Fix 1.1.
This commit is contained in:
		| @@ -1,8 +1,11 @@ | ||||
| # 1.1 | ||||
| # 1.1.1 | ||||
|  | ||||
| > Mon Sep 22rd 2019 | ||||
|  | ||||
| - Yanked. | ||||
| - Add support for [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve). This is | ||||
|   normally a breaking change so it’s currently disabled by default and available via the | ||||
|   `"bezier"` feature-gate. | ||||
| - Add `Spline::get`, `Spline::get_mut` and `Spline::replace`. | ||||
|  | ||||
| # 1.0 | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| [package] | ||||
| name = "splines" | ||||
| version = "1.2.0" | ||||
| version = "1.1.1" | ||||
| license = "BSD-3-Clause" | ||||
| authors = ["Dimitri Sabadie <dimitri.sabadie@gmail.com>"] | ||||
| description = "Spline interpolation made easy" | ||||
|   | ||||
| @@ -2,7 +2,9 @@ use cgmath::{ | ||||
|   BaseFloat, BaseNum, InnerSpace, Quaternion, Vector1, Vector2, Vector3, Vector4, VectorSpace | ||||
| }; | ||||
|  | ||||
| use crate::interpolate::{Additive, Interpolate, Linear, One, cubic_hermite_def}; | ||||
| use crate::interpolate::{ | ||||
|   Additive, Interpolate, Linear, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def | ||||
| }; | ||||
|  | ||||
| macro_rules! impl_interpolate_vec { | ||||
|   ($($t:tt)*) => { | ||||
| @@ -29,6 +31,18 @@ macro_rules! impl_interpolate_vec { | ||||
|       fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self { | ||||
|         cubic_hermite_def(x, a, b, y, t) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       #[inline(always)] | ||||
|       fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self { | ||||
|         quadratic_bezier_def(a, u, b, t) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       #[inline(always)] | ||||
|       fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self { | ||||
|         cubic_bezier_def(a, u, v, b, t) | ||||
|       } | ||||
|     } | ||||
|   } | ||||
| } | ||||
| @@ -61,4 +75,16 @@ where Self: InnerSpace<Scalar = T>, T: Additive + BaseFloat + One { | ||||
|   fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self { | ||||
|     cubic_hermite_def(x, a, b, y, t) | ||||
|   } | ||||
|  | ||||
|   #[cfg(feature = "bezier")] | ||||
|   #[inline(always)] | ||||
|   fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self { | ||||
|     quadratic_bezier_def(a, u, b, t) | ||||
|   } | ||||
|  | ||||
|   #[cfg(feature = "bezier")] | ||||
|   #[inline(always)] | ||||
|   fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self { | ||||
|     cubic_bezier_def(a, u, v, b, t) | ||||
|   } | ||||
| } | ||||
|   | ||||
| @@ -59,9 +59,11 @@ pub trait Interpolate<T>: Sized + Copy { | ||||
|   } | ||||
|  | ||||
|   /// Quadratic Bézier interpolation. | ||||
|   #[cfg(feature = "bezier")] | ||||
|   fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self; | ||||
|  | ||||
|   /// Cubic Bézier interpolation. | ||||
|   #[cfg(feature = "bezier")] | ||||
|   fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self; | ||||
| } | ||||
|  | ||||
| @@ -221,6 +223,7 @@ where V: Linear<T>, | ||||
| /// Default implementation of [`Interpolate::quadratic_bezier`]. | ||||
| /// | ||||
| /// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time). | ||||
| #[cfg(feature = "bezier")] | ||||
| pub fn quadratic_bezier_def<V, T>(a: V, u: V, b: V, t: T) -> V | ||||
| where V: Linear<T>, | ||||
|       T: Additive + Mul<T, Output = T> + One { | ||||
| @@ -232,6 +235,7 @@ where V: Linear<T>, | ||||
