Introduces a Sequences struct
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@ -31,8 +31,6 @@ pub struct SequencePwm<'d, T: Instance> {
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ch1: Option<AnyPin>,
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ch2: Option<AnyPin>,
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ch3: Option<AnyPin>,
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sequence0: Option<Sequence<'d>>,
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sequence1: Option<Sequence<'d>>,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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@ -127,111 +125,9 @@ impl<'d, T: Instance> SequencePwm<'d, T> {
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ch1: ch1.degrade_optional(),
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ch2: ch2.degrade_optional(),
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ch3: ch3.degrade_optional(),
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sequence0: None,
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sequence1: None,
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})
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}
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/// Start or restart playback. Takes at least one sequence along with its
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/// configuration. Optionally takes a second sequence and its configuration.
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/// In the case where no second sequence is provided then the first sequence
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/// is used. The sequence mode applies to both sequences combined as one.
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#[inline(always)]
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pub fn start(
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&mut self,
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sequence0: Sequence<'d>,
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sequence1: Option<Sequence<'d>>,
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times: SequenceMode,
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) -> Result<(), Error> {
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let alt_sequence = sequence1.as_ref().unwrap_or(&sequence0);
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slice_in_ram_or(sequence0.words, Error::DMABufferNotInDataMemory)?;
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slice_in_ram_or(alt_sequence.words, Error::DMABufferNotInDataMemory)?;
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if sequence0.words.len() > MAX_SEQUENCE_LEN || alt_sequence.words.len() > MAX_SEQUENCE_LEN {
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return Err(Error::SequenceTooLong);
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}
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if let SequenceMode::Times(0) = times {
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return Err(Error::SequenceTimesAtLeastOne);
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}
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let _ = self.stop();
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let r = T::regs();
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r.seq0
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.refresh
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.write(|w| unsafe { w.bits(sequence0.config.refresh) });
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r.seq0
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.enddelay
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.write(|w| unsafe { w.bits(sequence0.config.end_delay) });
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r.seq0
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.ptr
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.write(|w| unsafe { w.bits(sequence0.words.as_ptr() as u32) });
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r.seq0
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.cnt
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.write(|w| unsafe { w.bits(sequence0.words.len() as u32) });
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r.seq1
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.refresh
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.write(|w| unsafe { w.bits(alt_sequence.config.refresh) });
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r.seq1
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.enddelay
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.write(|w| unsafe { w.bits(alt_sequence.config.end_delay) });
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r.seq1
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.ptr
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.write(|w| unsafe { w.bits(alt_sequence.words.as_ptr() as u32) });
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r.seq1
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.cnt
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.write(|w| unsafe { w.bits(alt_sequence.words.len() as u32) });
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r.enable.write(|w| w.enable().enabled());
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// defensive before seqstart
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compiler_fence(Ordering::SeqCst);
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match times {
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// just the one time, no loop count
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SequenceMode::Times(1) => {
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r.loop_.write(|w| w.cnt().disabled());
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[0].write(|w| unsafe { w.bits(0x01) });
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}
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// loop count is how many times to play BOTH sequences
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// 2 total (1 x 2)
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// 3 total, (2 x 2) - 1
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SequenceMode::Times(n) => {
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let odd = n & 1 == 1;
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let times = if odd { (n / 2) + 1 } else { n / 2 };
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r.loop_.write(|w| unsafe { w.cnt().bits(times) });
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// we can subtract 1 by starting at seq1 instead of seq0
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if odd {
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[1].write(|w| unsafe { w.bits(0x01) });
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} else {
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[0].write(|w| unsafe { w.bits(0x01) });
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}
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}
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// to play infinitely, repeat the sequence one time, then have loops done self trigger seq0 again
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SequenceMode::Infinite => {
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r.loop_.write(|w| unsafe { w.cnt().bits(0x1) });
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r.shorts.write(|w| w.loopsdone_seqstart0().enabled());
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[0].write(|w| unsafe { w.bits(0x01) });
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}
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}
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self.sequence0 = Some(sequence0);
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self.sequence1 = sequence1;
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Ok(())
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}
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/// Returns reference to `Stopped` event endpoint for PPI.
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#[inline(always)]
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pub fn event_stopped(&self) -> Event {
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@ -331,33 +227,12 @@ impl<'d, T: Instance> SequencePwm<'d, T> {
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Task::from_reg(&r.tasks_stop)
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}
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/// Stop playback. Disables the peripheral. Does NOT clear the last duty
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/// cycle from the pin. Returns any sequences previously provided to
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/// `start` so that they may be further mutated.
