run rustfmt
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@ -3,9 +3,12 @@ extern crate splines;
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use splines::{Interpolation, Key, Spline};
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use splines::{Interpolation, Key, Spline};
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fn main() {
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fn main() {
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let keys = vec![Key::new(0., 0., Interpolation::default()), Key::new(5., 1., Interpolation::default())];
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let keys = vec![
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let spline = Spline::from_vec(keys);
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Key::new(0., 0., Interpolation::default()),
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Key::new(5., 1., Interpolation::default()),
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];
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let spline = Spline::from_vec(keys);
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println!("value at 0: {:?}", spline.clamped_sample(0.));
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println!("value at 0: {:?}", spline.clamped_sample(0.));
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println!("value at 3: {:?}", spline.clamped_sample(3.));
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println!("value at 3: {:?}", spline.clamped_sample(3.));
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}
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}
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@ -1,30 +1,31 @@
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#[macro_use] extern crate serde_json;
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#[macro_use]
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extern crate serde_json;
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extern crate splines;
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extern crate splines;
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use serde_json::from_value;
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use serde_json::from_value;
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use splines::Spline;
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use splines::Spline;
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fn main() {
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fn main() {
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let value = json!{
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let value = json! {
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[
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[
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{
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{
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"t": 0,
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"t": 0,
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"interpolation": "linear",
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"interpolation": "linear",
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"value": 0
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"value": 0
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},
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},
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{
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{
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"t": 1,
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"t": 1,
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"interpolation": { "step": 0.5 },
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"interpolation": { "step": 0.5 },
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"value": 1
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"value": 1
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},
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},
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{
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{
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"t": 5,
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"t": 5,
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"interpolation": "cosine",
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"interpolation": "cosine",
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"value": 10
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"value": 10
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},
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},
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]
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]
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};
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};
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let spline = from_value::<Spline<f32, f32>>(value);
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let spline = from_value::<Spline<f32, f32>>(value);
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println!("{:?}", spline);
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println!("{:?}", spline);
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}
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}
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@ -1,9 +1,9 @@
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use cgmath::{
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use cgmath::{
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BaseFloat, BaseNum, InnerSpace, Quaternion, Vector1, Vector2, Vector3, Vector4, VectorSpace
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BaseFloat, BaseNum, InnerSpace, Quaternion, Vector1, Vector2, Vector3, Vector4, VectorSpace,
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};
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};
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use crate::interpolate::{
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use crate::interpolate::{
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Additive, Interpolate, Linear, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def
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cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def, Additive, Interpolate, Linear, One,
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};
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};
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macro_rules! impl_interpolate_vec {
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macro_rules! impl_interpolate_vec {
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@ -50,37 +50,43 @@ impl_interpolate_vec!(Vector2);
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impl_interpolate_vec!(Vector3);
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impl_interpolate_vec!(Vector3);
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impl_interpolate_vec!(Vector4);
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impl_interpolate_vec!(Vector4);
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impl<T> Linear<T> for Quaternion<T> where T: BaseFloat {
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impl<T> Linear<T> for Quaternion<T>
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#[inline(always)]
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where
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fn outer_mul(self, t: T) -> Self {
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T: BaseFloat,
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self * t
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{
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}
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#[inline(always)]
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fn outer_mul(self, t: T) -> Self {
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self * t
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}
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#[inline(always)]
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#[inline(always)]
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fn outer_div(self, t: T) -> Self {
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fn outer_div(self, t: T) -> Self {
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self / t
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self / t
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}
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}
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}
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}
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impl<T> Interpolate<T> for Quaternion<T>
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impl<T> Interpolate<T> for Quaternion<T>
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where Self: InnerSpace<Scalar = T>, T: Additive + BaseFloat + One {
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where
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#[inline(always)]
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Self: InnerSpace<Scalar = T>,
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fn lerp(a: Self, b: Self, t: T) -> Self {
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T: Additive + BaseFloat + One,
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a.nlerp(b, t)
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{
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}
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#[inline(always)]
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fn lerp(a: Self, b: Self, t: T) -> Self {
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a.nlerp(b, t)
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}
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#[inline(always)]
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#[inline(always)]
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fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
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fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
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cubic_hermite_def(x, a, b, y, t)
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cubic_hermite_def(x, a, b, y, t)
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}
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}
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#[inline(always)]
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#[inline(always)]
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
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quadratic_bezier_def(a, u, b, t)
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quadratic_bezier_def(a, u, b, t)
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}
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}
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#[inline(always)]
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#[inline(always)]
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
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cubic_bezier_def(a, u, v, b, t)
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cubic_bezier_def(a, u, v, b, t)
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}
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}
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}
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}
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@ -28,14 +28,22 @@
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//! [`Trigo`]: crate::interpolate::Trigo
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//! [`Trigo`]: crate::interpolate::Trigo
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//! [num-traits]: https://crates.io/crates/num-traits
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//! [num-traits]: https://crates.io/crates/num-traits
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#[cfg(feature = "std")] use std::f32;
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#[cfg(not(feature = "std"))]
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#[cfg(not(feature = "std"))] use core::f32;
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use core::f32;
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#[cfg(not(feature = "std"))] use core::intrinsics::cosf32;
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#[cfg(not(feature = "std"))]
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#[cfg(feature = "std")] use std::f64;
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use core::f64;
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#[cfg(not(feature = "std"))] use core::f64;
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#[cfg(not(feature = "std"))]
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#[cfg(not(feature = "std"))] use core::intrinsics::cosf64;
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use core::intrinsics::cosf32;
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#[cfg(feature = "std")] use std::ops::{Add, Mul, Sub};
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#[cfg(not(feature = "std"))]
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#[cfg(not(feature = "std"))] use core::ops::{Add, Mul, Sub};
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use core::intrinsics::cosf64;
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#[cfg(not(feature = "std"))]
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use core::ops::{Add, Mul, Sub};
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#[cfg(feature = "std")]
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use std::f32;
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#[cfg(feature = "std")]
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use std::f64;
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#[cfg(feature = "std")]
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use std::ops::{Add, Mul, Sub};
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/// Keys that can be interpolated in between. Implementing this trait is required to perform
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/// Keys that can be interpolated in between. Implementing this trait is required to perform
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/// sampling on splines.
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/// sampling on splines.
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@ -46,80 +54,72 @@
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///
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///
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/// [`Spline::sample`]: crate::spline::Spline::sample
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/// [`Spline::sample`]: crate::spline::Spline::sample
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pub trait Interpolate<T>: Sized + Copy + Linear<T> {
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pub trait Interpolate<T>: Sized + Copy + Linear<T> {
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/// Linear interpolation.
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/// Linear interpolation.
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fn lerp(a: Self, b: Self, t: T) -> Self;
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fn lerp(a: Self, b: Self, t: T) -> Self;
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/// Cubic hermite interpolation.
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/// Cubic hermite interpolation.
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///
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///
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/// Default to [`lerp`].
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/// Default to [`lerp`].
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///
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///
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/// [`lerp`]: Interpolate::lerp
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/// [`lerp`]: Interpolate::lerp
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fn cubic_hermite(_: (Self, T), a: (Self, T), b: (Self, T), _: (Self, T), t: T) -> Self {
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fn cubic_hermite(_: (Self, T), a: (Self, T), b: (Self, T), _: (Self, T), t: T) -> Self {
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Self::lerp(a.0, b.0, t)
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Self::lerp(a.0, b.0, t)
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}
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}
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/// Quadratic Bézier interpolation.
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/// Quadratic Bézier interpolation.
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self;
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self;
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/// Cubic Bézier interpolation.
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/// Cubic Bézier interpolation.
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self;
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self;
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}
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}
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/// Set of types that support additions and subtraction.
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/// Set of types that support additions and subtraction.
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///
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///
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/// The [`Copy`] trait is also a supertrait as it’s likely to be used everywhere.
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/// The [`Copy`] trait is also a supertrait as it’s likely to be used everywhere.
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pub trait Additive:
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pub trait Additive: Copy + Add<Self, Output = Self> + Sub<Self, Output = Self> {}
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Copy +
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Add<Self, Output = Self> +
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Sub<Self, Output = Self> {
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}
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impl<T> Additive for T
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impl<T> Additive for T where T: Copy + Add<Self, Output = Self> + Sub<Self, Output = Self> {}
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where T: Copy +
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Add<Self, Output = Self> +
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Sub<Self, Output = Self> {
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}
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/// Set of additive types that support outer multiplication and division, making them linear.
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/// Set of additive types that support outer multiplication and division, making them linear.
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pub trait Linear<T>: Additive {
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pub trait Linear<T>: Additive {
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/// Apply an outer multiplication law.
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/// Apply an outer multiplication law.
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fn outer_mul(self, t: T) -> Self;
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fn outer_mul(self, t: T) -> Self;
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/// Apply an outer division law.
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/// Apply an outer division law.
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fn outer_div(self, t: T) -> Self;
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fn outer_div(self, t: T) -> Self;
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}
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}
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macro_rules! impl_linear_simple {
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macro_rules! impl_linear_simple {
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($t:ty) => {
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($t:ty) => {
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impl Linear<$t> for $t {
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impl Linear<$t> for $t {
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fn outer_mul(self, t: $t) -> Self {
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fn outer_mul(self, t: $t) -> Self {
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self * t
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self * t
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}
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}
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/// Apply an outer division law.
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/// Apply an outer division law.
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fn outer_div(self, t: $t) -> Self {
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fn outer_div(self, t: $t) -> Self {
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self / t
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self / t
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}
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}
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}
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}
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}
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};
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}
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}
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impl_linear_simple!(f32);
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impl_linear_simple!(f32);
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impl_linear_simple!(f64);
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impl_linear_simple!(f64);
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macro_rules! impl_linear_cast {
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macro_rules! impl_linear_cast {
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($t:ty, $q:ty) => {
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($t:ty, $q:ty) => {
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impl Linear<$t> for $q {
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impl Linear<$t> for $q {
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fn outer_mul(self, t: $t) -> Self {
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fn outer_mul(self, t: $t) -> Self {
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self * t as $q
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self * t as $q
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}
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}
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/// Apply an outer division law.
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/// Apply an outer division law.