| /// Default implementation of [`Interpolate::cubic_bezier`]. | ||||
| /// | ||||
| /// `V` is the value being interpolated. `T` is the sampling value (also sometimes called time). | ||||
| #[cfg(feature = "bezier")] | ||||
| pub fn cubic_bezier_def<V, T>(a: V, u: V, v: V, b: V, t: T) -> V | ||||
| where V: Linear<T>, | ||||
|       T: Additive + Mul<T, Output = T> + One { | ||||
| @@ -254,10 +258,12 @@ macro_rules! impl_interpolate_simple { | ||||
|         cubic_hermite_def(x, a, b, y, t) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self { | ||||
|         quadratic_bezier_def(a, u, b, t) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self { | ||||
|         cubic_bezier_def(a, u, v, b, t) | ||||
|       } | ||||
| @@ -268,27 +274,29 @@ macro_rules! impl_interpolate_simple { | ||||
| impl_interpolate_simple!(f32); | ||||
| impl_interpolate_simple!(f64); | ||||
|  | ||||
| //macro_rules! impl_interpolate_via { | ||||
| //  ($t:ty, $v:ty) => { | ||||
| //    impl Interpolate<$t> for $v { | ||||
| //      fn lerp(a: Self, b: Self, t: $t) -> Self { | ||||
| //        a * (1. - t as $v) + b * t as $v | ||||
| //      } | ||||
| // | ||||
| //      fn cubic_hermite((x, xt): (Self, $t), (a, at): (Self, $t), (b, bt): (Self, $t), (y, yt): (Self, $t), t: $t) -> Self { | ||||
| //        cubic_hermite_def((x, xt as $v), (a, at as $v), (b, bt as $v), (y, yt as $v), t as $v) | ||||
| //      } | ||||
| // | ||||
| //      fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self { | ||||
| //        $t::quadratic_bezier(a as $t, u as $t, b as $t, t) | ||||
| //      } | ||||
| // | ||||
| //      fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self { | ||||
| //        $t::cubic_bezier(a as $t, u as $t, v as $t, b as $t, t) | ||||
| //      } | ||||
| //    } | ||||
| //  } | ||||
| //} | ||||
| // | ||||
| //impl_interpolate_via!(f32, f64); | ||||
| //impl_interpolate_via!(f64, f32); | ||||
| macro_rules! impl_interpolate_via { | ||||
|   ($t:ty, $v:ty) => { | ||||
|     impl Interpolate<$t> for $v { | ||||
|       fn lerp(a: Self, b: Self, t: $t) -> Self { | ||||
|         a * (1. - t as $v) + b * t as $v | ||||
|       } | ||||
|  | ||||
|       fn cubic_hermite((x, xt): (Self, $t), (a, at): (Self, $t), (b, bt): (Self, $t), (y, yt): (Self, $t), t: $t) -> Self { | ||||
|         cubic_hermite_def((x, xt as $v), (a, at as $v), (b, bt as $v), (y, yt as $v), t as $v) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self { | ||||
|         quadratic_bezier_def(a, u, b, t as $v) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self { | ||||
|         cubic_bezier_def(a, u, v, b, t as $v) | ||||
|       } | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| impl_interpolate_via!(f32, f64); | ||||
| impl_interpolate_via!(f64, f32); | ||||
|   | ||||
| @@ -5,11 +5,12 @@ | ||||
| /// Available kind of interpolations. | ||||
| /// | ||||
| /// Feel free to visit each variant for more documentation. | ||||
| #[cfg(feature = "bezier")] | ||||
| #[derive(Copy, Clone, Debug, Eq, PartialEq)] | ||||
| #[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))] | ||||
| #[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))] | ||||
| pub enum Interpolation<T, V> { | ||||
|   /// Hold a [`Key<T, _>`] until the sampling value passes the normalized step threshold, in which | ||||
|   /// Hold a [`Key`] until the sampling value passes the normalized step threshold, in which | ||||
|   /// case the next key is used. | ||||
