7 Commits
1.1 ... 2.0

Author SHA1 Message Date
1bfd9a0e7c Merge pull request #29 from phaazon/release/2.0.0
2.0.0.
2019-09-24 10:59:00 +02:00
7846177471 Fix CI. 2019-09-24 10:44:45 +02:00
6f65be125b 2.0.0. 2019-09-24 10:42:03 +02:00
5d0ebc0777 Merge pull request #28 from phaazon/feature/mutation
Feature/mutation
2019-09-23 21:12:06 +02:00
4fdbfa6189 Fix 1.1. 2019-09-23 20:56:56 +02:00
7dbc85a312 Add key getters (immutable & mutable). 2019-09-23 20:34:39 +02:00
03031a1e92 Yank notation. 2019-09-23 19:53:52 +02:00
10 changed files with 135 additions and 62 deletions

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@ -8,12 +8,11 @@ jobs:
- uses: actions/checkout@v1
- name: Build
run: |
cargo build --verbose
cargo build --verbose --features bezier
cargo build --verbose --all-features
- name: Test
run: |
cargo test --verbose
cargo test --verbose --features bezier
cargo test --verbose --all-features
build-windows:
runs-on: windows-latest
@ -21,12 +20,10 @@ jobs:
- uses: actions/checkout@v1
- name: Build
run: |
cargo build --verbose
cargo build --verbose --features bezier
cargo build --verbose --all-features
- name: Test
run: |
cargo test --verbose
cargo test --verbose --features bezier
cargo test --verbose --all-features
build-macosx:
runs-on: macosx-latest
@ -34,12 +31,10 @@ jobs:
- uses: actions/checkout@v1
- name: Build
run: |
cargo build --verbose
cargo build --verbose --features bezier
cargo build --verbose --all-features
- name: Test
run: |
cargo test --verbose
cargo test --verbose --features bezier
cargo test --verbose --all-features
check-readme:
runs-on: ubuntu-latest

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@ -1,6 +1,20 @@
# 2.0.0
> Mon Sep 24th 2019
## Major changes
- Add support for [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).
- Because of Bézier curves, the `Interpolation` type now has one more type variable to know how we
should interpolate with Bézier.
## Minor changes
- Add `Spline::get`, `Spline::get_mut` and `Spline::replace`.
# 1.0
> Sun Sep 22th 2019
> Sun Sep 22nd 2019
## Major changes

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@ -1,6 +1,6 @@
[package]
name = "splines"
version = "1.1.0"
version = "2.0.0"
license = "BSD-3-Clause"
authors = ["Dimitri Sabadie <dimitri.sabadie@gmail.com>"]
description = "Spline interpolation made easy"
@ -21,7 +21,6 @@ maintenance = { status = "actively-developed" }
[features]
default = ["std"]
bezier = []
impl-cgmath = ["cgmath"]
impl-nalgebra = ["alga", "nalgebra", "num-traits"]
serialization = ["serde", "serde_derive"]

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@ -98,12 +98,6 @@ So heres a list of currently supported features and how to enable them:
- Compiling with the standard library is enabled by default.
- Use `default-features = []` in your `Cargo.toml` to disable.
- Enable explicitly with the `"std"` feature.
- **Extra interpolation modes.**
- In order not to introduce breaking changes, some feature-gates are added to augment the
[`Interpolation`] enum.
- Those feature-gates will disappear on the next major release of the crate.
- The following lists all currently available:
- `"bezier"`: [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).
[`Interpolation`]: crate::interpolation::Interpolation

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@ -2,7 +2,9 @@ use cgmath::{
BaseFloat, BaseNum, InnerSpace, Quaternion, Vector1, Vector2, Vector3, Vector4, VectorSpace
};
use crate::interpolate::{Additive, Interpolate, Linear, One, cubic_hermite_def};
use crate::interpolate::{
Additive, Interpolate, Linear, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def
};
macro_rules! impl_interpolate_vec {
($($t:tt)*) => {
@ -29,6 +31,16 @@ macro_rules! impl_interpolate_vec {
fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
cubic_hermite_def(x, a, b, y, t)
}
#[inline(always)]
fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
quadratic_bezier_def(a, u, b, t)
}
#[inline(always)]
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
cubic_bezier_def(a, u, v, b, t)
}
}
}
}
@ -61,4 +73,14 @@ where Self: InnerSpace<Scalar = T>, T: Additive + BaseFloat + One {
fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
cubic_hermite_def(x, a, b, y, t)
}
#[inline(always)]
fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
quadratic_bezier_def(a, u, b, t)
}
#[inline(always)]
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
cubic_bezier_def(a, u, v, b, t)
}
}

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@ -268,27 +268,27 @@ macro_rules! impl_interpolate_simple {
impl_interpolate_simple!(f32);
impl_interpolate_simple!(f64);
//macro_rules! impl_interpolate_via {
// ($t:ty, $v:ty) => {
// impl Interpolate<$t> for $v {
// fn lerp(a: Self, b: Self, t: $t) -> Self {
// a * (1. - t as $v) + b * t as $v
// }
//
// fn cubic_hermite((x, xt): (Self, $t), (a, at): (Self, $t), (b, bt): (Self, $t), (y, yt): (Self, $t), t: $t) -> Self {
// cubic_hermite_def((x, xt as $v), (a, at as $v), (b, bt as $v), (y, yt as $v), t as $v)
// }
//
// fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
// $t::quadratic_bezier(a as $t, u as $t, b as $t, t)
// }
//
// fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
// $t::cubic_bezier(a as $t, u as $t, v as $t, b as $t, t)
// }
// }
// }
//}
//
//impl_interpolate_via!(f32, f64);
//impl_interpolate_via!(f64, f32);
macro_rules! impl_interpolate_via {
($t:ty, $v:ty) => {
impl Interpolate<$t> for $v {
fn lerp(a: Self, b: Self, t: $t) -> Self {
a * (1. - t as $v) + b * t as $v
}
fn cubic_hermite((x, xt): (Self, $t), (a, at): (Self, $t), (b, bt): (Self, $t), (y, yt): (Self, $t), t: $t) -> Self {
cubic_hermite_def((x, xt as $v), (a, at as $v), (b, bt as $v), (y, yt as $v), t as $v)
}
fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
quadratic_bezier_def(a, u, b, t as $v)
}
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
cubic_bezier_def(a, u, v, b, t as $v)
}
}
}
}
impl_interpolate_via!(f32, f64);
impl_interpolate_via!(f64, f32);