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fn outer_div(self, t: $t) -> Self {
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fn outer_div(self, t: $t) -> Self {
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self / t as $q
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self / t as $q
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}
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}
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}
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}
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}
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};
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}
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}
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impl_linear_cast!(f32, f64);
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impl_linear_cast!(f32, f64);
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@ -127,19 +127,19 @@ impl_linear_cast!(f64, f32);
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/// Types with a neutral element for multiplication.
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/// Types with a neutral element for multiplication.
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pub trait One {
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pub trait One {
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/// The neutral element for the multiplicative monoid — typically called `1`.
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/// The neutral element for the multiplicative monoid — typically called `1`.
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fn one() -> Self;
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fn one() -> Self;
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}
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}
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macro_rules! impl_one_float {
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macro_rules! impl_one_float {
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($t:ty) => {
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($t:ty) => {
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impl One for $t {
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impl One for $t {
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#[inline(always)]
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#[inline(always)]
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fn one() -> Self {
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fn one() -> Self {
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1.
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1.
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}
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}
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}
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}
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}
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};
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}
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}
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impl_one_float!(f32);
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impl_one_float!(f32);
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@ -147,147 +147,177 @@ impl_one_float!(f64);
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/// Types with a sane definition of π and cosine.
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/// Types with a sane definition of π and cosine.
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pub trait Trigo {
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pub trait Trigo {
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/// π.
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/// π.
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fn pi() -> Self;
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fn pi() -> Self;
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/// Cosine of the argument.
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/// Cosine of the argument.
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fn cos(self) -> Self;
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fn cos(self) -> Self;
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}
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}
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impl Trigo for f32 {
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impl Trigo for f32 {
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#[inline(always)]
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#[inline(always)]
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fn pi() -> Self {
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fn pi() -> Self {
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f32::consts::PI
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f32::consts::PI
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}
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#[inline(always)]
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fn cos(self) -> Self {
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#[cfg(feature = "std")]
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{
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self.cos()
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}
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}
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#[cfg(not(feature = "std"))]
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#[inline(always)]
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{
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fn cos(self) -> Self {
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unsafe { cosf32(self) }
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#[cfg(feature = "std")]
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{
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self.cos()
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}
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#[cfg(not(feature = "std"))]
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{
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unsafe { cosf32(self) }
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}
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}
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}
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}
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}
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}
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impl Trigo for f64 {
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impl Trigo for f64 {
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#[inline(always)]
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#[inline(always)]
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fn pi() -> Self {
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fn pi() -> Self {
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f64::consts::PI
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f64::consts::PI
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}
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#[inline(always)]
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fn cos(self) -> Self {
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#[cfg(feature = "std")]
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{
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self.cos()
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}
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}
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#[cfg(not(feature = "std"))]
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#[inline(always)]
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{
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fn cos(self) -> Self {
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unsafe { cosf64(self) }
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#[cfg(feature = "std")]
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{
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self.cos()
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}
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#[cfg(not(feature = "std"))]
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{
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unsafe { cosf64(self) }
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}
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}
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}
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}
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}
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}
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/// Default implementation of [`Interpolate::cubic_hermite`].
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/// Default implementation of [`Interpolate::cubic_hermite`].
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///
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///
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/// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time).
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/// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time).
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pub fn cubic_hermite_def<V, T>(x: (V, T), a: (V, T), b: (V, T), y: (V, T), t: T) -> V
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pub fn cubic_hermite_def<V, T>(x: (V, T), a: (V, T), b: (V, T), y: (V, T), t: T) -> V
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where V: Linear<T>,
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where
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T: Additive + Mul<T, Output = T> + One {
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V: Linear<T>,
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// some stupid generic constants, because Rust doesn’t have polymorphic literals…
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T: Additive + Mul<T, Output = T> + One,
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let one_t = T::one();
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{
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let two_t = one_t + one_t; // lolololol
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// some stupid generic constants, because Rust doesn’t have polymorphic literals…
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let three_t = two_t + one_t; // megalol
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let one_t = T::one();
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||||||
|
let two_t = one_t + one_t; // lolololol
|
||||||
|
let three_t = two_t + one_t; // megalol
|
||||||
|
|
||||||
// sampler stuff
|
// sampler stuff
|
||||||
let t2 = t * t;
|
let t2 = t * t;
|
||||||
let t3 = t2 * t;
|
let t3 = t2 * t;
|
||||||
let two_t3 = t3 * two_t;
|
let two_t3 = t3 * two_t;
|
||||||
let three_t2 = t2 * three_t;
|
let three_t2 = t2 * three_t;
|
||||||
|
|
||||||
// tangents
|
// tangents
|
||||||
let m0 = (b.0 - x.0).outer_div(b.1 - x.1);
|
let m0 = (b.0 - x.0).outer_div(b.1 - x.1);
|
||||||
let m1 = (y.0 - a.0).outer_div(y.1 - a.1);
|
let m1 = (y.0 - a.0).outer_div(y.1 - a.1);
|
||||||
|
|
||||||
a.0.outer_mul(two_t3 - three_t2 + one_t) + m0.outer_mul(t3 - t2 * two_t + t) + b.0.outer_mul(three_t2 - two_t3) + m1.outer_mul(t3 - t2)
|
a.0.outer_mul(two_t3 - three_t2 + one_t)
|
||||||
|
+ m0.outer_mul(t3 - t2 * two_t + t)
|
||||||
|
+ b.0.outer_mul(three_t2 - two_t3)
|
||||||
|
+ m1.outer_mul(t3 - t2)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Default implementation of [`Interpolate::quadratic_bezier`].
|
/// Default implementation of [`Interpolate::quadratic_bezier`].
|
||||||
///
|
///
|
||||||
/// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time).
|
/// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time).
|
||||||
pub fn quadratic_bezier_def<V, T>(a: V, u: V, b: V, t: T) -> V
|
pub fn quadratic_bezier_def<V, T>(a: V, u: V, b: V, t: T) -> V
|
||||||
where V: Linear<T>,
|
where
|
||||||
T: Additive + Mul<T, Output = T> + One {
|
V: Linear<T>,
|
||||||
let one_t = T::one() - t;
|
T: Additive + Mul<T, Output = T> + One,
|
||||||
let one_t_2 = one_t * one_t;
|
{
|
||||||
u + (a - u).outer_mul(one_t_2) + (b - u).outer_mul(t * t)
|
let one_t = T::one() - t;
|
||||||
|
let one_t_2 = one_t * one_t;
|
||||||
|
u + (a - u).outer_mul(one_t_2) + (b - u).outer_mul(t * t)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Default implementation of [`Interpolate::cubic_bezier`].
|
/// Default implementation of [`Interpolate::cubic_bezier`].
|
||||||
///
|
///
|
||||||
/// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time).
|
/// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time).
|
||||||
pub fn cubic_bezier_def<V, T>(a: V, u: V, v: V, b: V, t: T) -> V
|
pub fn cubic_bezier_def<V, T>(a: V, u: V, v: V, b: V, t: T) -> V
|
||||||
where V: Linear<T>,
|
where
|
||||||
T: Additive + Mul<T, Output = T> + One {
|
V: Linear<T>,
|
||||||
let one_t = T::one() - t;
|
T: Additive + Mul<T, Output = T> + One,
|
||||||
let one_t_2 = one_t * one_t;
|
{
|
||||||
let one_t_3 = one_t_2 * one_t;
|
let one_t = T::one() - t;
|
||||||
let three = T::one() + T::one() + T::one();
|
let one_t_2 = one_t * one_t;
|
||||||
|
let one_t_3 = one_t_2 * one_t;
|
||||||
|
let three = T::one() + T::one() + T::one();
|
||||||
|
|
||||||
a.outer_mul(one_t_3) + u.outer_mul(three * one_t_2 * t) + v.outer_mul(three * one_t * t * t) + b.outer_mul(t * t * t)
|
a.outer_mul(one_t_3)
|
||||||
|
+ u.outer_mul(three * one_t_2 * t)
|
||||||
|
+ v.outer_mul(three * one_t * t * t)
|
||||||
|
+ b.outer_mul(t * t * t)
|
||||||
}
|
}
|
||||||
|
|
||||||
macro_rules! impl_interpolate_simple {
|
macro_rules! impl_interpolate_simple {
|
||||||
($t:ty) => {
|
($t:ty) => {
|
||||||
impl Interpolate<$t> for $t {
|
impl Interpolate<$t> for $t {
|
||||||
fn lerp(a: Self, b: Self, t: $t) -> Self {
|
fn lerp(a: Self, b: Self, t: $t) -> Self {
|
||||||
a * (1. - t) + b * t
|
a * (1. - t) + b * t
|
||||||
}
|
}
|
||||||
|
|
||||||
fn cubic_hermite(x: (Self, $t), a: (Self, $t), b: (Self, $t), y: (Self, $t), t: $t) -> Self {
|
fn cubic_hermite(
|
||||||
cubic_hermite_def(x, a, b, y, t)
|
x: (Self, $t),
|
||||||
}
|
a: (Self, $t),
|
||||||
|
b: (Self, $t),
|
||||||
|
y: (Self, $t),
|
||||||
|
t: $t,
|
||||||
|
) -> Self {
|
||||||
|
cubic_hermite_def(x, a, b, y, t)
|
||||||
|
}
|
||||||
|
|
||||||
fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
|
fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
|
||||||
quadratic_bezier_def(a, u, b, t)
|
quadratic_bezier_def(a, u, b, t)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
|
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
|
||||||
cubic_bezier_def(a, u, v, b, t)
|
cubic_bezier_def(a, u, v, b, t)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
impl_interpolate_simple!(f32);
|
impl_interpolate_simple!(f32);
|
||||||
impl_interpolate_simple!(f64);
|
impl_interpolate_simple!(f64);
|
||||||
|
|
||||||
macro_rules! impl_interpolate_via {
|
macro_rules! impl_interpolate_via {
|
||||||
($t:ty, $v:ty) => {
|
($t:ty, $v:ty) => {
|
||||||
impl Interpolate<$t> for $v {
|
impl Interpolate<$t> for $v {
|
||||||
fn lerp(a: Self, b: Self, t: $t) -> Self {
|
fn lerp(a: Self, b: Self, t: $t) -> Self {
|
||||||
a * (1. - t as $v) + b * t as $v
|
a * (1. - t as $v) + b * t as $v
|
||||||
}
|
}
|
||||||
|
|
||||||
fn cubic_hermite((x, xt): (Self, $t), (a, at): (Self, $t), (b, bt): (Self, $t), (y, yt): (Self, $t), t: $t) -> Self {
|
fn cubic_hermite(
|
||||||
cubic_hermite_def((x, xt as $v), (a, at as $v), (b, bt as $v), (y, yt as $v), t as $v)
|
(x, xt): (Self, $t),
|
||||||
}
|
(a, at): (Self, $t),
|
||||||
|
(b, bt): (Self, $t),
|
||||||
|
(y, yt): (Self, $t),
|
||||||
|
t: $t,
|
||||||
|
) -> Self {
|
||||||
|
cubic_hermite_def(
|
||||||
|
(x, xt as $v),
|
||||||
|
(a, at as $v),
|
||||||
|
(b, bt as $v),
|
||||||
|
(y, yt as $v),
|
||||||
|
t as $v,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
|
fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
|
||||||
quadratic_bezier_def(a, u, b, t as $v)
|
quadratic_bezier_def(a, u, b, t as $v)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
|
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
|
||||||
cubic_bezier_def(a, u, v, b, t as $v)
|
cubic_bezier_def(a, u, v, b, t as $v)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
impl_interpolate_via!(f32, f64);
|
impl_interpolate_via!(f32, f64);
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
//! Available interpolation modes.