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#[inline(always)]
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pub fn stop(&mut self) -> (Option<Sequence<'d>>, Option<Sequence<'d>>) {
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let r = T::regs();
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r.shorts.reset();
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compiler_fence(Ordering::SeqCst);
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// tasks_stop() doesn't exist in all svds so write its bit instead
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r.tasks_stop.write(|w| unsafe { w.bits(0x01) });
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r.enable.write(|w| w.enable().disabled());
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(self.sequence0.take(), self.sequence1.take())
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}
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}
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impl<'a, T: Instance> Drop for SequencePwm<'a, T> {
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fn drop(&mut self) {
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let r = T::regs();
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let _ = self.stop();
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if let Some(pin) = &self.ch0 {
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pin.set_low();
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pin.conf().reset();
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@ -426,21 +301,158 @@ impl Default for SequenceConfig {
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/// A composition of a sequence buffer and its configuration.
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#[non_exhaustive]
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pub struct Sequence<'d> {
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pub struct Sequence<'s> {
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/// The words comprising the sequence. Must not exceed 32767 words.
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/// The reason for this buffer to be mutable is so that stopping
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/// the PWM can relinquish the sequence for subsequent modification.
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pub words: &'d mut [u16],
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pub words: &'s [u16],
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/// Configuration associated with the sequence.
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pub config: SequenceConfig,
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}
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impl<'d> Sequence<'d> {
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pub fn new(words: &'d mut [u16], config: SequenceConfig) -> Self {
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impl<'s> Sequence<'s> {
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pub fn new(words: &'s [u16], config: SequenceConfig) -> Self {
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Self { words, config }
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}
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}
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/// A composition of sequences that can be started and stopped.
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/// Takes at least one sequence along with its configuration.
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/// Optionally takes a second sequence and its configuration.
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/// In the case where no second sequence is provided then the first sequence
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/// is used.
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#[non_exhaustive]
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pub struct Sequences<'d, 's, T: Instance> {
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_pwm: &'s mut SequencePwm<'d, T>,
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sequence0: Sequence<'s>,
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sequence1: Option<Sequence<'s>>,
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}
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impl<'d, 's, T: Instance> Sequences<'d, 's, T> {
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pub fn new(
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pwm: &'s mut SequencePwm<'d, T>,
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sequence0: Sequence<'s>,
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sequence1: Option<Sequence<'s>>,
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) -> Self {
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Sequences {
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_pwm: pwm,
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sequence0,
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sequence1,
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}
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}
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/// Start or restart playback. The sequence mode applies to both sequences combined as one.
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#[inline(always)]
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pub fn start(&self, times: SequenceMode) -> Result<(), Error> {
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let sequence0 = &self.sequence0;
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let alt_sequence = self.sequence1.as_ref().unwrap_or(&self.sequence0);
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slice_in_ram_or(sequence0.words, Error::DMABufferNotInDataMemory)?;
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slice_in_ram_or(alt_sequence.words, Error::DMABufferNotInDataMemory)?;
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if sequence0.words.len() > MAX_SEQUENCE_LEN || alt_sequence.words.len() > MAX_SEQUENCE_LEN {
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return Err(Error::SequenceTooLong);
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}
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if let SequenceMode::Times(0) = times {
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return Err(Error::SequenceTimesAtLeastOne);
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}
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let _ = self.stop();
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let r = T::regs();
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r.seq0
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.refresh
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.write(|w| unsafe { w.bits(sequence0.config.refresh) });
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r.seq0
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.enddelay
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.write(|w| unsafe { w.bits(sequence0.config.end_delay) });
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r.seq0
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.ptr
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.write(|w| unsafe { w.bits(sequence0.words.as_ptr() as u32) });
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r.seq0
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.cnt
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.write(|w| unsafe { w.bits(sequence0.words.len() as u32) });
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r.seq1
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.refresh
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.write(|w| unsafe { w.bits(alt_sequence.config.refresh) });
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r.seq1
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.enddelay
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.write(|w| unsafe { w.bits(alt_sequence.config.end_delay) });
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r.seq1
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.ptr
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.write(|w| unsafe { w.bits(alt_sequence.words.as_ptr() as u32) });
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r.seq1
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.cnt
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.write(|w| unsafe { w.bits(alt_sequence.words.len() as u32) });
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r.enable.write(|w| w.enable().enabled());
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// defensive before seqstart
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compiler_fence(Ordering::SeqCst);
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match times {
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// just the one time, no loop count
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SequenceMode::Times(1) => {
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r.loop_.write(|w| w.cnt().disabled());
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[0].write(|w| unsafe { w.bits(0x01) });
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}
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// loop count is how many times to play BOTH sequences
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// 2 total (1 x 2)
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// 3 total, (2 x 2) - 1
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SequenceMode::Times(n) => {
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let odd = n & 1 == 1;
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let times = if odd { (n / 2) + 1 } else { n / 2 };
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r.loop_.write(|w| unsafe { w.cnt().bits(times) });
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// we can subtract 1 by starting at seq1 instead of seq0
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if odd {
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[1].write(|w| unsafe { w.bits(0x01) });
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} else {
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[0].write(|w| unsafe { w.bits(0x01) });
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}
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}
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// to play infinitely, repeat the sequence one time, then have loops done self trigger seq0 again
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SequenceMode::Infinite => {
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r.loop_.write(|w| unsafe { w.cnt().bits(0x1) });
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r.shorts.write(|w| w.loopsdone_seqstart0().enabled());
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// tasks_seqstart() doesn't exist in all svds so write its bit instead
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r.tasks_seqstart[0].write(|w| unsafe { w.bits(0x01) });
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}
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}
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Ok(())
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}
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/// Stop playback. Disables the peripheral. Does NOT clear the last duty
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/// cycle from the pin. Returns any sequences previously provided to
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/// `start` so that they may be further mutated.
