Add docs, touch all linker fragments
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@ -5,7 +5,19 @@ MEMORY
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BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K
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FLASH : ORIGIN = 0x10007000, LENGTH = 512K
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DFU : ORIGIN = 0x10087000, LENGTH = 516K
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RAM : ORIGIN = 0x20000000, LENGTH = 256K
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/* Pick one of the two options for RAM layout */
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/* OPTION A: Use all RAM banks as one big block */
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/* Reasonable, unless you are doing something */
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/* really particular with DMA or other concurrent */
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/* access that would benefit from striping */
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RAM : ORIGIN = 0x20000000, LENGTH = 264K
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/* OPTION B: Keep the unstriped sections separate */
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/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
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/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
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/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
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}
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__bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2);
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@ -6,7 +6,19 @@ MEMORY
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BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K
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ACTIVE : ORIGIN = 0x10007000, LENGTH = 512K
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DFU : ORIGIN = 0x10087000, LENGTH = 516K
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RAM : ORIGIN = 0x20000000, LENGTH = 256K
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/* Pick one of the two options for RAM layout */
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/* OPTION A: Use all RAM banks as one big block */
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/* Reasonable, unless you are doing something */
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/* really particular with DMA or other concurrent */
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/* access that would benefit from striping */
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RAM : ORIGIN = 0x20000000, LENGTH = 264K
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/* OPTION B: Keep the unstriped sections separate */
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/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
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/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
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/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
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}
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__bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2);
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@ -1,5 +1,17 @@
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MEMORY {
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BOOT2 : ORIGIN = 0x10000000, LENGTH = 0x100
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FLASH : ORIGIN = 0x10000100, LENGTH = 2048K - 0x100
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/* Pick one of the two options for RAM layout */
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/* OPTION A: Use all RAM banks as one big block */
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/* Reasonable, unless you are doing something */
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/* really particular with DMA or other concurrent */
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/* access that would benefit from striping */
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RAM : ORIGIN = 0x20000000, LENGTH = 264K
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/* OPTION B: Keep the unstriped sections separate */
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/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
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/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
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/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
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}
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