|
//! Available interpolation modes.
|
||||||
|
|
||||||
#[cfg(feature = "serialization")] use serde_derive::{Deserialize, Serialize};
|
#[cfg(feature = "serialization")]
|
||||||
|
use serde_derive::{Deserialize, Serialize};
|
||||||
|
|
||||||
/// Available kind of interpolations.
|
/// Available kind of interpolations.
|
||||||
///
|
///
|
||||||
@ -9,56 +10,56 @@
|
|||||||
#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
|
#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
|
||||||
#[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))]
|
#[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))]
|
||||||
pub enum Interpolation<T, V> {
|
pub enum Interpolation<T, V> {
|
||||||
/// Hold a [`Key`] until the sampling value passes the normalized step threshold, in which
|
/// Hold a [`Key`] until the sampling value passes the normalized step threshold, in which
|
||||||
/// case the next key is used.
|
/// case the next key is used.
|
||||||
///
|
///
|
||||||
/// > Note: if you set the threshold to `0.5`, the first key will be used until half the time
|
/// > Note: if you set the threshold to `0.5`, the first key will be used until half the time
|
||||||
/// > between the two keys; the second key will be in used afterwards. If you set it to `1.0`, the
|
/// > between the two keys; the second key will be in used afterwards. If you set it to `1.0`, the
|
||||||
/// > first key will be kept until the next key. Set it to `0.` and the first key will never be
|
/// > first key will be kept until the next key. Set it to `0.` and the first key will never be
|
||||||
/// > used.
|
/// > used.
|
||||||
///
|
///
|
||||||
/// [`Key`]: crate::key::Key
|
/// [`Key`]: crate::key::Key
|
||||||
Step(T),
|
Step(T),
|
||||||
/// Linear interpolation between a key and the next one.
|
/// Linear interpolation between a key and the next one.
|
||||||
Linear,
|
Linear,
|
||||||
/// Cosine interpolation between a key and the next one.
|
/// Cosine interpolation between a key and the next one.
|
||||||
Cosine,
|
Cosine,
|
||||||
/// Catmull-Rom interpolation, performing a cubic Hermite interpolation using four keys.
|
/// Catmull-Rom interpolation, performing a cubic Hermite interpolation using four keys.
|
||||||
CatmullRom,
|
CatmullRom,
|
||||||
/// Bézier interpolation.
|
/// Bézier interpolation.
|
||||||
///
|
///
|
||||||
/// A control point that uses such an interpolation is associated with an extra point. The segmant
|
/// A control point that uses such an interpolation is associated with an extra point. The segmant
|
||||||
/// connecting both is called the _tangent_ of this point. The part of the spline defined between
|
/// connecting both is called the _tangent_ of this point. The part of the spline defined between
|
||||||
/// this control point and the next one will be interpolated across with Bézier interpolation. Two
|
/// this control point and the next one will be interpolated across with Bézier interpolation. Two
|
||||||
/// cases are possible:
|
/// cases are possible:
|
||||||
///
|
///
|
||||||
/// - The next control point also has a Bézier interpolation mode. In this case, its tangent is
|
/// - The next control point also has a Bézier interpolation mode. In this case, its tangent is
|
||||||
/// used for the interpolation process. This is called _cubic Bézier interpolation_ and it
|
/// used for the interpolation process. This is called _cubic Bézier interpolation_ and it
|
||||||
/// kicks ass.
|
/// kicks ass.
|
||||||
/// - The next control point doesn’t have a Bézier interpolation mode set. In this case, the
|
/// - The next control point doesn’t have a Bézier interpolation mode set. In this case, the
|
||||||
/// tangent used for the next control point is defined as the segment connecting that control
|
/// tangent used for the next control point is defined as the segment connecting that control
|
||||||
/// point and the current control point’s associated point. This is called _quadratic Bézer
|
/// point and the current control point’s associated point. This is called _quadratic Bézer
|
||||||
/// interpolation_ and it kicks ass too, but a bit less than cubic.
|
/// interpolation_ and it kicks ass too, but a bit less than cubic.
|
||||||
Bezier(V),
|
Bezier(V),
|
||||||
/// A special Bézier interpolation using an _input tangent_ and an _output tangent_.
|
/// A special Bézier interpolation using an _input tangent_ and an _output tangent_.
|
||||||
///
|
///
|
||||||
/// With this kind of interpolation, a control point has an input tangent, which has the same role
|
/// With this kind of interpolation, a control point has an input tangent, which has the same role
|
||||||
/// as the one defined by [`Interpolation::Bezier`], and an output tangent, which has the same
|
/// as the one defined by [`Interpolation::Bezier`], and an output tangent, which has the same
|
||||||
/// role defined by the next key’s [`Interpolation::Bezier`] if present, normally.
|
/// role defined by the next key’s [`Interpolation::Bezier`] if present, normally.
|
||||||
///
|
///
|
||||||
/// What it means is that instead of setting the output tangent as the next key’s Bézier tangent,
|
/// What it means is that instead of setting the output tangent as the next key’s Bézier tangent,
|
||||||
/// this interpolation mode allows you to manually set the output tangent. That will yield more
|
/// this interpolation mode allows you to manually set the output tangent. That will yield more
|
||||||
/// control on the tangents but might generate discontinuities. Use with care.
|
/// control on the tangents but might generate discontinuities. Use with care.
|
||||||
///
|
///
|
||||||
/// Stroke Bézier interpolation is always a cubic Bézier interpolation by default.
|
/// Stroke Bézier interpolation is always a cubic Bézier interpolation by default.
|
||||||
StrokeBezier(V, V),
|
StrokeBezier(V, V),
|
||||||
#[doc(hidden)]
|
#[doc(hidden)]
|
||||||
__NonExhaustive
|
__NonExhaustive,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<T, V> Default for Interpolation<T, V> {
|
impl<T, V> Default for Interpolation<T, V> {
|
||||||
/// [`Interpolation::Linear`] is the default.
|
/// [`Interpolation::Linear`] is the default.
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
Interpolation::Linear
|
Interpolation::Linear
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
38
src/iter.rs
38
src/iter.rs
@ -11,34 +11,34 @@ use crate::{Key, Spline};
|
|||||||
/// Iterator over spline keys.
|
/// Iterator over spline keys.
|
||||||
///
|
///
|
||||||
/// This iterator type is guaranteed to iterate over sorted keys.
|
/// This iterator type is guaranteed to iterate over sorted keys.
|
||||||
pub struct Iter<'a, T, V> where T: 'a, V: 'a {
|
pub struct Iter<'a, T, V>
|
||||||
spline: &'a Spline<T, V>,
|
where
|
||||||
i: usize
|
T: 'a,
|
||||||
|
V: 'a,
|
||||||
|
{
|
||||||
|
spline: &'a Spline<T, V>,
|
||||||
|
i: usize,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a, T, V> Iterator for Iter<'a, T, V> {
|
impl<'a, T, V> Iterator for Iter<'a, T, V> {
|
||||||
type Item = &'a Key<T, V>;
|
type Item = &'a Key<T, V>;
|
||||||
|
|
||||||
fn next(&mut self) -> Option<Self::Item> {
|
fn next(&mut self) -> Option<Self::Item> {
|
||||||
let r = self.spline.0.get(self.i);
|
let r = self.spline.0.get(self.i);
|
||||||
|
|
||||||
if let Some(_) = r {
|
if let Some(_) = r {
|
||||||
self.i += 1;
|
self.i += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
r
|
||||||
}
|
}
|
||||||
|
|
||||||
r
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a, T, V> IntoIterator for &'a Spline<T, V> {
|
impl<'a, T, V> IntoIterator for &'a Spline<T, V> {
|
||||||
type Item = &'a Key<T, V>;
|
type Item = &'a Key<T, V>;
|
||||||
type IntoIter = Iter<'a, T, V>;
|
type IntoIter = Iter<'a, T, V>;
|
||||||
|
|
||||||
fn into_iter(self) -> Self::IntoIter {
|
fn into_iter(self) -> Self::IntoIter {
|
||||||
Iter {
|
Iter { spline: self, i: 0 }
|
||||||
spline: self,
|
|
||||||
i: 0
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
27
src/key.rs
27
src/key.rs
@ -6,7 +6,8 @@
|
|||||||
//! Splines constructed with this crate have the property that it’s possible to change the
|
//! Splines constructed with this crate have the property that it’s possible to change the
|
||||||
//! interpolation mode on a key-based way, allowing you to implement and encode complex curves.
|
//! interpolation mode on a key-based way, allowing you to implement and encode complex curves.
|
||||||
|
|
||||||
#[cfg(feature = "serialization")] use serde_derive::{Deserialize, Serialize};
|
#[cfg(feature = "serialization")]
|
||||||
|
use serde_derive::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::interpolation::Interpolation;
|
use crate::interpolation::Interpolation;
|
||||||
|
|
||||||
@ -21,17 +22,21 @@ use crate::interpolation::Interpolation;
|
|||||||
#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
|
#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
|
||||||
#[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))]
|
#[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))]
|
||||||
pub struct Key<T, V> {
|
pub struct Key<T, V> {
|
||||||
/// Interpolation parameter at which the [`Key`] should be reached.
|
/// Interpolation parameter at which the [`Key`] should be reached.