|   /// | ||||
|   /// > Note: if you set the threshold to `0.5`, the first key will be used until half the time | ||||
| @@ -17,7 +18,7 @@ pub enum Interpolation<T, V> { | ||||
|   /// > first key will be kept until the next key. Set it to `0.` and the first key will never be | ||||
|   /// > used. | ||||
|   /// | ||||
|   /// [`Key<T, _>`]: crate::key::Key | ||||
|   /// [`Key`]: crate::key::Key | ||||
|   Step(T), | ||||
|   /// Linear interpolation between a key and the next one. | ||||
|   Linear, | ||||
| @@ -41,11 +42,35 @@ pub enum Interpolation<T, V> { | ||||
|   ///   interpolation_ and it kicks ass too, but a bit less than cubic. | ||||
|   #[cfg(feature = "bezier")] | ||||
|   Bezier(V), | ||||
|   #[cfg(not(any(feature = "bezier")))] | ||||
|   #[doc(hidden)] | ||||
|   _V(std::marker::PhantomData<V>), | ||||
| } | ||||
|  | ||||
| /// Available kind of interpolations. | ||||
| /// | ||||
| /// Feel free to visit each variant for more documentation. | ||||
| #[cfg(not(feature = "bezier"))] | ||||
| #[derive(Copy, Clone, Debug, Eq, PartialEq)] | ||||
| #[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))] | ||||
| #[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))] | ||||
| pub enum Interpolation<T> { | ||||
|   /// Hold a [`Key`] until the sampling value passes the normalized step threshold, in which | ||||
|   /// case the next key is used. | ||||
|   /// | ||||
|   /// > Note: if you set the threshold to `0.5`, the first key will be used until half the time | ||||
|   /// > between the two keys; the second key will be in used afterwards. If you set it to `1.0`, the | ||||
|   /// > first key will be kept until the next key. Set it to `0.` and the first key will never be | ||||
|   /// > used. | ||||
|   /// | ||||
|   /// [`Key`]: crate::key::Key | ||||
|   Step(T), | ||||
|   /// Linear interpolation between a key and the next one. | ||||
|   Linear, | ||||
|   /// Cosine interpolation between a key and the next one. | ||||
|   Cosine, | ||||
|   /// Catmull-Rom interpolation, performing a cubic Hermite interpolation using four keys. | ||||
|   CatmullRom, | ||||
| } | ||||
|  | ||||
| #[cfg(feature = "bezier")] | ||||
| impl<T, V> Default for Interpolation<T, V> { | ||||
|   /// [`Interpolation::Linear`] is the default. | ||||
|   fn default() -> Self { | ||||
| @@ -53,3 +78,10 @@ impl<T, V> Default for Interpolation<T, V> { | ||||
|   } | ||||
| } | ||||
|  | ||||
| #[cfg(not(feature = "bezier"))] | ||||
| impl<T> Default for Interpolation<T> { | ||||
|   /// [`Interpolation::Linear`] is the default. | ||||
|   fn default() -> Self { | ||||
|     Interpolation::Linear | ||||
|   } | ||||
| } | ||||
|   | ||||
							
								
								
									
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								src/key.rs
									
									
									
									
									
								
							| @@ -17,6 +17,7 @@ use crate::interpolation::Interpolation; | ||||
| /// key and the next one – if existing. Have a look at [`Interpolation`] for further details. | ||||
| /// | ||||
| /// [`Interpolation`]: crate::interpolation::Interpolation | ||||
| #[cfg(feature = "bezier")] | ||||
| #[derive(Copy, Clone, Debug, Eq, PartialEq)] | ||||
| #[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))] | ||||
| #[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))] | ||||
| @@ -29,9 +30,36 @@ pub struct Key<T, V> { | ||||
|   pub interpolation: Interpolation<T, V> | ||||
| } | ||||
|  | ||||
