sometimes state machines need to be started, restarted, or synchronized
at exactly the same time. the current interface does not allow this but
the hardware does, so let's expose that.
the many individual sets aren't very efficient, and almost no checks
were done to ensure that the configuration written to the hardware was
actually valid. this adresses both of these.
programs contain information we could pull from them directly and use to
validate other configuration of the state machine instead of asking the
user to pull them out and hand them to us bit by bit. unfortunately
programs do not specify how many in or out bits they use, so we can only
handle side-set and wrapping jumps like this. it's still something though.
there's nothing this critical section protects against. both read and
write-to-clear are atomic and don't interfere with other irq futures,
only potentially with setting/clearing an irq flag from an arm core.
neither have ever been synchronized, and both have the same observable
effects under atomic writes and critical sections. (for both setting and
clearing an irq flag observable differences could only happen if the
set/clear happened after the poll read, but before the write. if it's a
clear we observe the same effects as sequencing the clear entirely after
the poll, and if it's a set we observe the same effects as sequencing
the set entirely before the poll)
it's only any good for PioPin because there it follows a pattern of gpio
pin alternate functions being named like that, everything else can just
as well be referred to as `pio::Thing`
this *finally* allows sound implementions of bidirectional transfers
without blocking. the futures previously allowed only a single direction
to be active at any given time, and the dma transfers didn't take a
mutable reference and were thus unsound.
this way we can share irq handling between state machines and common
without having to duplicate the methods. it also lets us give irq flag
access to places without having to dedicate a state machine or the
common instance to those places, which can be very useful to eg trigger
an event and wait for a confirmation using an irq wait object.
we can only have one active waiter for any given irq at any given time.
allowing waits for irqs on state machines bypasses this limitation and
causes lost events for all but the latest waiter for a given irq.
splitting this out also allows us to signal from state machines to other
parts of the application without monopolizing state machine access for
the irq wait, as would be necessary to make irq waiting sound.
move all methods into PioStateMachine instead. the huge trait wasn't
object-safe and thus didn't have any benefits whatsoever except for
making it *slightly* easier to write bounds for passing around state
machines. that would be much better solved with generics-less instances.
once all sharing owners of pio pins have been dropped we should reset
the pin for use by other hal objects. unfortunately this needs an atomic
state per pio block because PioCommon and all of the state machines
really do share ownership of any wrapped pins. only PioCommon can create
them, but all state machines can keep them alive. since state machines
can be moved to core1 we can't do reference counting in relaxed mode,
but we *can* do relaxed pin accounting (since only common and the final
drop can modify this).
we can't prove that some instruction memory is not used as long as state
machines are alive, and we can pass instance memory handles between
instances as well. mark free_instr unsafe, with documentation for this caveat.
not requiring a PioInstance for splitting lets us split from a
PeripheralRef or borrowed PIO as well, mirroring every other peripheral
in embassy_rp. pio pins still have to be constructed from owned pin
instances for now.
merge into PioInstance instead. PioPeripheral was mostly a wrapper
around PioInstance anyway, and the way the wrapping was done required
PioInstanceBase<N> types where PIO{N} could've been used instead.
pio control registers are notionally shared between state machines as
well. state machine operations that change these registers must use
atomic accesses (or critical sections, which would be overkill).
notably PioPin::set_input_sync_bypass was even wrong, enabling the
bypass on a pin requires the corresponding bit to be set (not cleared).
the PioCommon function got it right.
fixing the dma word size to 32 makes it impossible to implement any
peripheral that takes its data in smaller chunks, eg uart, spi, i2c,
ws2812, the list goes on.
compiler barriers were also not set correctly; we need a SeqCst barrier
before starting a transfer as well to avoid reordering of accesses into
a buffer after dma has started.
instruction memory is a shared resource. writing it only from PioCommon
clarifies this, and perhaps makes it more obvious that multiple state
machines can share the same instructions.
this also allows *freeing* of instruction memory to reprogram the
system, although this interface is not entirely safe yet. it's safe in
the sense rusts understands things, but state machines may misbehave if
their instruction memory is freed and rewritten while they are running.
fixing this is out of scope for now since it requires some larger
changes to how state machines are handled. the interface provided
currently is already unsafe in that it lets people execute instruction
memory that has never been written, so this isn't much of a drawback for now.
pin and irq operations affect the entire pio block. with pins this is
not very problematic since pins themselves are resources, but irqs are
not treated like that and can thus interfere across state machines. the
ability to wait for an irq on a state machine is kept to make
synchronization with user code easier, and since we can't inspect loaded
programs at build time we wouldn't gain much from disallowing waits from
state machines anyway.
this mainly removes the need for explicit indexing to get the pac
object. runtime effect is zero, but arguably things are a bit easier to
read with less indexing.
this is already done during platform init. it wasn't even sound in the
original implementation because futures would meddle with the nvic in
critical sections, while another (interrupt) executor could meddle with
the nvic without critical sections here. it is only accidentally sound
now and only if irq1 of both pios isn't used by user code. luckily the
worst we can expect to happen is interrupt priorities being set wrong,
but wrong is wrong is wrong.
since we never actually *disable* these interrupts for any length of
time we can simply enable them globally. we also initialize all pio
interrupt flags to not cause system interrupts since state machine
irqa are not necessarily meant to cause a system interrupt when set. the
fifo interrupts are sticky and can likewise only be cleared inside the
handler by disabling them.
dma does this too, also with 12 bits to check. this decreases code size
significantly (increasing speed when the cache is cold), frees up an
interrupt handler, and avoids read-modify-write cycles (which makes each
processed flag cheaper). due to more iterations per handler invocation
the actual runtime of the handler body remains roughly the
same (slightly faster at O2, slightly slower at Oz).
notably wakers are now kept in one large array indexed by the irq
register bit number instead of three different arrays, this allows for
machine code-level optimizations of waker lookups.