|
||||||
pub t: T,
|
pub t: T,
|
||||||
/// Carried value.
|
/// Carried value.
|
||||||
pub value: V,
|
pub value: V,
|
||||||
/// Interpolation mode.
|
/// Interpolation mode.
|
||||||
pub interpolation: Interpolation<T, V>
|
pub interpolation: Interpolation<T, V>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<T, V> Key<T, V> {
|
impl<T, V> Key<T, V> {
|
||||||
/// Create a new key.
|
/// Create a new key.
|
||||||
pub fn new(t: T, value: V, interpolation: Interpolation<T, V>) -> Self {
|
pub fn new(t: T, value: V, interpolation: Interpolation<T, V>) -> Self {
|
||||||
Key { t, value, interpolation }
|
Key {
|
||||||
}
|
t,
|
||||||
|
value,
|
||||||
|
interpolation,
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -106,14 +106,17 @@
|
|||||||
#![cfg_attr(not(feature = "std"), feature(alloc))]
|
#![cfg_attr(not(feature = "std"), feature(alloc))]
|
||||||
#![cfg_attr(not(feature = "std"), feature(core_intrinsics))]
|
#![cfg_attr(not(feature = "std"), feature(core_intrinsics))]
|
||||||
|
|
||||||
#[cfg(not(feature = "std"))] extern crate alloc;
|
#[cfg(not(feature = "std"))]
|
||||||
|
extern crate alloc;
|
||||||
|
|
||||||
#[cfg(feature = "impl-cgmath")] mod cgmath;
|
#[cfg(feature = "impl-cgmath")]
|
||||||
|
mod cgmath;
|
||||||
pub mod interpolate;
|
pub mod interpolate;
|
||||||
pub mod interpolation;
|
pub mod interpolation;
|
||||||
pub mod iter;
|
pub mod iter;
|
||||||
pub mod key;
|
pub mod key;
|
||||||
#[cfg(feature = "impl-nalgebra")] mod nalgebra;
|
#[cfg(feature = "impl-nalgebra")]
|
||||||
|
mod nalgebra;
|
||||||
pub mod spline;
|
pub mod spline;
|
||||||
|
|
||||||
pub use crate::interpolate::Interpolate;
|
pub use crate::interpolate::Interpolate;
|
||||||
|
@ -4,7 +4,7 @@ use num_traits as nt;
|
|||||||
use std::ops::Mul;
|
use std::ops::Mul;
|
||||||
|
|
||||||
use crate::interpolate::{
|
use crate::interpolate::{
|
||||||
Interpolate, Linear, Additive, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def
|
cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def, Additive, Interpolate, Linear, One,
|
||||||
};
|
};
|
||||||
|
|
||||||
macro_rules! impl_interpolate_vector {
|
macro_rules! impl_interpolate_vector {
|
||||||
|
541
src/spline.rs
541
src/spline.rs
@ -1,11 +1,17 @@
|
|||||||
//! Spline curves and operations.
|
//! Spline curves and operations.
|
||||||
|
|
||||||
#[cfg(feature = "serialization")] use serde_derive::{Deserialize, Serialize};
|
#[cfg(not(feature = "std"))]
|
||||||
#[cfg(not(feature = "std"))] use alloc::vec::Vec;
|
use alloc::vec::Vec;
|
||||||
#[cfg(feature = "std")] use std::cmp::Ordering;
|
#[cfg(not(feature = "std"))]
|
||||||
#[cfg(feature = "std")] use std::ops::{Div, Mul};
|
use core::cmp::Ordering;
|
||||||
#[cfg(not(feature = "std"))] use core::ops::{Div, Mul};
|
#[cfg(not(feature = "std"))]
|
||||||
#[cfg(not(feature = "std"))] use core::cmp::Ordering;
|
use core::ops::{Div, Mul};
|
||||||
|
#[cfg(feature = "serialization")]
|
||||||
|
use serde_derive::{Deserialize, Serialize};
|
||||||
|
#[cfg(feature = "std")]
|
||||||
|
use std::cmp::Ordering;
|
||||||
|
#[cfg(feature = "std")]
|
||||||
|
use std::ops::{Div, Mul};
|
||||||
|
|
||||||
use crate::interpolate::{Additive, Interpolate, One, Trigo};
|
use crate::interpolate::{Additive, Interpolate, One, Trigo};
|
||||||
use crate::interpolation::Interpolation;
|
use crate::interpolation::Interpolation;
|
||||||
@ -28,237 +34,268 @@ use crate::key::Key;
|
|||||||
pub struct Spline<T, V>(pub(crate) Vec<Key<T, V>>);
|
pub struct Spline<T, V>(pub(crate) Vec<Key<T, V>>);
|
||||||
|
|
||||||
impl<T, V> Spline<T, V> {
|
impl<T, V> Spline<T, V> {
|
||||||
/// Internal sort to ensure invariant of sorting keys is valid.
|
/// Internal sort to ensure invariant of sorting keys is valid.
|
||||||
fn internal_sort(&mut self) where T: PartialOrd {
|
fn internal_sort(&mut self)
|
||||||
self.0.sort_by(|k0, k1| k0.t.partial_cmp(&k1.t).unwrap_or(Ordering::Less));
|
where
|
||||||
}
|
T: PartialOrd,
|
||||||
|
{
|
||||||
|
self.0
|
||||||
|
.sort_by(|k0, k1| k0.t.partial_cmp(&k1.t).unwrap_or(Ordering::Less));
|
||||||
|
}
|
||||||
|
|
||||||
/// Create a new spline out of keys. The keys don’t have to be sorted even though it’s recommended
|
/// Create a new spline out of keys. The keys don’t have to be sorted even though it’s recommended
|
||||||
/// to provide ascending sorted ones (for performance purposes).
|
/// to provide ascending sorted ones (for performance purposes).
|
||||||
pub fn from_vec(keys: Vec<Key<T, V>>) -> Self where T: PartialOrd {
|
pub fn from_vec(keys: Vec<Key<T, V>>) -> Self
|
||||||
let mut spline = Spline(keys);
|
where
|
||||||
spline.internal_sort();
|
T: PartialOrd,
|
||||||
spline
|
{
|
||||||
}
|
let mut spline = Spline(keys);
|
||||||
|
spline.internal_sort();
|
||||||
|
spline
|
||||||
|
}
|
||||||
|
|
||||||
/// Create a new spline by consuming an `Iterater<Item = Key<T>>`. They keys don’t have to be
|
/// Create a new spline by consuming an `Iterater<Item = Key<T>>`. They keys don’t have to be
|
||||||
/// sorted.
|
/// sorted.
|
||||||
///
|
///
|
||||||
/// # Note on iterators
|
/// # Note on iterators
|
||||||
///
|
///
|
||||||
/// It’s valid to use any iterator that implements `Iterator<Item = Key<T>>`. However, you should
|
/// It’s valid to use any iterator that implements `Iterator<Item = Key<T>>`. However, you should
|
||||||
/// use [`Spline::from_vec`] if you are passing a [`Vec`].
|
/// use [`Spline::from_vec`] if you are passing a [`Vec`].
|
||||||
pub fn from_iter<I>(iter: I) -> Self where I: Iterator<Item = Key<T, V>>, T: PartialOrd {
|
pub fn from_iter<I>(iter: I) -> Self
|
||||||
Self::from_vec(iter.collect())
|
where
|
||||||
}
|
I: Iterator<Item = Key<T, V>>,
|
||||||
|
T: PartialOrd,
|
||||||
|
{
|
||||||
|
Self::from_vec(iter.collect())
|
||||||
|
}
|
||||||
|
|
||||||
/// Retrieve the keys of a spline.
|
/// Retrieve the keys of a spline.
|
||||||
pub fn keys(&self) -> &[Key<T, V>] {
|
pub fn keys(&self) -> &[Key<T, V>] {
|
||||||
&self.0
|
&self.0
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Number of keys.
|
/// Number of keys.
|
||||||
#[inline(always)]
|
#[inline(always)]
|
||||||
pub fn len(&self) -> usize {
|
pub fn len(&self) -> usize {
|
||||||
self.0.len()
|
self.0.len()
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Check whether the spline has no key.
|
/// Check whether the spline has no key.
|
||||||
#[inline(always)]
|
#[inline(always)]
|
||||||
pub fn is_empty(&self) -> bool {
|
pub fn is_empty(&self) -> bool {
|
||||||
self.0.is_empty()
|
self.0.is_empty()
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sample a spline at a given time, returning the interpolated value along with its associated
|
/// Sample a spline at a given time, returning the interpolated value along with its associated
|
||||||
/// key.
|
/// key.
|
||||||
///
|
///
|
||||||
/// The current implementation, based on immutability, cannot perform in constant time. This means
|
/// The current implementation, based on immutability, cannot perform in constant time. This means
|
||||||
/// that sampling’s processing complexity is currently *O(log n)*. It’s possible to achieve *O(1)*
|
/// that sampling’s processing complexity is currently *O(log n)*. It’s possible to achieve *O(1)*
|
||||||
/// performance by using a slightly different spline type. If you are interested by this feature,
|
/// performance by using a slightly different spline type. If you are interested by this feature,
|
||||||
/// an implementation for a dedicated type is foreseen yet not started yet.
|
/// an implementation for a dedicated type is foreseen yet not started yet.
|
||||||
///
|
///
|
||||||
/// # Return
|
/// # Return
|
||||||
///
|
///
|
||||||
/// `None` if you try to sample a value at a time that has no key associated with. That can also
|
/// `None` if you try to sample a value at a time that has no key associated with. That can also
|
||||||
/// happen if you try to sample between two keys with a specific interpolation mode that makes the
|
/// happen if you try to sample between two keys with a specific interpolation mode that makes the
|
||||||
/// sampling impossible. For instance, [`Interpolation::CatmullRom`] requires *four* keys. If
|
/// sampling impossible. For instance, [`Interpolation::CatmullRom`] requires *four* keys. If
|
||||||
/// you’re near the beginning of the spline or its end, ensure you have enough keys around to make
|
/// you’re near the beginning of the spline or its end, ensure you have enough keys around to make
|
||||||
/// the sampling.
|
/// the sampling.
