Removed the closing state as it was not required
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a247fa4f2c
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d86892ca56
@ -390,7 +390,6 @@ struct ChannelState<T, const N: usize> {
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read_pos: usize,
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write_pos: usize,
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full: bool,
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closing: bool,
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closed: bool,
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receiver_registered: bool,
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senders_registered: u32,
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@ -407,7 +406,6 @@ impl<T, const N: usize> ChannelState<T, N> {
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read_pos: 0,
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write_pos: 0,
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full: false,
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closing: false,
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closed: false,
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receiver_registered: false,
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senders_registered: 0,
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@ -528,25 +526,18 @@ where
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fn try_recv_with_context(&mut self, cx: Option<&mut Context<'_>>) -> Result<T, TryRecvError> {
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let mut state = &mut self.state;
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self.mutex.lock(|_| {
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if !state.closed {
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if state.read_pos != state.write_pos || state.full {
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if state.full {
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state.full = false;
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state.senders_waker.wake();
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}
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let message =
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unsafe { (state.buf[state.read_pos]).assume_init_mut().get().read() };
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state.read_pos = (state.read_pos + 1) % state.buf.len();
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Ok(message)
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} else if !state.closing {
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cx.into_iter()
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.for_each(|cx| Self::set_receiver_waker(&mut state, &cx.waker()));
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Err(TryRecvError::Empty)
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} else {
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state.closed = true;
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if state.read_pos != state.write_pos || state.full {
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if state.full {
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state.full = false;
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state.senders_waker.wake();
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Err(TryRecvError::Closed)
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}
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let message = unsafe { (state.buf[state.read_pos]).assume_init_mut().get().read() };
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state.read_pos = (state.read_pos + 1) % state.buf.len();
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Ok(message)
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} else if !state.closed {
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cx.into_iter()
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.for_each(|cx| Self::set_receiver_waker(&mut state, &cx.waker()));
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Err(TryRecvError::Empty)
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} else {
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Err(TryRecvError::Closed)
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}
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@ -588,7 +579,7 @@ where
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let state = &mut self.state;
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self.mutex.lock(|_| {
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state.receiver_waker.wake();
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state.closing = true;
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state.closed = true;
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});
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}
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@ -599,7 +590,7 @@ where
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fn is_closed_with_context(&mut self, cx: Option<&mut Context<'_>>) -> bool {
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let mut state = &mut self.state;
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self.mutex.lock(|_| {
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if state.closing || state.closed {
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if state.closed {
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cx.into_iter()
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.for_each(|cx| Self::set_senders_waker(&mut state, &cx.waker()));
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true
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@ -642,7 +633,7 @@ where
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state.senders_registered -= 1;
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if state.senders_registered == 0 {
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state.receiver_waker.wake();
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state.closing = true;
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state.closed = true;
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}
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})
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}
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