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62147d5348 | |||
2dfc11c908 | |||
0c23df7bf0 | |||
3b6ddc5ea6 | |||
824afef513 | |||
f2b356b78d | |||
955050ecee | |||
22e75c6901 | |||
425433cd5b | |||
cc0a9580ab |
6
.github/workflows/ci.yaml
vendored
6
.github/workflows/ci.yaml
vendored
@ -26,14 +26,18 @@ jobs:
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cargo test --verbose --all-features
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cargo test --verbose --all-features
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build-macosx:
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build-macosx:
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runs-on: macosx-latest
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runs-on: macOS-latest
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steps:
|
steps:
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- uses: actions/checkout@v1
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- uses: actions/checkout@v1
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||||||
|
- name: Rust requirements
|
||||||
|
run: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --profile=minimal
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||||||
- name: Build
|
- name: Build
|
||||||
run: |
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run: |
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||||||
|
. ~/.cargo/env
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||||||
cargo build --verbose --all-features
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cargo build --verbose --all-features
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- name: Test
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- name: Test
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||||||
run: |
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run: |
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||||||
|
. ~/.cargo/env
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cargo test --verbose --all-features
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cargo test --verbose --all-features
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|
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check-readme:
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check-readme:
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31
CHANGELOG.md
31
CHANGELOG.md
@ -1,3 +1,34 @@
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|||||||
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# 3.1.0
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> San Jan 26th 2020
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- Add support for `nalgebra-0.19`.
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# 3.0.0
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> Tue Oct 22th 2019
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## Major changes
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- Sampling now requires the value of the key to be `Linear<T>` for `Interpolate<T>`. That is needed
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to ease some interpolation mode (especially Bézier).
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## Patch changes
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- Fix Bézier interpolation when the next key is Bézier too.
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# 2.2.0
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> Mon Oct 17th 2019
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- Add `Interpolation::StrokeBezier`.
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# 2.1.1
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> Mon Oct 17th 2019
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- Licensing support in the crate.
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# 2.1
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# 2.1
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> Mon Sep 30th 2019
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> Mon Sep 30th 2019
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15
Cargo.toml
15
Cargo.toml
@ -1,6 +1,6 @@
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[package]
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[package]
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name = "splines"
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name = "splines"
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version = "2.1.1"
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version = "3.1.0"
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license = "BSD-3-Clause"
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license = "BSD-3-Clause"
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authors = ["Dimitri Sabadie <dimitri.sabadie@gmail.com>"]
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authors = ["Dimitri Sabadie <dimitri.sabadie@gmail.com>"]
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description = "Spline interpolation made easy"
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description = "Spline interpolation made easy"
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@ -29,10 +29,21 @@ std = []
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[dependencies]
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[dependencies]
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alga = { version = "0.9", optional = true }
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alga = { version = "0.9", optional = true }
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cgmath = { version = "0.17", optional = true }
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cgmath = { version = "0.17", optional = true }
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nalgebra = { version = ">=0.14, <0.19", optional = true }
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nalgebra = { version = ">=0.14, <0.20", optional = true }
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num-traits = { version = "0.2", optional = true }
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num-traits = { version = "0.2", optional = true }
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serde = { version = "1", optional = true }
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serde = { version = "1", optional = true }
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serde_derive = { version = "1", optional = true }
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serde_derive = { version = "1", optional = true }
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[dev-dependencies]
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float-cmp = "0.5"
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serde_json = "1"
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[package.metadata.docs.rs]
|
[package.metadata.docs.rs]
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all-features = true
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all-features = true
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|
|
||||||
|
[[example]]
|
||||||
|
name = "hello-world"
|
||||||
|
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||||||
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[[example]]
|
||||||
|
name = "serialization"
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||||||
|
required-features = ["serialization"]
|
||||||
|
@ -1,7 +0,0 @@
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|||||||
[package]
|
|
||||||
name = "hello-world"
|
|
||||||
version = "0.2.0"
|
|
||||||
authors = ["Dimitri Sabadie <dimitri.sabadie@gmail.com>"]
|
|
||||||
|
|
||||||
[dependencies]
|
|
||||||
splines = "1.0.0-rc.2"
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|
@ -1,8 +0,0 @@
|
|||||||
[package]
|
|
||||||
name = "serialization"
|
|
||||||
version = "0.2.0"
|
|
||||||
authors = ["Dimitri Sabadie <dimitri.sabadie@gmail.com>"]
|
|
||||||
|
|
||||||
[dependencies]
|
|
||||||
serde_json = "1"
|
|
||||||
splines = { version = "1.0.0-rc.2", features = ["serialization"] }
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|
@ -1,9 +0,0 @@
|
|||||||
[workspace]
|
|
||||||
|
|
||||||
members = [
|
|
||||||
"01-hello-world",
|
|
||||||
"02-serialization"
|
|
||||||
]
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|
||||||
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|
||||||
[patch.crates-io]
|
|
||||||
splines = { path = ".." }
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@ -45,7 +45,7 @@
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|||||||
/// instance to know which trait your type must implement to be usable.
