make nodes depend on snake length
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6751c7e9cd
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@ -19,7 +19,7 @@ use std::{
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use log::{error, info, warn};
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use ordered_float::OrderedFloat;
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use rand::thread_rng;
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use rand::{prelude::*, thread_rng};
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use serde_json::{json, Value};
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use crate::{
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@ -172,7 +172,8 @@ pub fn get_move(
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let chosen = actions
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.iter()
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.max_by_key(|(_, stat)| OrderedFloat(stat.won as f64 / stat.played as f64))
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.map(|(direction, _)| *direction)?;
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.map(|(direction, _)| *direction)
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.or_else(|| possible_actions.iter().choose(&mut thread_rng()).copied())?;
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info!(
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"DIRECTION {turn}: {chosen:?} after {}ms ({})",
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@ -205,7 +206,7 @@ struct DeadlineError;
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struct Node {
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statistic: Statistics,
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child_statistics: BTreeMap<SnakeToken, BTreeMap<Direction, ActionStatistic>>,
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childs: BTreeMap<BTreeMap<SnakeToken, Direction>, Node>,
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childs: BTreeMap<BTreeMap<SnakeToken, (Direction, usize)>, Node>,
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}
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impl Node {
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@ -258,9 +259,13 @@ impl Node {
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.collect();
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board.simulate_actions(&actions, &mut thread_rng());
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let map_actions = actions
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.iter()
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.map(|(&snake, &action)| (snake, (action, board.snake_length(snake).unwrap_or(0))))
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.collect();
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let winner = self
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.childs
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.entry(actions.clone())
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.entry(map_actions)
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.or_default()
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.monte_carlo_step(board, deadline)?;
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@ -352,9 +357,13 @@ impl Node {
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return Err(DeadlineError);
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}
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board.simulate_actions(&actions, &mut thread_rng());
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let map_actions = actions
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.iter()
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.map(|(&snake, &action)| (snake, (action, board.snake_length(snake).unwrap_or(0))))
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.collect();
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let lengths = self
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.childs
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.entry(actions.clone())
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.entry(map_actions)
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.or_default()
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.monte_carlo_step_solo(board, deadline)?;
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