Fix a few clippy warnings
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8b464d2668
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3aa0c13ba5
@ -28,6 +28,7 @@ impl Partition {
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}
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/// Return the length of the partition
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#[allow(clippy::len_without_is_empty)]
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pub const fn len(&self) -> usize {
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self.to - self.from
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}
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@ -229,31 +230,28 @@ impl BootLoader {
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// Copy contents from partition N to active
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let state = self.read_state(p, magic)?;
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match state {
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State::Swap => {
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//
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// Check if we already swapped. If we're in the swap state, this means we should revert
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// since the app has failed to mark boot as successful
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//
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if !self.is_swapped(p, magic, page)? {
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trace!("Swapping");
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self.swap(p, magic, page)?;
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trace!("Swapping done");
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} else {
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trace!("Reverting");
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self.revert(p, magic, page)?;
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if state == State::Swap {
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//
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// Check if we already swapped. If we're in the swap state, this means we should revert
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// since the app has failed to mark boot as successful
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//
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if !self.is_swapped(p, magic, page)? {
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trace!("Swapping");
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self.swap(p, magic, page)?;
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trace!("Swapping done");
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} else {
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trace!("Reverting");
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self.revert(p, magic, page)?;
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// Overwrite magic and reset progress
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let fstate = p.state();
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magic.fill(!P::STATE::ERASE_VALUE);
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fstate.write(self.state.from as u32, magic)?;
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fstate.erase(self.state.from as u32, self.state.to as u32)?;
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// Overwrite magic and reset progress
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let fstate = p.state();
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magic.fill(!P::STATE::ERASE_VALUE);
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fstate.write(self.state.from as u32, magic)?;
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fstate.erase(self.state.from as u32, self.state.to as u32)?;
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magic.fill(BOOT_MAGIC);
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fstate.write(self.state.from as u32, magic)?;
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}
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magic.fill(BOOT_MAGIC);
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fstate.write(self.state.from as u32, magic)?;
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}
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_ => {}
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}
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Ok(state)
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}
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@ -1005,7 +1003,7 @@ mod tests {
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const ERASE_SIZE: usize = ERASE_SIZE;
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type EraseFuture<'a> = impl Future<Output = Result<(), Self::Error>> + 'a;
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fn erase<'a>(&'a mut self, from: u32, to: u32) -> Self::EraseFuture<'a> {
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fn erase(&mut self, from: u32, to: u32) -> Self::EraseFuture<'_> {
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async move {
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let from = from as usize;
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let to = to as usize;
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