Add docs, touch all linker fragments
This commit is contained in:
parent
30424d83ff
commit
f3c77e59c4
@ -5,7 +5,19 @@ MEMORY
|
|||||||
BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K
|
BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K
|
||||||
FLASH : ORIGIN = 0x10007000, LENGTH = 512K
|
FLASH : ORIGIN = 0x10007000, LENGTH = 512K
|
||||||
DFU : ORIGIN = 0x10087000, LENGTH = 516K
|
DFU : ORIGIN = 0x10087000, LENGTH = 516K
|
||||||
RAM : ORIGIN = 0x20000000, LENGTH = 256K
|
|
||||||
|
/* Pick one of the two options for RAM layout */
|
||||||
|
|
||||||
|
/* OPTION A: Use all RAM banks as one big block */
|
||||||
|
/* Reasonable, unless you are doing something */
|
||||||
|
/* really particular with DMA or other concurrent */
|
||||||
|
/* access that would benefit from striping */
|
||||||
|
RAM : ORIGIN = 0x20000000, LENGTH = 264K
|
||||||
|
|
||||||
|
/* OPTION B: Keep the unstriped sections separate */
|
||||||
|
/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
|
||||||
|
/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
|
||||||
|
/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
|
||||||
}
|
}
|
||||||
|
|
||||||
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2);
|
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2);
|
||||||
|
@ -6,7 +6,19 @@ MEMORY
|
|||||||
BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K
|
BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K
|
||||||
ACTIVE : ORIGIN = 0x10007000, LENGTH = 512K
|
ACTIVE : ORIGIN = 0x10007000, LENGTH = 512K
|
||||||
DFU : ORIGIN = 0x10087000, LENGTH = 516K
|
DFU : ORIGIN = 0x10087000, LENGTH = 516K
|
||||||
RAM : ORIGIN = 0x20000000, LENGTH = 256K
|
|
||||||
|
/* Pick one of the two options for RAM layout */
|
||||||
|
|
||||||
|
/* OPTION A: Use all RAM banks as one big block */
|
||||||
|
/* Reasonable, unless you are doing something */
|
||||||
|
/* really particular with DMA or other concurrent */
|
||||||
|
/* access that would benefit from striping */
|
||||||
|
RAM : ORIGIN = 0x20000000, LENGTH = 264K
|
||||||
|
|
||||||
|
/* OPTION B: Keep the unstriped sections separate */
|
||||||
|
/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
|
||||||
|
/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
|
||||||
|
/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
|
||||||
}
|
}
|
||||||
|
|
||||||
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2);
|
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2);
|
||||||
|
@ -1,5 +1,17 @@
|
|||||||
MEMORY {
|
MEMORY {
|
||||||
BOOT2 : ORIGIN = 0x10000000, LENGTH = 0x100
|
BOOT2 : ORIGIN = 0x10000000, LENGTH = 0x100
|
||||||
FLASH : ORIGIN = 0x10000100, LENGTH = 2048K - 0x100
|
FLASH : ORIGIN = 0x10000100, LENGTH = 2048K - 0x100
|
||||||
|
|
||||||
|
/* Pick one of the two options for RAM layout */
|
||||||
|
|
||||||
|
/* OPTION A: Use all RAM banks as one big block */
|
||||||
|
/* Reasonable, unless you are doing something */
|
||||||
|
/* really particular with DMA or other concurrent */
|
||||||
|
/* access that would benefit from striping */
|
||||||
RAM : ORIGIN = 0x20000000, LENGTH = 264K
|
RAM : ORIGIN = 0x20000000, LENGTH = 264K
|
||||||
|
|
||||||
|
/* OPTION B: Keep the unstriped sections separate */
|
||||||
|
/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
|
||||||
|
/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
|
||||||
|
/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user