cdc66e110f
This makes API consistent with other Config structs in Embassy, where the convention is to not use builders.
38 lines
935 B
Rust
38 lines
935 B
Rust
#![no_std]
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#![no_main]
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#![feature(type_alias_impl_trait)]
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#[path = "../example_common.rs"]
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mod example_common;
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use embassy::executor::Spawner;
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use embassy::time::{Duration, Timer};
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use embassy::traits::rng::Random;
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use embassy_stm32::rcc::{ClockSrc, PLLClkDiv, PLLMul, PLLSource, PLLSrcDiv};
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use embassy_stm32::rng::Rng;
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use embassy_stm32::{Config, Peripherals};
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use example_common::*;
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fn config() -> Config {
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let mut config = Config::default();
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config.rcc.mux = ClockSrc::PLL(
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PLLSource::HSI16,
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PLLClkDiv::Div2,
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PLLSrcDiv::Div1,
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PLLMul::Mul8,
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Some(PLLClkDiv::Div2),
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);
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config
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}
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#[embassy::main(config = "config()")]
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async fn main(_spawner: Spawner, p: Peripherals) {
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info!("Hello World!");
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let mut rng = Random::new(Rng::new(p.RNG));
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loop {
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info!("random {}", unwrap!(rng.next_u8(16).await));
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Timer::after(Duration::from_secs(1)).await;
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}
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}
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