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/// instance to know which trait your type must implement to be usable.
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||||||
///
|
///
|
||||||
/// [`Spline::sample`]: crate::spline::Spline::sample
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/// [`Spline::sample`]: crate::spline::Spline::sample
|
||||||
pub trait Interpolate<T>: Sized + Copy {
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pub trait Interpolate<T>: Sized + Copy + Linear<T> {
|
||||||
/// Linear interpolation.
|
/// Linear interpolation.
|
||||||
fn lerp(a: Self, b: Self, t: T) -> Self;
|
fn lerp(a: Self, b: Self, t: T) -> Self;
|
||||||
|
|
||||||
@ -240,10 +240,7 @@ where V: Linear<T>,
|
|||||||
let one_t_3 = one_t_2 * one_t;
|
let one_t_3 = one_t_2 * one_t;
|
||||||
let three = T::one() + T::one() + T::one();
|
let three = T::one() + T::one() + T::one();
|
||||||
|
|
||||||
// mirror the “output” tangent based on the next key “input” tangent
|
a.outer_mul(one_t_3) + u.outer_mul(three * one_t_2 * t) + v.outer_mul(three * one_t * t * t) + b.outer_mul(t * t * t)
|
||||||
let v_ = b + b - v;
|
|
||||||
|
|
||||||
a.outer_mul(one_t_3) + u.outer_mul(three * one_t_2 * t) + v_.outer_mul(three * one_t * t * t) + b.outer_mul(t * t * t)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
macro_rules! impl_interpolate_simple {
|
macro_rules! impl_interpolate_simple {
|
||||||
|
@ -40,6 +40,18 @@ pub enum Interpolation<T, V> {
|
|||||||
/// point and the current control point’s associated point. This is called _quadratic Bézer
|
/// point and the current control point’s associated point. This is called _quadratic Bézer
|
||||||
/// interpolation_ and it kicks ass too, but a bit less than cubic.
|
/// interpolation_ and it kicks ass too, but a bit less than cubic.
|
||||||
Bezier(V),
|
Bezier(V),
|
||||||
|
/// A special Bézier interpolation using an _input tangent_ and an _output tangent_.
|
||||||
|
///
|
||||||
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/// With this kind of interpolation, a control point has an input tangent, which has the same role
|
||||||
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/// as the one defined by [`Interpolation::Bezier`], and an output tangent, which has the same
|
||||||
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/// role defined by the next key’s [`Interpolation::Bezier`] if present, normally.
|
||||||
|
///
|
||||||
|
/// What it means is that instead of setting the output tangent as the next key’s Bézier tangent,
|
||||||
|
/// this interpolation mode allows you to manually set the output tangent. That will yield more
|
||||||
|
/// control on the tangents but might generate discontinuities. Use with care.
|
||||||
|
///
|
||||||
|
/// Stroke Bézier interpolation is always a cubic Bézier interpolation by default.