|
||||||
pub fn sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
pub fn sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
where
|
||||||
V: Additive + Interpolate<T> {
|
T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
let keys = &self.0;
|
V: Additive + Interpolate<T>,
|
||||||
let i = search_lower_cp(keys, t)?;
|
{
|
||||||
let cp0 = &keys[i];
|
let keys = &self.0;
|
||||||
|
let i = search_lower_cp(keys, t)?;
|
||||||
|
let cp0 = &keys[i];
|
||||||
|
|
||||||
match cp0.interpolation {
|
match cp0.interpolation {
|
||||||
Interpolation::Step(threshold) => {
|
Interpolation::Step(threshold) => {
|
||||||
let cp1 = &keys[i + 1];
|
let cp1 = &keys[i + 1];
|
||||||
let nt = normalize_time(t, cp0, cp1);
|
let nt = normalize_time(t, cp0, cp1);
|
||||||
let value = if nt < threshold { cp0.value } else { cp1.value };
|
let value = if nt < threshold { cp0.value } else { cp1.value };
|
||||||
|
|
||||||
Some((value, cp0, Some(cp1)))
|
Some((value, cp0, Some(cp1)))
|
||||||
}
|
|
||||||
|
|
||||||
Interpolation::Linear => {
|
|
||||||
let cp1 = &keys[i + 1];
|
|
||||||
let nt = normalize_time(t, cp0, cp1);
|
|
||||||
let value = Interpolate::lerp(cp0.value, cp1.value, nt);
|
|
||||||
|
|
||||||
Some((value, cp0, Some(cp1)))
|
|
||||||
}
|
|
||||||
|
|
||||||
Interpolation::Cosine => {
|
|
||||||
let two_t = T::one() + T::one();
|
|
||||||
let cp1 = &keys[i + 1];
|
|
||||||
let nt = normalize_time(t, cp0, cp1);
|
|
||||||
let cos_nt = (T::one() - (nt * T::pi()).cos()) / two_t;
|
|
||||||
let value = Interpolate::lerp(cp0.value, cp1.value, cos_nt);
|
|
||||||
|
|
||||||
Some((value, cp0, Some(cp1)))
|
|
||||||
}
|
|
||||||
|
|
||||||
Interpolation::CatmullRom => {
|
|
||||||
// We need at least four points for Catmull Rom; ensure we have them, otherwise, return
|
|
||||||
// None.
|
|
||||||
if i == 0 || i >= keys.len() - 2 {
|
|
||||||
None
|
|
||||||
} else {
|
|
||||||
let cp1 = &keys[i + 1];
|
|
||||||
let cpm0 = &keys[i - 1];
|
|
||||||
let cpm1 = &keys[i + 2];
|
|
||||||
let nt = normalize_time(t, cp0, cp1);
|
|
||||||
let value = Interpolate::cubic_hermite((cpm0.value, cpm0.t), (cp0.value, cp0.t), (cp1.value, cp1.t), (cpm1.value, cpm1.t), nt);
|
|
||||||
|
|
||||||
Some((value, cp0, Some(cp1)))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Interpolation::Bezier(u) | Interpolation::StrokeBezier(_, u) => {
|
|
||||||
// We need to check the next control point to see whether we want quadratic or cubic Bezier.
|
|
||||||
let cp1 = &keys[i + 1];
|
|
||||||
let nt = normalize_time(t, cp0, cp1);
|
|
||||||
|
|
||||||
let value =
|
|
||||||
match cp1.interpolation {
|
|
||||||
Interpolation::Bezier(v) => {
|
|
||||||
Interpolate::cubic_bezier(cp0.value, u, cp1.value + cp1.value - v, cp1.value, nt)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Interpolation::StrokeBezier(v, _) => {
|
Interpolation::Linear => {
|
||||||
Interpolate::cubic_bezier(cp0.value, u, v, cp1.value, nt)
|
let cp1 = &keys[i + 1];
|
||||||
|
let nt = normalize_time(t, cp0, cp1);
|
||||||
|
let value = Interpolate::lerp(cp0.value, cp1.value, nt);
|
||||||
|
|
||||||
|
Some((value, cp0, Some(cp1)))
|
||||||
}
|
}
|
||||||
|
|
||||||
_ => Interpolate::quadratic_bezier(cp0.value, u, cp1.value, nt)
|
Interpolation::Cosine => {
|
||||||
};
|
let two_t = T::one() + T::one();
|
||||||
|
let cp1 = &keys[i + 1];
|
||||||
|
let nt = normalize_time(t, cp0, cp1);
|
||||||
|
let cos_nt = (T::one() - (nt * T::pi()).cos()) / two_t;
|
||||||
|
let value = Interpolate::lerp(cp0.value, cp1.value, cos_nt);
|
||||||
|
|
||||||
Some((value, cp0, Some(cp1)))
|
Some((value, cp0, Some(cp1)))
|
||||||
}
|
}
|
||||||
|
|
||||||
Interpolation::__NonExhaustive => unreachable!(),
|
Interpolation::CatmullRom => {
|
||||||
}
|
// We need at least four points for Catmull Rom; ensure we have them, otherwise, return
|
||||||
}
|
// None.
|
||||||
|
if i == 0 || i >= keys.len() - 2 {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
let cp1 = &keys[i + 1];
|
||||||
|
let cpm0 = &keys[i - 1];
|
||||||
|
let cpm1 = &keys[i + 2];
|
||||||
|
let nt = normalize_time(t, cp0, cp1);
|
||||||
|
let value = Interpolate::cubic_hermite(
|
||||||
|
(cpm0.value, cpm0.t),
|
||||||
|
(cp0.value, cp0.t),
|
||||||
|
(cp1.value, cp1.t),
|
||||||
|
(cpm1.value, cpm1.t),
|
||||||
|
nt,
|
||||||
|
);
|
||||||
|
|
||||||
/// Sample a spline at a given time.
|
Some((value, cp0, Some(cp1)))
|
||||||
///
|
}
|
||||||
pub fn sample(&self, t: T) -> Option<V>
|
}
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
|
||||||
V: Additive + Interpolate<T> {
|
|
||||||
self.sample_with_key(t).map(|(v, _, _)| v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Sample a spline at a given time with clamping, returning the interpolated value along with its
|
Interpolation::Bezier(u) | Interpolation::StrokeBezier(_, u) => {
|
||||||
/// associated key.
|
// We need to check the next control point to see whether we want quadratic or cubic Bezier.
|
||||||
///
|
let cp1 = &keys[i + 1];
|
||||||
/// # Return
|
let nt = normalize_time(t, cp0, cp1);
|
||||||
///
|
|
||||||
/// If you sample before the first key or after the last one, return the first key or the last
|
|
||||||
/// one, respectively. Otherwise, behave the same way as [`Spline::sample`].
|
|
||||||
///
|
|
||||||
/// # Error
|
|
||||||
///
|
|
||||||
/// This function returns [`None`] if you have no key.
|
|
||||||
pub fn clamped_sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
|
||||||
V: Additive + Interpolate<T> {
|
|
||||||
if self.0.is_empty() {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
self.sample_with_key(t).or_else(move || {
|
let value = match cp1.interpolation {
|
||||||
let first = self.0.first().unwrap();
|
Interpolation::Bezier(v) => Interpolate::cubic_bezier(
|
||||||
if t <= first.t {
|
cp0.value,
|
||||||
let second = if self.0.len() >= 2 { Some(&self.0[1]) } else { None };
|
u,
|
||||||
Some((first.value, &first, second))
|
cp1.value + cp1.value - v,
|
||||||
} else {
|
cp1.value,
|
||||||
let last = self.0.last().unwrap();
|
nt,
|
||||||
|
),
|
||||||
|
|
||||||
if t >= last.t {
|
Interpolation::StrokeBezier(v, _) => {
|
||||||
Some((last.value, &last, None))
|
Interpolate::cubic_bezier(cp0.value, u, v, cp1.value, nt)
|
||||||
} else {
|
}
|
||||||
None
|
|
||||||
|
_ => Interpolate::quadratic_bezier(cp0.value, u, cp1.value, nt),
|
||||||
|
};
|
||||||
|
|
||||||
|
Some((value, cp0, Some(cp1)))
|
||||||
|
}
|
||||||
|
|
||||||
|
Interpolation::__NonExhaustive => unreachable!(),
|
||||||
}
|
}
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Sample a spline at a given time with clamping.
|
|
||||||
pub fn clamped_sample(&self, t: T) -> Option<V>
|
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
|
||||||
V: Additive + Interpolate<T> {
|
|
||||||
self.clamped_sample_with_key(t).map(|(v, _, _)| v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Add a key into the spline.
|
|
||||||
pub fn add(&mut self, key: Key<T, V>) where T: PartialOrd {
|
|
||||||
self.0.push(key);
|
|
||||||
self.internal_sort();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Remove a key from the spline.
|
|
||||||
pub fn remove(&mut self, index: usize) -> Option<Key<T, V>> {
|
|
||||||
if index >= self.0.len() {
|
|
||||||
None
|
|
||||||
} else {
|
|
||||||
Some(self.0.remove(index))
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/// Update a key and return the key already present.
|
/// Sample a spline at a given time.
|
||||||
///
|
///
|
||||||
/// The key is updated — if present — with the provided function.
|
pub fn sample(&self, t: T) -> Option<V>
|
||||||
///
|
where
|
||||||
/// # Notes
|
T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
///
|
V: Additive + Interpolate<T>,
|
||||||
/// That function makes sense only if you want to change the interpolator (i.e. [`Key::t`]) of
|
{
|
||||||
/// your key. If you just want to change the interpolation mode or the carried value, consider
|
self.sample_with_key(t).map(|(v, _, _)| v)
|
||||||
/// using the [`Spline::get_mut`] method instead as it will be way faster.
|
}
|
||||||
pub fn replace<F>(
|
|
||||||
&mut self,
|
|
||||||
index: usize,
|
|
||||||
f: F
|
|
||||||
) -> Option<Key<T, V>>
|
|
||||||
where
|
|
||||||
F: FnOnce(&Key<T, V>) -> Key<T, V>,
|
|
||||||
T: PartialOrd
|
|
||||||
{
|
|
||||||
let key = self.remove(index)?;
|
|
||||||
self.add(f(&key));
|
|
||||||
Some(key)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Get a key at a given index.
|
/// Sample a spline at a given time with clamping, returning the interpolated value along with its
|
||||||
pub fn get(&self, index: usize) -> Option<&Key<T, V>> {
|
/// associated key.