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@ -9,7 +9,7 @@
#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
#[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))]
pub enum Interpolation<T, V> {
/// Hold a [`Key<T, _>`] until the sampling value passes the normalized step threshold, in which
/// Hold a [`Key`] until the sampling value passes the normalized step threshold, in which
/// case the next key is used.
///
/// > Note: if you set the threshold to `0.5`, the first key will be used until half the time
@ -17,7 +17,7 @@ pub enum Interpolation<T, V> {
/// > first key will be kept until the next key. Set it to `0.` and the first key will never be
/// > used.
///
/// [`Key<T, _>`]: crate::key::Key
/// [`Key`]: crate::key::Key
Step(T),
/// Linear interpolation between a key and the next one.
Linear,
@ -39,11 +39,9 @@ pub enum Interpolation<T, V> {
/// tangent used for the next control point is defined as the segment connecting that control
/// point and the current control points associated point. This is called _quadratic Bézer
/// interpolation_ and it kicks ass too, but a bit less than cubic.
#[cfg(feature = "bezier")]
Bezier(V),
#[cfg(not(any(feature = "bezier")))]
#[doc(hidden)]
_V(std::marker::PhantomData<V>),
__NonExhaustive
}
impl<T, V> Default for Interpolation<T, V> {
@ -52,4 +50,3 @@ impl<T, V> Default for Interpolation<T, V> {
Interpolation::Linear
}
}

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@ -99,12 +99,6 @@
//! - Compiling with the standard library is enabled by default.
//! - Use `default-features = []` in your `Cargo.toml` to disable.
//! - Enable explicitly with the `"std"` feature.
//! - **Extra interpolation modes.**
//! - In order not to introduce breaking changes, some feature-gates are added to augment the
//! [`Interpolation`] enum.
//! - Those feature-gates will disappear on the next major release of the crate.
//! - The following lists all currently available:
//! - `"bezier"`: [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).
//!
//! [`Interpolation`]: crate::interpolation::Interpolation

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@ -3,7 +3,9 @@ use nalgebra::{Scalar, Vector, Vector1, Vector2, Vector3, Vector4, Vector5, Vect
use num_traits as nt;
use std::ops::Mul;
use crate::interpolate::{Interpolate, Linear, Additive, One, cubic_hermite_def};
use crate::interpolate::{
Interpolate, Linear, Additive, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def
};
macro_rules! impl_interpolate_vector {
($($t:tt)*) => {
@ -40,6 +42,16 @@ macro_rules! impl_interpolate_vector {
fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
cubic_hermite_def(x, a, b, y, t)
}
#[inline(always)]
fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
quadratic_bezier_def(a, u, b, t)
}
#[inline(always)]
fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
cubic_bezier_def(a, u, v, b, t)
}
}
}
}

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@ -129,7 +129,6 @@ impl<T, V> Spline<T, V> {
}
}
#[cfg(feature = "bezier")]
Interpolation::Bezier(u) => {
// We need to check the next control point to see whether we want quadratic or cubic Bezier.
let cp1 = &keys[i + 1];
@ -147,8 +146,7 @@ impl<T, V> Spline<T, V> {
}
}
#[cfg(not(any(feature = "bezier")))]
Interpolation::_V(_) => unreachable!()
Interpolation::__NonExhaustive => unreachable!(),
}
}
@ -199,6 +197,54 @@ impl<T, V> Spline<T, V> {
Some(self.0.remove(index))
}
}
/// Update a key and return the key already present.
///
/// The key is updated — if present — with the provided function.
///
/// # Notes
///
/// That function makes sense only if you want to change the interpolator (i.e. [`Key::t`]) of
/// your key. If you just want to change the interpolation mode or the carried value, consider
/// using the [`Spline::get_mut`] method instead as it will be way faster.
pub fn replace<F>(
&mut self,
index: usize,
f: F
) -> Option<Key<T, V>>
where
F: FnOnce(&Key<T, V>) -> Key<T, V>,
T: PartialOrd
{
let key = self.remove(index)?;
self.add(f(&key));
Some(key)
}
/// Get a key at a given index.
pub fn get(&self, index: usize) -> Option<&Key<T, V>> {
self.0.get(index)
}
/// Mutably get a key at a given index.
pub fn get_mut(&mut self, index: usize) -> Option<KeyMut<T, V>> {
self.0.get_mut(index).map(|key| KeyMut {
value: &mut key.value,
interpolation: &mut key.interpolation
})
}
}
/// A mutable [`Key`].
///
/// Mutable keys allow to edit the carried values and the interpolation mode but not the actual
/// interpolator value as it would invalidate the internal structure of the [`Spline`]. If you
/// want to achieve this, youre advised to use [`Spline::replace`].
pub struct KeyMut<'a, T, V> {
/// Carried value.
pub value: &'a mut V,
/// Interpolation mode to use for that key.
pub interpolation: &'a mut Interpolation<T, V>,
}
// Normalize a time ([0;1]) given two control points.