|
||||||
|
StrokeBezier(V, V),
|
||||||
#[doc(hidden)]
|
#[doc(hidden)]
|
||||||
__NonExhaustive
|
__NonExhaustive
|
||||||
}
|
}
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#[cfg(not(feature = "std"))] use core::ops::{Div, Mul};
|
#[cfg(not(feature = "std"))] use core::ops::{Div, Mul};
|
||||||
#[cfg(not(feature = "std"))] use core::cmp::Ordering;
|
#[cfg(not(feature = "std"))] use core::cmp::Ordering;
|
||||||
|
|
||||||
use crate::interpolate::{Interpolate, Additive, One, Trigo};
|
use crate::interpolate::{Additive, Interpolate, One, Trigo};
|
||||||
use crate::interpolation::Interpolation;
|
use crate::interpolation::Interpolation;
|
||||||
use crate::key::Key;
|
use crate::key::Key;
|
||||||
|
|
||||||
@ -84,10 +84,9 @@ impl<T, V> Spline<T, V> {
|
|||||||
/// sampling impossible. For instance, [`Interpolation::CatmullRom`] requires *four* keys. If
|
/// sampling impossible. For instance, [`Interpolation::CatmullRom`] requires *four* keys. If
|
||||||
/// you’re near the beginning of the spline or its end, ensure you have enough keys around to make
|
/// you’re near the beginning of the spline or its end, ensure you have enough keys around to make
|
||||||
/// the sampling.
|
/// the sampling.
|
||||||
///
|
|
||||||
pub fn sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
pub fn sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
V: Interpolate<T> {
|
V: Additive + Interpolate<T> {
|
||||||
let keys = &self.0;
|
let keys = &self.0;
|
||||||
let i = search_lower_cp(keys, t)?;
|
let i = search_lower_cp(keys, t)?;
|
||||||
let cp0 = &keys[i];
|
let cp0 = &keys[i];
|
||||||
@ -135,16 +134,22 @@ impl<T, V> Spline<T, V> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Interpolation::Bezier(u) => {
|
Interpolation::Bezier(u) | Interpolation::StrokeBezier(_, u) => {
|
||||||
// We need to check the next control point to see whether we want quadratic or cubic Bezier.
|
// We need to check the next control point to see whether we want quadratic or cubic Bezier.
|
||||||
let cp1 = &keys[i + 1];
|
let cp1 = &keys[i + 1];
|
||||||
let nt = normalize_time(t, cp0, cp1);
|
let nt = normalize_time(t, cp0, cp1);
|
||||||
|
|
||||||
let value =
|
let value =
|
||||||
if let Interpolation::Bezier(v) = cp1.interpolation {
|
match cp1.interpolation {
|
||||||
Interpolate::cubic_bezier(cp0.value, u, v, cp1.value, nt)
|
Interpolation::Bezier(v) => {
|
||||||
} else {
|
Interpolate::cubic_bezier(cp0.value, u, cp1.value + cp1.value - v, cp1.value, nt)
|
||||||
Interpolate::quadratic_bezier(cp0.value, u, cp1.value, nt)
|
}
|
||||||
|
|
||||||
|
Interpolation::StrokeBezier(v, _) => {
|
||||||
|
Interpolate::cubic_bezier(cp0.value, u, v, cp1.value, nt)
|
||||||
|
}
|
||||||
|
|
||||||
|
_ => Interpolate::quadratic_bezier(cp0.value, u, cp1.value, nt)
|
||||||
};
|
};
|
||||||
|
|
||||||
Some((value, cp0, Some(cp1)))
|
Some((value, cp0, Some(cp1)))
|
||||||
@ -158,7 +163,7 @@ impl<T, V> Spline<T, V> {
|
|||||||
///
|
///
|
||||||
pub fn sample(&self, t: T) -> Option<V>
|
pub fn sample(&self, t: T) -> Option<V>
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
V: Interpolate<T> {
|
V: Additive + Interpolate<T> {
|
||||||
self.sample_with_key(t).map(|(v, _, _)| v)
|
self.sample_with_key(t).map(|(v, _, _)| v)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -175,7 +180,7 @@ impl<T, V> Spline<T, V> {
|
|||||||
/// This function returns [`None`] if you have no key.
|
/// This function returns [`None`] if you have no key.