|
||||||
self.0.get(index)
|
///
|
||||||
}
|
/// # Return
|
||||||
|
///
|
||||||
|
/// If you sample before the first key or after the last one, return the first key or the last
|
||||||
|
/// one, respectively. Otherwise, behave the same way as [`Spline::sample`].
|
||||||
|
///
|
||||||
|
/// # Error
|
||||||
|
///
|
||||||
|
/// This function returns [`None`] if you have no key.
|
||||||
|
pub fn clamped_sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
||||||
|
where
|
||||||
|
T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
|
V: Additive + Interpolate<T>,
|
||||||
|
{
|
||||||
|
if self.0.is_empty() {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
/// Mutably get a key at a given index.
|
self.sample_with_key(t).or_else(move || {
|
||||||
pub fn get_mut(&mut self, index: usize) -> Option<KeyMut<T, V>> {
|
let first = self.0.first().unwrap();
|
||||||
self.0.get_mut(index).map(|key| KeyMut {
|
if t <= first.t {
|
||||||
value: &mut key.value,
|
let second = if self.0.len() >= 2 {
|
||||||
interpolation: &mut key.interpolation
|
Some(&self.0[1])
|
||||||
})
|
} else {
|
||||||
}
|
None
|
||||||
|
};
|
||||||
|
Some((first.value, &first, second))
|
||||||
|
} else {
|
||||||
|
let last = self.0.last().unwrap();
|
||||||
|
|
||||||
|
if t >= last.t {
|
||||||
|
Some((last.value, &last, None))
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Sample a spline at a given time with clamping.
|
||||||
|
pub fn clamped_sample(&self, t: T) -> Option<V>
|
||||||
|
where
|
||||||
|
T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
|
V: Additive + Interpolate<T>,
|
||||||
|
{
|
||||||
|
self.clamped_sample_with_key(t).map(|(v, _, _)| v)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Add a key into the spline.
|
||||||
|
pub fn add(&mut self, key: Key<T, V>)
|
||||||
|
where
|
||||||
|
T: PartialOrd,
|
||||||
|
{
|
||||||
|
self.0.push(key);
|
||||||
|
self.internal_sort();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Remove a key from the spline.
|
||||||
|
pub fn remove(&mut self, index: usize) -> Option<Key<T, V>> {
|
||||||
|
if index >= self.0.len() {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
Some(self.0.remove(index))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Update a key and return the key already present.
|
||||||
|
///
|
||||||
|
/// The key is updated — if present — with the provided function.
|
||||||
|
///
|
||||||
|
/// # Notes
|
||||||
|
///
|
||||||
|
/// That function makes sense only if you want to change the interpolator (i.e. [`Key::t`]) of
|
||||||
|
/// your key. If you just want to change the interpolation mode or the carried value, consider
|
||||||
|
/// using the [`Spline::get_mut`] method instead as it will be way faster.
|
||||||
|
pub fn replace<F>(&mut self, index: usize, f: F) -> Option<Key<T, V>>
|
||||||
|
where
|
||||||
|
F: FnOnce(&Key<T, V>) -> Key<T, V>,
|
||||||
|
T: PartialOrd,
|
||||||
|
{
|
||||||
|
let key = self.remove(index)?;
|
||||||
|
self.add(f(&key));
|
||||||
|
Some(key)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Get a key at a given index.
|
||||||
|
pub fn get(&self, index: usize) -> Option<&Key<T, V>> {
|
||||||
|
self.0.get(index)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Mutably get a key at a given index.
|
||||||
|
pub fn get_mut(&mut self, index: usize) -> Option<KeyMut<T, V>> {
|
||||||
|
self.0.get_mut(index).map(|key| KeyMut {
|
||||||
|
value: &mut key.value,
|
||||||
|
interpolation: &mut key.interpolation,
|
||||||
|
})
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// A mutable [`Key`].
|
/// A mutable [`Key`].
|
||||||
@ -267,52 +304,54 @@ impl<T, V> Spline<T, V> {
|
|||||||
/// interpolator value as it would invalidate the internal structure of the [`Spline`]. If you
|
/// interpolator value as it would invalidate the internal structure of the [`Spline`]. If you
|
||||||
/// want to achieve this, you’re advised to use [`Spline::replace`].
|
/// want to achieve this, you’re advised to use [`Spline::replace`].
|
||||||
pub struct KeyMut<'a, T, V> {
|
pub struct KeyMut<'a, T, V> {
|
||||||
/// Carried value.
|
/// Carried value.
|
||||||
pub value: &'a mut V,
|
pub value: &'a mut V,
|
||||||
/// Interpolation mode to use for that key.
|
/// Interpolation mode to use for that key.
|
||||||
pub interpolation: &'a mut Interpolation<T, V>,
|
pub interpolation: &'a mut Interpolation<T, V>,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Normalize a time ([0;1]) given two control points.
|
// Normalize a time ([0;1]) given two control points.
|
||||||
#[inline(always)]
|
#[inline(always)]
|
||||||
pub(crate) fn normalize_time<T, V>(
|
pub(crate) fn normalize_time<T, V>(t: T, cp: &Key<T, V>, cp1: &Key<T, V>) -> T
|
||||||
t: T,
|
where
|
||||||
cp: &Key<T, V>,
|
T: Additive + Div<T, Output = T> + PartialEq,
|
||||||
cp1: &Key<T, V>
|
{
|
||||||
) -> T where T: Additive + Div<T, Output = T> + PartialEq {
|
assert!(cp1.t != cp.t, "overlapping keys");
|
||||||
assert!(cp1.t != cp.t, "overlapping keys");
|
(t - cp.t) / (cp1.t - cp.t)
|
||||||
(t - cp.t) / (cp1.t - cp.t)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Find the lower control point corresponding to a given time.
|
// Find the lower control point corresponding to a given time.
|
||||||
fn search_lower_cp<T, V>(cps: &[Key<T, V>], t: T) -> Option<usize> where T: PartialOrd {
|
fn search_lower_cp<T, V>(cps: &[Key<T, V>], t: T) -> Option<usize>
|
||||||
let mut i = 0;
|
where
|
||||||
let len = cps.len();
|
T: PartialOrd,
|
||||||
|
{
|
||||||
|
let mut i = 0;
|
||||||
|
let len = cps.len();
|
||||||
|
|
||||||
if len < 2 {
|
if len < 2 {
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
loop {
|
|
||||||
let cp = &cps[i];
|
|
||||||
let cp1 = &cps[i+1];
|
|
||||||
|
|
||||||
if t >= cp1.t {
|
|
||||||
if i >= len - 2 {
|
|
||||||
return None;
|
return None;
|
||||||
}
|
|
||||||
|
|
||||||
i += 1;
|
|
||||||
} else if t < cp.t {
|
|
||||||
if i == 0 {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
i -= 1;
|
|
||||||
} else {
|
|
||||||
break; // found
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
Some(i)
|
loop {
|
||||||
|
let cp = &cps[i];
|
||||||
|
let cp1 = &cps[i + 1];
|
||||||
|
|
||||||
|
if t >= cp1.t {
|
||||||
|
if i >= len - 2 {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
|
i += 1;
|
||||||
|
} else if t < cp.t {
|
||||||
|
if i == 0 {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
|
i -= 1;
|
||||||
|
} else {
|
||||||
|
break; // found
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Some(i)
|
||||||
}
|
}
|
||||||
|
334
tests/mod.rs
334
tests/mod.rs
@ -1,245 +1,255 @@
|
|||||||
use splines::{Interpolation, Key, Spline};
|
use splines::{Interpolation, Key, Spline};
|
||||||
|
|
||||||
#[cfg(feature = "cgmath")] use cgmath as cg;
|
#[cfg(feature = "cgmath")]
|
||||||
#[cfg(feature = "nalgebra")] use nalgebra as na;
|
use cgmath as cg;
|
||||||
|
#[cfg(feature = "nalgebra")]
|
||||||
|
use nalgebra as na;
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn step_interpolation_f32() {
|
fn step_interpolation_f32() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(0.));
|
let start = Key::new(0., 0., Interpolation::Step(0.));
|
||||||
let end = Key::new(1., 10., Interpolation::default());
|
let end = Key::new(1., 10., Interpolation::default());
|
||||||
let spline = Spline::<f32, _>::from_vec(vec![start, end]);
|
let spline = Spline::<f32, _>::from_vec(vec![start, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(10.));
|
assert_eq!(spline.sample(0.), Some(10.));
|
||||||
assert_eq!(spline.sample(0.1), Some(10.));
|
assert_eq!(spline.sample(0.1), Some(10.));
|
||||||
assert_eq!(spline.sample(0.2), Some(10.));
|
assert_eq!(spline.sample(0.2), Some(10.));
|
||||||
assert_eq!(spline.sample(0.5), Some(10.));
|
assert_eq!(spline.sample(0.5), Some(10.));
|
||||||
assert_eq!(spline.sample(0.9), Some(10.));
|
assert_eq!(spline.sample(0.9), Some(10.));
|
||||||
assert_eq!(spline.sample(1.), None);
|
assert_eq!(spline.sample(1.), None);
|
||||||
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
||||||
assert_eq!(spline.sample_with_key(0.2), Some((10., &start, Some(&end))));
|
assert_eq!(spline.sample_with_key(0.2), Some((10., &start, Some(&end))));
|
||||||
assert_eq!(spline.clamped_sample_with_key(1.), Some((10., &end, None)));
|
assert_eq!(spline.clamped_sample_with_key(1.), Some((10., &end, None)));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn step_interpolation_f64() {
|
fn step_interpolation_f64() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(0.));
|
let start = Key::new(0., 0., Interpolation::Step(0.));
|
||||||
let end = Key::new(1., 10., Interpolation::default());
|
let end = Key::new(1., 10., Interpolation::default());
|
||||||
let spline = Spline::<f64, _>::from_vec(vec![start, end]);
|
let spline = Spline::<f64, _>::from_vec(vec![start, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(10.));
|
assert_eq!(spline.sample(0.), Some(10.));
|
||||||
assert_eq!(spline.sample(0.1), Some(10.));
|
assert_eq!(spline.sample(0.1), Some(10.));
|
||||||
assert_eq!(spline.sample(0.2), Some(10.));
|
assert_eq!(spline.sample(0.2), Some(10.));
|
||||||
assert_eq!(spline.sample(0.5), Some(10.));
|
assert_eq!(spline.sample(0.5), Some(10.));
|
||||||
assert_eq!(spline.sample(0.9), Some(10.));
|
assert_eq!(spline.sample(0.9), Some(10.));
|
||||||
assert_eq!(spline.sample(1.), None);
|
assert_eq!(spline.sample(1.), None);
|
||||||
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
||||||
assert_eq!(spline.sample_with_key(0.2), Some((10., &start, Some(&end))));
