Remove separation of stable vs. nightly implementations in executor/raw
Since rust 1.61, the required const features are availabe on stable rust
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@ -57,7 +57,6 @@ pub struct TaskHeader {
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}
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impl TaskHeader {
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#[cfg(feature = "nightly")]
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pub(crate) const fn new() -> Self {
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Self {
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state: AtomicU32::new(0),
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@ -72,21 +71,6 @@ impl TaskHeader {
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}
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}
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#[cfg(not(feature = "nightly"))]
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pub(crate) fn new() -> Self {
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Self {
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state: AtomicU32::new(0),
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run_queue_item: RunQueueItem::new(),
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executor: Cell::new(ptr::null()),
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poll_fn: UninitCell::uninit(),
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#[cfg(feature = "time")]
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expires_at: Cell::new(Instant::from_ticks(0)),
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#[cfg(feature = "time")]
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timer_queue_item: timer_queue::TimerQueueItem::new(),
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}
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}
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pub(crate) unsafe fn enqueue(&self) {
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critical_section::with(|cs| {
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let state = self.state.load(Ordering::Relaxed);
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@ -128,11 +112,9 @@ pub struct TaskStorage<F: Future + 'static> {
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}
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impl<F: Future + 'static> TaskStorage<F> {
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#[cfg(feature = "nightly")]
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const NEW: Self = Self::new();
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/// Create a new TaskStorage, in not-spawned state.
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#[cfg(feature = "nightly")]
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pub const fn new() -> Self {
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Self {
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raw: TaskHeader::new(),
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@ -140,15 +122,6 @@ impl<F: Future + 'static> TaskStorage<F> {
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}
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}
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/// Create a new TaskStorage, in not-spawned state.
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#[cfg(not(feature = "nightly"))]
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pub fn new() -> Self {
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Self {
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raw: TaskHeader::new(),
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future: UninitCell::uninit(),
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}
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}
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/// Try to spawn the task.
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///
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/// The `future` closure constructs the future. It's only called if spawning is
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@ -210,12 +183,10 @@ unsafe impl<F: Future + 'static> Sync for TaskStorage<F> {}
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/// Raw storage that can hold up to N tasks of the same type.
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///
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/// This is essentially a `[TaskStorage<F>; N]`.
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#[cfg(feature = "nightly")]
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pub struct TaskPool<F: Future + 'static, const N: usize> {
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pool: [TaskStorage<F>; N],
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}
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#[cfg(feature = "nightly")]
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impl<F: Future + 'static, const N: usize> TaskPool<F, N> {
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/// Create a new TaskPool, with all tasks in non-spawned state.
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pub const fn new() -> Self {
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