|
||||||
pub fn clamped_sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
pub fn clamped_sample_with_key(&self, t: T) -> Option<(V, &Key<T, V>, Option<&Key<T, V>>)>
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
V: Interpolate<T> {
|
V: Additive + Interpolate<T> {
|
||||||
if self.0.is_empty() {
|
if self.0.is_empty() {
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
@ -200,7 +205,7 @@ impl<T, V> Spline<T, V> {
|
|||||||
/// Sample a spline at a given time with clamping.
|
/// Sample a spline at a given time with clamping.
|
||||||
pub fn clamped_sample(&self, t: T) -> Option<V>
|
pub fn clamped_sample(&self, t: T) -> Option<V>
|
||||||
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
where T: Additive + One + Trigo + Mul<T, Output = T> + Div<T, Output = T> + PartialOrd,
|
||||||
V: Interpolate<T> {
|
V: Additive + Interpolate<T> {
|
||||||
self.clamped_sample_with_key(t).map(|(v, _, _)| v)
|
self.clamped_sample_with_key(t).map(|(v, _, _)| v)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
26
tests/mod.rs
26
tests/mod.rs
@ -1,7 +1,8 @@
|
|||||||
|
use float_cmp::approx_eq;
|
||||||
use splines::{Interpolation, Key, Spline};
|
use splines::{Interpolation, Key, Spline};
|
||||||
|
|
||||||
#[cfg(feature = "impl-cgmath")] use cgmath as cg;
|
#[cfg(feature = "cgmath")] use cgmath as cg;
|
||||||
#[cfg(feature = "impl-nalgebra")] use nalgebra as na;
|
#[cfg(feature = "nalgebra")] use nalgebra as na;
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn step_interpolation_f32() {
|
fn step_interpolation_f32() {
|
||||||
@ -149,7 +150,24 @@ fn several_interpolations_several_keys() {
|
|||||||
assert_eq!(spline.clamped_sample(11.), Some(4.));
|
assert_eq!(spline.clamped_sample(11.), Some(4.));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "impl-cgmath")]
|
#[cfg(feature = "cgmath")]
|
||||||
|
#[test]
|
||||||
|
fn stroke_bezier_straight() {
|
||||||
|
let keys = vec![
|
||||||
|
Key::new(0.0, cg::Vector2::new(0., 1.), Interpolation::StrokeBezier(cg::Vector2::new(0., 1.), cg::Vector2::new(0., 1.))),
|
||||||
|
Key::new(5.0, cg::Vector2::new(5., 1.), Interpolation::StrokeBezier(cg::Vector2::new(5., 1.), cg::Vector2::new(5., 1.)))
|
||||||
|
];
|
||||||
|
let spline = Spline::from_vec(keys);
|
||||||
|
|
||||||
|
assert!(approx_eq!(f32, spline.clamped_sample(0.0).unwrap().y, 1.));
|
||||||
|
assert!(approx_eq!(f32, spline.clamped_sample(1.0).unwrap().y, 1.));
|
||||||
|
assert!(approx_eq!(f32, spline.clamped_sample(2.0).unwrap().y, 1.));
|
||||||
|
assert!(approx_eq!(f32, spline.clamped_sample(3.0).unwrap().y, 1.));
|
||||||
|
assert!(approx_eq!(f32, spline.clamped_sample(4.0).unwrap().y, 1.));
|
||||||
|
assert!(approx_eq!(f32, spline.clamped_sample(5.0).unwrap().y, 1.));
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(feature = "cgmath")]
|
||||||
#[test]
|
#[test]
|
||||||
fn cgmath_vector_interpolation() {
|
fn cgmath_vector_interpolation() {
|
||||||
use splines::Interpolate;
|
use splines::Interpolate;
|
||||||
@ -163,7 +181,7 @@ fn cgmath_vector_interpolation() {
|
|||||||
assert_eq!(Interpolate::lerp(start, end, 0.5), mid);
|
assert_eq!(Interpolate::lerp(start, end, 0.5), mid);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "impl-nalgebra")]
|
#[cfg(feature = "nalgebra")]
|
||||||
#[test]
|
#[test]
|
||||||
fn nalgebra_vector_interpolation() {
|
fn nalgebra_vector_interpolation() {
|
||||||
use splines::Interpolate;
|
use splines::Interpolate;
|
||||||
|
Reference in New Issue
Block a user