Step 3 of doc cleanup.
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17
src/key.rs
17
src/key.rs
@ -1,3 +1,11 @@
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//! Spline control points.
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//!
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//! A control point associates to a “sampling value” (a.k.a. time) a carriede value that can be
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//! interpolated along the curve made by the control points.
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//!
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//! Splines constructed with this crate have the property that it’s possible to change the
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//! interpolation mode on a key-based way, allowing you to implement and encode complex curves.
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#[cfg(feature = "serialization")] use serde_derive::{Deserialize, Serialize};
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use crate::interpolation::Interpolation;
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@ -5,15 +13,17 @@ use crate::interpolation::Interpolation;
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/// A spline control point.
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///
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/// This type associates a value at a given interpolation parameter value. It also contains an
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/// interpolation hint used to determine how to interpolate values on the segment defined by this
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/// key and the next one – if existing.
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/// interpolation mode used to determine how to interpolate values on the segment defined by this
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/// key and the next one – if existing. Have a look at [`Interpolation`] for further details.
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///
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/// [`Interpolation`]: crate::interpolation::Interpolation
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#[derive(Copy, Clone, Debug)]
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#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
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#[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))]
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pub struct Key<T, V> {
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/// Interpolation parameter at which the [`Key`] should be reached.
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pub t: T,
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/// Held value.
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/// Carried value.
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pub value: V,
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/// Interpolation mode.
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pub interpolation: Interpolation<T>
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@ -25,4 +35,3 @@ impl<T, V> Key<T, V> {
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Key { t, value, interpolation }
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}
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}
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@ -1,3 +1,5 @@
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//! Spline curves and operations.
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#[cfg(feature = "serialization")] use serde_derive::{Deserialize, Serialize};
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#[cfg(not(feature = "std"))] use alloc::vec::Vec;
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#[cfg(feature = "std")] use std::cmp::Ordering;
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@ -10,6 +12,17 @@ use crate::interpolation::Interpolation;
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use crate::key::Key;
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/// Spline curve used to provide interpolation between control points (keys).
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///
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/// Splines are made out of control points ([`Key`]). When creating a [`Spline`] with
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/// [`Spline::from_vec`] or [`Spline::from_iter`], the keys don’t have to be sorted (they are sorted
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/// automatically by the sampling value).
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///
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/// You can sample from a spline with several functions:
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///
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/// - [`Spline::sample`]: allows you to sample from a spline. If not enough keys are available
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/// for the required interpolation mode, you get `None`.
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/// - [`Spline::clamped_sample`]: behaves like [`Spline::sample`] but will return either the first
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/// or last key if out of bound; it will return `None` if not enough key.
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#[derive(Debug, Clone)]
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#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
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pub struct Spline<T, V>(pub(crate) Vec<Key<T, V>>);
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@ -29,7 +42,7 @@ impl<T, V> Spline<T, V> {
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/// # Note on iterators
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///
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/// It’s valid to use any iterator that implements `Iterator<Item = Key<T>>`. However, you should
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/// use `Spline::from_vec` if you are passing a `Vec<_>`. This will remove dynamic allocations.
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/// use [`Spline::from_vec`] if you are passing a [`Vec`]. This will remove dynamic allocations.
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pub fn from_iter<I>(iter: I) -> Self where I: Iterator<Item = Key<T, V>>, T: PartialOrd {
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Self::from_vec(iter.collect())
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}
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@ -50,9 +63,10 @@ impl<T, V> Spline<T, V> {
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///
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/// `None` if you try to sample a value at a time that has no key associated with. That can also
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/// happen if you try to sample between two keys with a specific interpolation mode that makes the
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/// sampling impossible. For instance, `Interpolate::CatmullRom` requires *four* keys. If you’re
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/// near the beginning of the spline or its end, ensure you have enough keys around to make the
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/// sampling.
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/// sampling impossible. For instance, [`Interpolation::CatmullRom`] requires *four* keys. If
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/// you’re near the beginning of the spline or its end, ensure you have enough keys around to make
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/// the sampling.
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///
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pub fn sample(&self, t: T) -> Option<V>
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where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
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V: Interpolate<T> {
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@ -105,11 +119,11 @@ impl<T, V> Spline<T, V> {
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/// # Return
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///
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/// If you sample before the first key or after the last one, return the first key or the last
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/// one, respectively. Otherwise, behave the same way as `Spline::sample`.
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/// one, respectively. Otherwise, behave the same way as [`Spline::sample`].
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///
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/// # Error
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///
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/// This function returns `None` if you have no key.
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/// This function returns [`None`] if you have no key.
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pub fn clamped_sample(&self, t: T) -> Option<V>
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where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
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V: Interpolate<T> {
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