|
assert_eq!(spline.sample_with_key(0.2), Some((10., &start, Some(&end))));
|
||||||
assert_eq!(spline.clamped_sample_with_key(1.), Some((10., &end, None)));
|
assert_eq!(spline.clamped_sample_with_key(1.), Some((10., &end, None)));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn step_interpolation_0_5() {
|
fn step_interpolation_0_5() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
||||||
let end = Key::new(1., 10., Interpolation::default());
|
let end = Key::new(1., 10., Interpolation::default());
|
||||||
let spline = Spline::from_vec(vec![start, end]);
|
let spline = Spline::from_vec(vec![start, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(0.));
|
assert_eq!(spline.sample(0.), Some(0.));
|
||||||
assert_eq!(spline.sample(0.1), Some(0.));
|
assert_eq!(spline.sample(0.1), Some(0.));
|
||||||
assert_eq!(spline.sample(0.2), Some(0.));
|
assert_eq!(spline.sample(0.2), Some(0.));
|
||||||
assert_eq!(spline.sample(0.5), Some(10.));
|
assert_eq!(spline.sample(0.5), Some(10.));
|
||||||
assert_eq!(spline.sample(0.9), Some(10.));
|
assert_eq!(spline.sample(0.9), Some(10.));
|
||||||
assert_eq!(spline.sample(1.), None);
|
assert_eq!(spline.sample(1.), None);
|
||||||
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn step_interpolation_0_75() {
|
fn step_interpolation_0_75() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(0.75));
|
let start = Key::new(0., 0., Interpolation::Step(0.75));
|
||||||
let end = Key::new(1., 10., Interpolation::default());
|
let end = Key::new(1., 10., Interpolation::default());
|
||||||
let spline = Spline::from_vec(vec![start, end]);
|
let spline = Spline::from_vec(vec![start, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(0.));
|
assert_eq!(spline.sample(0.), Some(0.));
|
||||||
assert_eq!(spline.sample(0.1), Some(0.));
|
assert_eq!(spline.sample(0.1), Some(0.));
|
||||||
assert_eq!(spline.sample(0.2), Some(0.));
|
assert_eq!(spline.sample(0.2), Some(0.));
|
||||||
assert_eq!(spline.sample(0.5), Some(0.));
|
assert_eq!(spline.sample(0.5), Some(0.));
|
||||||
assert_eq!(spline.sample(0.9), Some(10.));
|
assert_eq!(spline.sample(0.9), Some(10.));
|
||||||
assert_eq!(spline.sample(1.), None);
|
assert_eq!(spline.sample(1.), None);
|
||||||
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn step_interpolation_1() {
|
fn step_interpolation_1() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(1.));
|
let start = Key::new(0., 0., Interpolation::Step(1.));
|
||||||
let end = Key::new(1., 10., Interpolation::default());
|
let end = Key::new(1., 10., Interpolation::default());
|
||||||
let spline = Spline::from_vec(vec![start, end]);
|
let spline = Spline::from_vec(vec![start, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(0.));
|
assert_eq!(spline.sample(0.), Some(0.));
|
||||||
assert_eq!(spline.sample(0.1), Some(0.));
|
assert_eq!(spline.sample(0.1), Some(0.));
|
||||||
assert_eq!(spline.sample(0.2), Some(0.));
|
assert_eq!(spline.sample(0.2), Some(0.));
|
||||||
assert_eq!(spline.sample(0.5), Some(0.));
|
assert_eq!(spline.sample(0.5), Some(0.));
|
||||||
assert_eq!(spline.sample(0.9), Some(0.));
|
assert_eq!(spline.sample(0.9), Some(0.));
|
||||||
assert_eq!(spline.sample(1.), None);
|
assert_eq!(spline.sample(1.), None);
|
||||||
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn linear_interpolation() {
|
fn linear_interpolation() {
|
||||||
let start = Key::new(0., 0., Interpolation::Linear);
|
let start = Key::new(0., 0., Interpolation::Linear);
|
||||||
let end = Key::new(1., 10., Interpolation::default());
|
let end = Key::new(1., 10., Interpolation::default());
|
||||||
let spline = Spline::from_vec(vec![start, end]);
|
let spline = Spline::from_vec(vec![start, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(0.));
|
assert_eq!(spline.sample(0.), Some(0.));
|
||||||
assert_eq!(spline.sample(0.1), Some(1.));
|
assert_eq!(spline.sample(0.1), Some(1.));
|
||||||
assert_eq!(spline.sample(0.2), Some(2.));
|
assert_eq!(spline.sample(0.2), Some(2.));
|
||||||
assert_eq!(spline.sample(0.5), Some(5.));
|
assert_eq!(spline.sample(0.5), Some(5.));
|
||||||
assert_eq!(spline.sample(0.9), Some(9.));
|
assert_eq!(spline.sample(0.9), Some(9.));
|
||||||
assert_eq!(spline.sample(1.), None);
|
assert_eq!(spline.sample(1.), None);
|
||||||
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
assert_eq!(spline.clamped_sample(1.), Some(10.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn linear_interpolation_several_keys() {
|
fn linear_interpolation_several_keys() {
|
||||||
let start = Key::new(0., 0., Interpolation::Linear);
|
let start = Key::new(0., 0., Interpolation::Linear);
|
||||||
let k1 = Key::new(1., 5., Interpolation::Linear);
|
let k1 = Key::new(1., 5., Interpolation::Linear);
|
||||||
let k2 = Key::new(2., 0., Interpolation::Linear);
|
let k2 = Key::new(2., 0., Interpolation::Linear);
|
||||||
let k3 = Key::new(3., 1., Interpolation::Linear);
|
let k3 = Key::new(3., 1., Interpolation::Linear);
|
||||||
let k4 = Key::new(10., 2., Interpolation::Linear);
|
let k4 = Key::new(10., 2., Interpolation::Linear);
|
||||||
let end = Key::new(11., 4., Interpolation::default());
|
let end = Key::new(11., 4., Interpolation::default());
|
||||||
let spline = Spline::from_vec(vec![start, k1, k2, k3, k4, end]);
|
let spline = Spline::from_vec(vec![start, k1, k2, k3, k4, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(0.));
|
assert_eq!(spline.sample(0.), Some(0.));
|
||||||
assert_eq!(spline.sample(0.1), Some(0.5));
|
assert_eq!(spline.sample(0.1), Some(0.5));
|
||||||
assert_eq!(spline.sample(0.2), Some(1.));
|
assert_eq!(spline.sample(0.2), Some(1.));
|
||||||
assert_eq!(spline.sample(0.5), Some(2.5));
|
assert_eq!(spline.sample(0.5), Some(2.5));
|
||||||
assert_eq!(spline.sample(0.9), Some(4.5));
|
assert_eq!(spline.sample(0.9), Some(4.5));
|
||||||
assert_eq!(spline.sample(1.), Some(5.));
|
assert_eq!(spline.sample(1.), Some(5.));
|
||||||
assert_eq!(spline.sample(1.5), Some(2.5));
|
assert_eq!(spline.sample(1.5), Some(2.5));
|
||||||
assert_eq!(spline.sample(2.), Some(0.));
|
assert_eq!(spline.sample(2.), Some(0.));
|
||||||
assert_eq!(spline.sample(2.75), Some(0.75));
|
assert_eq!(spline.sample(2.75), Some(0.75));
|
||||||
assert_eq!(spline.sample(3.), Some(1.));
|
assert_eq!(spline.sample(3.), Some(1.));
|
||||||
assert_eq!(spline.sample(6.5), Some(1.5));
|
assert_eq!(spline.sample(6.5), Some(1.5));
|
||||||
assert_eq!(spline.sample(10.), Some(2.));
|
assert_eq!(spline.sample(10.), Some(2.));
|
||||||
assert_eq!(spline.clamped_sample(11.), Some(4.));
|
assert_eq!(spline.clamped_sample(11.), Some(4.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn several_interpolations_several_keys() {
|
fn several_interpolations_several_keys() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
||||||
let k1 = Key::new(1., 5., Interpolation::Linear);
|
let k1 = Key::new(1., 5., Interpolation::Linear);
|
||||||
let k2 = Key::new(2., 0., Interpolation::Step(0.1));
|
let k2 = Key::new(2., 0., Interpolation::Step(0.1));
|
||||||
let k3 = Key::new(3., 1., Interpolation::Linear);
|
let k3 = Key::new(3., 1., Interpolation::Linear);
|
||||||
let k4 = Key::new(10., 2., Interpolation::Linear);
|
let k4 = Key::new(10., 2., Interpolation::Linear);
|
||||||
let end = Key::new(11., 4., Interpolation::default());
|
let end = Key::new(11., 4., Interpolation::default());
|
||||||
let spline = Spline::from_vec(vec![start, k1, k2, k3, k4, end]);
|
let spline = Spline::from_vec(vec![start, k1, k2, k3, k4, end]);
|
||||||
|
|
||||||
assert_eq!(spline.sample(0.), Some(0.));
|
assert_eq!(spline.sample(0.), Some(0.));
|
||||||
assert_eq!(spline.sample(0.1), Some(0.));
|
assert_eq!(spline.sample(0.1), Some(0.));
|
||||||
assert_eq!(spline.sample(0.2), Some(0.));
|
assert_eq!(spline.sample(0.2), Some(0.));
|
||||||
assert_eq!(spline.sample(0.5), Some(5.));
|
assert_eq!(spline.sample(0.5), Some(5.));
|
||||||
assert_eq!(spline.sample(0.9), Some(5.));
|
assert_eq!(spline.sample(0.9), Some(5.));
|
||||||
assert_eq!(spline.sample(1.), Some(5.));
|
assert_eq!(spline.sample(1.), Some(5.));
|
||||||
assert_eq!(spline.sample(1.5), Some(2.5));
|
assert_eq!(spline.sample(1.5), Some(2.5));
|
||||||
assert_eq!(spline.sample(2.), Some(0.));
|
assert_eq!(spline.sample(2.), Some(0.));
|
||||||
assert_eq!(spline.sample(2.05), Some(0.));
|
assert_eq!(spline.sample(2.05), Some(0.));
|
||||||
assert_eq!(spline.sample(2.099), Some(0.));
|
assert_eq!(spline.sample(2.099), Some(0.));
|
||||||
assert_eq!(spline.sample(2.75), Some(1.));
|
assert_eq!(spline.sample(2.75), Some(1.));
|
||||||
assert_eq!(spline.sample(3.), Some(1.));
|
assert_eq!(spline.sample(3.), Some(1.));
|
||||||
assert_eq!(spline.sample(6.5), Some(1.5));
|
assert_eq!(spline.sample(6.5), Some(1.5));
|
||||||
assert_eq!(spline.sample(10.), Some(2.));
|
assert_eq!(spline.sample(10.), Some(2.));
|
||||||
assert_eq!(spline.clamped_sample(11.), Some(4.));
|
assert_eq!(spline.clamped_sample(11.), Some(4.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "cgmath")]
|
#[cfg(feature = "cgmath")]
|
||||||
#[test]
|
#[test]
|
||||||
fn stroke_bezier_straight() {
|
fn stroke_bezier_straight() {
|
||||||
use float_cmp::approx_eq;
|
use float_cmp::approx_eq;
|
||||||
|
|
||||||
let keys = vec![
|
let keys = vec![
|
||||||
Key::new(0.0, cg::Vector2::new(0., 1.), Interpolation::StrokeBezier(cg::Vector2::new(0., 1.), cg::Vector2::new(0., 1.))),
|
Key::new(
|
||||||
Key::new(5.0, cg::Vector2::new(5., 1.), Interpolation::StrokeBezier(cg::Vector2::new(5., 1.), cg::Vector2::new(5., 1.)))
