>
|
||
{
|
||
type Error = Error;
|
||
}
|
||
|
||
impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize> embedded_io_async::Read
|
||
for TcpConnection<'d, N, TX_SZ, RX_SZ>
|
||
{
|
||
async fn read(&mut self, buf: &mut [u8]) -> Result<usize, Self::Error> {
|
||
self.socket.read(buf).await
|
||
}
|
||
}
|
||
|
||
impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize> embedded_io_async::Write
|
||
for TcpConnection<'d, N, TX_SZ, RX_SZ>
|
||
{
|
||
async fn write(&mut self, buf: &[u8]) -> Result<usize, Self::Error> {
|
||
self.socket.write(buf).await
|
||
}
|
||
|
||
async fn flush(&mut self) -> Result<(), Self::Error> {
|
||
self.socket.flush().await
|
||
}
|
||
}
|
||
|
||
/// State for TcpClient
|
||
pub struct TcpClientState<const N: usize, const TX_SZ: usize, const RX_SZ: usize> {
|
||
pool: Pool<([u8; TX_SZ], [u8; RX_SZ]), N>,
|
||
}
|
||
|
||
impl<const N: usize, const TX_SZ: usize, const RX_SZ: usize> TcpClientState<N, TX_SZ, RX_SZ> {
|
||
/// Create a new `TcpClientState`.
|
||
pub const fn new() -> Self {
|
||
Self { pool: Pool::new() }
|
||
}
|
||
}
|
||
|
||
unsafe impl<const N: usize, const TX_SZ: usize, const RX_SZ: usize> Sync for TcpClientState<N, TX_SZ, RX_SZ> {}
|
||
|
||
struct Pool<T, const N: usize> {
|
||
used: [AtomicBool; N],
|
||
data: [UnsafeCell<MaybeUninit<T>>; N],
|
||
}
|
||
|
||
impl<T, const N: usize> Pool<T, N> {
|
||
const VALUE: AtomicBool = AtomicBool::new(false);
|
||
const UNINIT: UnsafeCell<MaybeUninit<T>> = UnsafeCell::new(MaybeUninit::uninit());
|
||
|
||
const fn new() -> Self {
|
||
Self {
|
||
used: [Self::VALUE; N],
|
||
data: [Self::UNINIT; N],
|
||
}
|
||
}
|
||
}
|
||
|
||
impl<T, const N: usize> Pool<T, N> {
|
||
fn alloc(&self) -> Option<NonNull<T>> {
|
||
for n in 0..N {
|
||
if self.used[n].swap(true, Ordering::SeqCst) == false {
|
||
let p = self.data[n].get() as *mut T;
|
||
return Some(unsafe { NonNull::new_unchecked(p) });
|
||
}
|
||
}
|
||
None
|
||
}
|
||
|
||
/// safety: p must be a pointer obtained from self.alloc that hasn't been freed yet.
|
||
unsafe fn free(&self, p: NonNull<T>) {
|
||
let origin = self.data.as_ptr() as *mut T;
|
||
let n = p.as_ptr().offset_from(origin);
|
||
assert!(n >= 0);
|
||
assert!((n as usize) < N);
|
||
self.used[n as usize].store(false, Ordering::SeqCst);
|
||
}
|
||
}
|
||
}
|