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#[inline(always)]
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pub fn stop(&self) {
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let r = T::regs();
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r.shorts.reset();
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compiler_fence(Ordering::SeqCst);
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// tasks_stop() doesn't exist in all svds so write its bit instead
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r.tasks_stop.write(|w| unsafe { w.bits(0x01) });
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r.enable.write(|w| w.enable().disabled());
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}
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}
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impl<'d, 's, T: Instance> Drop for Sequences<'d, 's, T> {
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fn drop(&mut self) {
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let _ = self.stop();
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}
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}
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/// How many times to run the sequence
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#[derive(Debug, Eq, PartialEq, Clone, Copy)]
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pub enum SequenceMode {
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@ -9,7 +9,7 @@ use embassy::executor::Spawner;
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use embassy::time::{Duration, Timer};
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use embassy_nrf::gpio::NoPin;
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use embassy_nrf::pwm::{
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Config, Prescaler, Sequence, SequenceConfig, SequenceLoad, SequenceMode, SequencePwm,
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Config, Prescaler, Sequence, SequenceConfig, SequenceLoad, SequenceMode, SequencePwm, Sequences,
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};
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use embassy_nrf::Peripherals;
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@ -30,19 +30,6 @@ const RES: u16 = 0x8000;
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// line is assumed to be P1_05.
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#[embassy::main]
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async fn main(_spawner: Spawner, p: Peripherals) {
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// Declare the bits of 24 bits
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let mut color_seq_words = [
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T0H, T0H, T0H, T0H, T0H, T0H, T0H, T0H, // G
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T0H, T0H, T0H, T0H, T0H, T0H, T0H, T0H, // R
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T1H, T1H, T1H, T1H, T1H, T1H, T1H, T1H, // B
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];
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let color_seq = Sequence::new(&mut color_seq_words, SequenceConfig::default());
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let mut reset_seq_words = [RES; 1];
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let mut reset_seq_config = SequenceConfig::default();
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reset_seq_config.end_delay = 799; // 50us (20 ticks * 40) - 1 tick because we've already got one RES;
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let reset_seq = Sequence::new(&mut reset_seq_words, reset_seq_config);
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let mut config = Config::default();
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config.sequence_load = SequenceLoad::Common;
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config.prescaler = Prescaler::Div1;
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@ -51,18 +38,24 @@ async fn main(_spawner: Spawner, p: Peripherals) {
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p.PWM0, p.P1_05, NoPin, NoPin, NoPin, config,
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));
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unwrap!(pwm.start(color_seq, Some(reset_seq), SequenceMode::Times(2)));
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Timer::after(Duration::from_millis(1000)).await;
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// Declare the bits of 24 bits in a buffer we'll be
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// mutating later.
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let mut seq_words = [
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T0H, T0H, T0H, T0H, T0H, T0H, T0H, T0H, // G
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T0H, T0H, T0H, T0H, T0H, T0H, T0H, T0H, // R
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T1H, T1H, T1H, T1H, T1H, T1H, T1H, T1H, // B
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RES,
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];
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let mut seq_config = SequenceConfig::default();
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seq_config.end_delay = 799; // 50us (20 ticks * 40) - 1 tick because we've already got one RES;
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let mut color_bit = 16;
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let mut bit_value = T0H;
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loop {
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if let (Some(color_seq), Some(reset_seq)) = pwm.stop() {
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color_seq.words[color_bit] = bit_value;
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unwrap!(pwm.start(color_seq, Some(reset_seq), SequenceMode::Times(2)));
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}
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let sequence0 = Sequence::new(&seq_words, seq_config.clone());
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let sequences = Sequences::new(&mut pwm, sequence0, None);
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unwrap!(sequences.start(SequenceMode::Times(2)));
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Timer::after(Duration::from_millis(50)).await;
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@ -79,5 +72,9 @@ async fn main(_spawner: Spawner, p: Peripherals) {
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color_bit -= 1;
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}
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}
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drop(sequences);
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seq_words[color_bit] = bit_value;
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}
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}
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