|
0.0,
|
||||||
];
|
cg::Vector2::new(0., 1.),
|
||||||
let spline = Spline::from_vec(keys);
|
Interpolation::StrokeBezier(cg::Vector2::new(0., 1.), cg::Vector2::new(0., 1.)),
|
||||||
|
),
|
||||||
|
Key::new(
|
||||||
|
5.0,
|
||||||
|
cg::Vector2::new(5., 1.),
|
||||||
|
Interpolation::StrokeBezier(cg::Vector2::new(5., 1.), cg::Vector2::new(5., 1.)),
|
||||||
|
),
|
||||||
|
];
|
||||||
|
let spline = Spline::from_vec(keys);
|
||||||
|
|
||||||
assert!(approx_eq!(f32, spline.clamped_sample(0.0).unwrap().y, 1.));
|
assert!(approx_eq!(f32, spline.clamped_sample(0.0).unwrap().y, 1.));
|
||||||
assert!(approx_eq!(f32, spline.clamped_sample(1.0).unwrap().y, 1.));
|
assert!(approx_eq!(f32, spline.clamped_sample(1.0).unwrap().y, 1.));
|
||||||
assert!(approx_eq!(f32, spline.clamped_sample(2.0).unwrap().y, 1.));
|
assert!(approx_eq!(f32, spline.clamped_sample(2.0).unwrap().y, 1.));
|
||||||
assert!(approx_eq!(f32, spline.clamped_sample(3.0).unwrap().y, 1.));
|
assert!(approx_eq!(f32, spline.clamped_sample(3.0).unwrap().y, 1.));
|
||||||
assert!(approx_eq!(f32, spline.clamped_sample(4.0).unwrap().y, 1.));
|
assert!(approx_eq!(f32, spline.clamped_sample(4.0).unwrap().y, 1.));
|
||||||
assert!(approx_eq!(f32, spline.clamped_sample(5.0).unwrap().y, 1.));
|
assert!(approx_eq!(f32, spline.clamped_sample(5.0).unwrap().y, 1.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "cgmath")]
|
#[cfg(feature = "cgmath")]
|
||||||
#[test]
|
#[test]
|
||||||
fn cgmath_vector_interpolation() {
|
fn cgmath_vector_interpolation() {
|
||||||
use splines::Interpolate;
|
use splines::Interpolate;
|
||||||
|
|
||||||
let start = cg::Vector2::new(0.0, 0.0);
|
let start = cg::Vector2::new(0.0, 0.0);
|
||||||
let mid = cg::Vector2::new(0.5, 0.5);
|
let mid = cg::Vector2::new(0.5, 0.5);
|
||||||
let end = cg::Vector2::new(1.0, 1.0);
|
let end = cg::Vector2::new(1.0, 1.0);
|
||||||
|
|
||||||
assert_eq!(Interpolate::lerp(start, end, 0.0), start);
|
assert_eq!(Interpolate::lerp(start, end, 0.0), start);
|
||||||
assert_eq!(Interpolate::lerp(start, end, 1.0), end);
|
assert_eq!(Interpolate::lerp(start, end, 1.0), end);
|
||||||
assert_eq!(Interpolate::lerp(start, end, 0.5), mid);
|
assert_eq!(Interpolate::lerp(start, end, 0.5), mid);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "nalgebra")]
|
#[cfg(feature = "nalgebra")]
|
||||||
#[test]
|
#[test]
|
||||||
fn nalgebra_vector_interpolation() {
|
fn nalgebra_vector_interpolation() {
|
||||||
use splines::Interpolate;
|
use splines::Interpolate;
|
||||||
|
|
||||||
let start = na::Vector2::new(0.0, 0.0);
|
let start = na::Vector2::new(0.0, 0.0);
|
||||||
let mid = na::Vector2::new(0.5, 0.5);
|
let mid = na::Vector2::new(0.5, 0.5);
|
||||||
let end = na::Vector2::new(1.0, 1.0);
|
let end = na::Vector2::new(1.0, 1.0);
|
||||||
|
|
||||||
assert_eq!(Interpolate::lerp(start, end, 0.0), start);
|
assert_eq!(Interpolate::lerp(start, end, 0.0), start);
|
||||||
assert_eq!(Interpolate::lerp(start, end, 1.0), end);
|
assert_eq!(Interpolate::lerp(start, end, 1.0), end);
|
||||||
assert_eq!(Interpolate::lerp(start, end, 0.5), mid);
|
assert_eq!(Interpolate::lerp(start, end, 0.5), mid);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn add_key_empty() {
|
fn add_key_empty() {
|
||||||
let mut spline: Spline<f32, f32> = Spline::from_vec(vec![]);
|
let mut spline: Spline<f32, f32> = Spline::from_vec(vec![]);
|
||||||
spline.add(Key::new(0., 0., Interpolation::Linear));
|
spline.add(Key::new(0., 0., Interpolation::Linear));
|
||||||
|
|
||||||
assert_eq!(spline.keys(), &[Key::new(0., 0., Interpolation::Linear)]);
|
assert_eq!(spline.keys(), &[Key::new(0., 0., Interpolation::Linear)]);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn add_key() {
|
fn add_key() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
||||||
let k1 = Key::new(1., 5., Interpolation::Linear);
|
let k1 = Key::new(1., 5., Interpolation::Linear);
|
||||||
let k2 = Key::new(2., 0., Interpolation::Step(0.1));
|
let k2 = Key::new(2., 0., Interpolation::Step(0.1));
|
||||||
let k3 = Key::new(3., 1., Interpolation::Linear);
|
let k3 = Key::new(3., 1., Interpolation::Linear);
|
||||||
let k4 = Key::new(10., 2., Interpolation::Linear);
|
let k4 = Key::new(10., 2., Interpolation::Linear);
|
||||||
let end = Key::new(11., 4., Interpolation::default());
|
let end = Key::new(11., 4., Interpolation::default());
|
||||||
let new = Key::new(2.4, 40., Interpolation::Linear);
|
let new = Key::new(2.4, 40., Interpolation::Linear);
|
||||||
let mut spline = Spline::from_vec(vec![start, k1, k2.clone(), k3, k4, end]);
|
let mut spline = Spline::from_vec(vec![start, k1, k2.clone(), k3, k4, end]);
|
||||||
|
|
||||||
assert_eq!(spline.keys(), &[start, k1, k2, k3, k4, end]);
|
assert_eq!(spline.keys(), &[start, k1, k2, k3, k4, end]);
|
||||||
spline.add(new);
|
spline.add(new);
|
||||||
assert_eq!(spline.keys(), &[start, k1, k2, new, k3, k4, end]);
|
assert_eq!(spline.keys(), &[start, k1, k2, new, k3, k4, end]);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn remove_element_empty() {
|
fn remove_element_empty() {
|
||||||
let mut spline: Spline<f32, f32> = Spline::from_vec(vec![]);
|
let mut spline: Spline<f32, f32> = Spline::from_vec(vec![]);
|
||||||
let removed = spline.remove(0);
|
let removed = spline.remove(0);
|
||||||
|
|
||||||
assert_eq!(removed, None);
|
assert_eq!(removed, None);
|
||||||
assert!(spline.is_empty());
|
assert!(spline.is_empty());
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn remove_element() {
|
fn remove_element() {
|
||||||
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
let start = Key::new(0., 0., Interpolation::Step(0.5));
|
||||||
let k1 = Key::new(1., 5., Interpolation::Linear);
|
let k1 = Key::new(1., 5., Interpolation::Linear);
|
||||||
let k2 = Key::new(2., 0., Interpolation::Step(0.1));
|
let k2 = Key::new(2., 0., Interpolation::Step(0.1));
|
||||||
let k3 = Key::new(3., 1., Interpolation::Linear);
|
let k3 = Key::new(3., 1., Interpolation::Linear);
|
||||||
let k4 = Key::new(10., 2., Interpolation::Linear);
|
let k4 = Key::new(10., 2., Interpolation::Linear);
|
||||||
let end = Key::new(11., 4., Interpolation::default());
|
let end = Key::new(11., 4., Interpolation::default());
|
||||||
let mut spline = Spline::from_vec(vec![start, k1, k2.clone(), k3, k4, end]);
|
let mut spline = Spline::from_vec(vec![start, k1, k2.clone(), k3, k4, end]);
|
||||||
let removed = spline.remove(2);
|
let removed = spline.remove(2);
|
||||||
|
|
||||||
assert_eq!(removed, Some(k2));
|
assert_eq!(removed, Some(k2));
|
||||||
assert_eq!(spline.len(), 5);
|
assert_eq!(spline.len(), 5);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user