Merge pull request #1874 from JuliDi/eth-getstatus-async
embassy-net: add async wait_config_up
This commit is contained in:
commit
2132afb48b
@ -172,6 +172,7 @@ impl Config {
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///
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///
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/// # Example
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/// # Example
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/// ```rust
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/// ```rust
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/// # use embassy_net::Config;
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/// let _cfg = Config::dhcpv4(Default::default());
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/// let _cfg = Config::dhcpv4(Default::default());
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/// ```
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/// ```
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#[cfg(feature = "dhcpv4")]
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#[cfg(feature = "dhcpv4")]
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@ -226,6 +227,7 @@ struct Inner<D: Driver> {
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static_v6: Option<StaticConfigV6>,
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static_v6: Option<StaticConfigV6>,
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#[cfg(feature = "dhcpv4")]
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#[cfg(feature = "dhcpv4")]
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dhcp_socket: Option<SocketHandle>,
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dhcp_socket: Option<SocketHandle>,
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config_waker: WakerRegistration,
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#[cfg(feature = "dns")]
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#[cfg(feature = "dns")]
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dns_socket: SocketHandle,
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dns_socket: SocketHandle,
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#[cfg(feature = "dns")]
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#[cfg(feature = "dns")]
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@ -297,6 +299,7 @@ impl<D: Driver + 'static> Stack<D> {
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static_v6: None,
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static_v6: None,
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#[cfg(feature = "dhcpv4")]
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#[cfg(feature = "dhcpv4")]
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dhcp_socket: None,
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dhcp_socket: None,
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config_waker: WakerRegistration::new(),
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#[cfg(feature = "dns")]
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#[cfg(feature = "dns")]
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dns_socket: socket.sockets.add(dns::Socket::new(
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dns_socket: socket.sockets.add(dns::Socket::new(
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&[],
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&[],
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@ -363,6 +366,55 @@ impl<D: Driver + 'static> Stack<D> {
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v4_up || v6_up
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v4_up || v6_up
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}
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}
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/// Wait for the network stack to obtain a valid IP configuration.
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///
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/// ## Notes:
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/// - Ensure [`Stack::run`] has been called before using this function.
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///
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/// - This function may never return (e.g. if no configuration is obtained through DHCP).
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/// The caller is supposed to handle a timeout for this case.
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///
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/// ## Example
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/// ```ignore
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/// let config = embassy_net::Config::dhcpv4(Default::default());
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///// Init network stack
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/// let stack = &*make_static!(embassy_net::Stack::new(
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/// device,
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/// config,
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/// make_static!(embassy_net::StackResources::<2>::new()),
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/// seed
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/// ));
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/// // Launch network task that runs `stack.run().await`
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/// spawner.spawn(net_task(stack)).unwrap();
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/// // Wait for DHCP config
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/// stack.wait_config_up().await;
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/// // use the network stack
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/// // ...
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/// ```
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pub async fn wait_config_up(&self) {
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// If the config is up already, we can return immediately.
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if self.is_config_up() {
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return;
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}
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poll_fn(|cx| {
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if self.is_config_up() {
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Poll::Ready(())
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} else {
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// If the config is not up, we register a waker that is woken up
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// when a config is applied (static or DHCP).
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trace!("Waiting for config up");
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self.with_mut(|_, i| {
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i.config_waker.register(cx.waker());
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});
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Poll::Pending
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}
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})
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.await;
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}
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/// Get the current IPv4 configuration.
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/// Get the current IPv4 configuration.
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///
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///
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/// If using DHCP, this will be None if DHCP hasn't been able to
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/// If using DHCP, this will be None if DHCP hasn't been able to
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@ -706,6 +758,8 @@ impl<D: Driver + 'static> Inner<D> {
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s.sockets
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s.sockets
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.get_mut::<smoltcp::socket::dns::Socket>(self.dns_socket)
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.get_mut::<smoltcp::socket::dns::Socket>(self.dns_socket)
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.update_servers(&dns_servers[..]);
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.update_servers(&dns_servers[..]);
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self.config_waker.wake();
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}
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}
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fn poll(&mut self, cx: &mut Context<'_>, s: &mut SocketStack) {
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fn poll(&mut self, cx: &mut Context<'_>, s: &mut SocketStack) {
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@ -79,7 +79,10 @@ async fn main(spawner: Spawner) -> ! {
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));
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));
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// Launch network task
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// Launch network task
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unwrap!(spawner.spawn(net_task(&stack)));
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unwrap!(spawner.spawn(net_task(stack)));
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// Ensure DHCP configuration is up before trying connect
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stack.wait_config_up().await;
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info!("Network task initialized");
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info!("Network task initialized");
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@ -80,7 +80,10 @@ async fn main(spawner: Spawner) -> ! {
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));
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));
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// Launch network task
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// Launch network task
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unwrap!(spawner.spawn(net_task(&stack)));
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unwrap!(spawner.spawn(net_task(stack)));
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// Ensure DHCP configuration is up before trying connect
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stack.wait_config_up().await;
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info!("Network task initialized");
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info!("Network task initialized");
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@ -101,6 +101,9 @@ async fn main(spawner: Spawner) -> ! {
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// Launch network task
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// Launch network task
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unwrap!(spawner.spawn(net_task(&stack)));
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unwrap!(spawner.spawn(net_task(&stack)));
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// Ensure DHCP configuration is up before trying connect
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stack.wait_config_up().await;
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info!("Network task initialized");
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info!("Network task initialized");
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// Then we can use it!
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// Then we can use it!
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@ -83,6 +83,9 @@ async fn main(spawner: Spawner) -> ! {
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// Launch network task
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// Launch network task
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unwrap!(spawner.spawn(net_task(&stack)));
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unwrap!(spawner.spawn(net_task(&stack)));
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// Ensure DHCP configuration is up before trying connect
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stack.wait_config_up().await;
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info!("Network task initialized");
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info!("Network task initialized");
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// Then we can use it!
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// Then we can use it!
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@ -82,13 +82,13 @@ async fn main(spawner: Spawner) -> ! {
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));
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));
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// Launch network task
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// Launch network task
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unwrap!(spawner.spawn(net_task(&stack)));
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unwrap!(spawner.spawn(net_task(stack)));
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// Ensure DHCP configuration is up before trying connect
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stack.wait_config_up().await;
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info!("Network task initialized");
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info!("Network task initialized");
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// To ensure DHCP configuration before trying connect
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Timer::after(Duration::from_secs(20)).await;
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static STATE: TcpClientState<1, 1024, 1024> = TcpClientState::new();
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static STATE: TcpClientState<1, 1024, 1024> = TcpClientState::new();
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let client = TcpClient::new(&stack, &STATE);
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let client = TcpClient::new(&stack, &STATE);
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