| /// A spline control point. | ||||
| /// | ||||
| /// This type associates a value at a given interpolation parameter value. It also contains an | ||||
| /// interpolation mode used to determine how to interpolate values on the segment defined by this | ||||
| /// key and the next one – if existing. Have a look at [`Interpolation`] for further details. | ||||
| /// | ||||
| /// [`Interpolation`]: crate::interpolation::Interpolation | ||||
| #[cfg(not(feature = "bezier"))] | ||||
| #[derive(Copy, Clone, Debug, Eq, PartialEq)] | ||||
| #[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))] | ||||
| #[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))] | ||||
| pub struct Key<T, V> { | ||||
|   /// Interpolation parameter at which the [`Key`] should be reached. | ||||
|   pub t: T, | ||||
|   /// Carried value. | ||||
|   pub value: V, | ||||
|   /// Interpolation mode. | ||||
|   pub interpolation: Interpolation<T> | ||||
| } | ||||
|  | ||||
| impl<T, V> Key<T, V> { | ||||
|   /// Create a new key. | ||||
|   #[cfg(feature = "bezier")] | ||||
|   pub fn new(t: T, value: V, interpolation: Interpolation<T, V>) -> Self { | ||||
|     Key { t, value, interpolation } | ||||
|   } | ||||
|  | ||||
|   /// Create a new key. | ||||
|   #[cfg(not(feature = "bezier"))] | ||||
|   pub fn new(t: T, value: V, interpolation: Interpolation<T>) -> Self { | ||||
|     Key { t, value, interpolation } | ||||
|   } | ||||
| } | ||||
|   | ||||
| @@ -3,7 +3,9 @@ use nalgebra::{Scalar, Vector, Vector1, Vector2, Vector3, Vector4, Vector5, Vect | ||||
| use num_traits as nt; | ||||
| use std::ops::Mul; | ||||
|  | ||||
| use crate::interpolate::{Interpolate, Linear, Additive, One, cubic_hermite_def}; | ||||
| use crate::interpolate::{ | ||||
|   Interpolate, Linear, Additive, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def | ||||
| }; | ||||
|  | ||||
| macro_rules! impl_interpolate_vector { | ||||
|   ($($t:tt)*) => { | ||||
| @@ -40,6 +42,18 @@ macro_rules! impl_interpolate_vector { | ||||
|       fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self { | ||||
|         cubic_hermite_def(x, a, b, y, t) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       #[inline(always)] | ||||
|       fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self { | ||||
|         quadratic_bezier_def(a, u, b, t) | ||||
|       } | ||||
|  | ||||
|       #[cfg(feature = "bezier")] | ||||
|       #[inline(always)] | ||||
|       fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self { | ||||
|         cubic_bezier_def(a, u, v, b, t) | ||||
|       } | ||||
|     } | ||||
|   } | ||||
| } | ||||
|   | ||||
| @@ -146,9 +146,6 @@ impl<T, V> Spline<T, V> { | ||||
|           Some(Interpolate::quadratic_bezier(cp0.value, u, cp1.value, nt)) | ||||
|         } | ||||
|       } | ||||
|  | ||||
|       #[cfg(not(any(feature = "bezier")))] | ||||
|       Interpolation::_V(_) => unreachable!() | ||||
|     } | ||||
|   } | ||||
|  | ||||
| @@ -246,7 +243,10 @@ pub struct KeyMut<'a, T, V> { | ||||
|   /// Carried value. | ||||
|   pub value: &'a mut V, | ||||
|   /// Interpolation mode to use for that key. | ||||
|   #[cfg(feature = "bezier")] | ||||
|   pub interpolation: &'a mut Interpolation<T, V>, | ||||
|   #[cfg(not(feature = "bezier"))] | ||||
|   pub interpolation: &'a mut Interpolation<T>, | ||||
| } | ||||
|  | ||||
| // Normalize a time ([0;1]) given two control points. | ||||
|   | ||||
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