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7 Commits
Author | SHA1 | Date | |
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1bfd9a0e7c | |||
7846177471 | |||
6f65be125b | |||
5d0ebc0777 | |||
4fdbfa6189 | |||
7dbc85a312 | |||
03031a1e92 |
19
.github/workflows/ci.yaml
vendored
19
.github/workflows/ci.yaml
vendored
@ -8,12 +8,11 @@ jobs:
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- uses: actions/checkout@v1
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- name: Build
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run: |
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cargo build --verbose
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cargo build --verbose --features bezier
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cargo build --verbose --all-features
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- name: Test
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run: |
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cargo test --verbose
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cargo test --verbose --features bezier
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cargo test --verbose --all-features
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build-windows:
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runs-on: windows-latest
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@ -21,12 +20,10 @@ jobs:
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- uses: actions/checkout@v1
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- name: Build
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run: |
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cargo build --verbose
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cargo build --verbose --features bezier
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cargo build --verbose --all-features
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- name: Test
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run: |
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cargo test --verbose
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cargo test --verbose --features bezier
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cargo test --verbose --all-features
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build-macosx:
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runs-on: macosx-latest
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@ -34,12 +31,10 @@ jobs:
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- uses: actions/checkout@v1
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- name: Build
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run: |
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cargo build --verbose
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cargo build --verbose --features bezier
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cargo build --verbose --all-features
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- name: Test
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run: |
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cargo test --verbose
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cargo test --verbose --features bezier
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cargo test --verbose --all-features
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check-readme:
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runs-on: ubuntu-latest
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16
CHANGELOG.md
16
CHANGELOG.md
@ -1,6 +1,20 @@
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# 2.0.0
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> Mon Sep 24th 2019
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## Major changes
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- Add support for [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).
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- Because of Bézier curves, the `Interpolation` type now has one more type variable to know how we
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should interpolate with Bézier.
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## Minor changes
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- Add `Spline::get`, `Spline::get_mut` and `Spline::replace`.
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# 1.0
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> Sun Sep 22th 2019
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> Sun Sep 22nd 2019
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## Major changes
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@ -1,6 +1,6 @@
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[package]
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name = "splines"
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version = "1.1.0"
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version = "2.0.0"
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license = "BSD-3-Clause"
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authors = ["Dimitri Sabadie <dimitri.sabadie@gmail.com>"]
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description = "Spline interpolation made easy"
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@ -21,7 +21,6 @@ maintenance = { status = "actively-developed" }
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[features]
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default = ["std"]
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bezier = []
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impl-cgmath = ["cgmath"]
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impl-nalgebra = ["alga", "nalgebra", "num-traits"]
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serialization = ["serde", "serde_derive"]
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@ -98,12 +98,6 @@ So here’s a list of currently supported features and how to enable them:
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- Compiling with the standard library is enabled by default.
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- Use `default-features = []` in your `Cargo.toml` to disable.
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- Enable explicitly with the `"std"` feature.
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- **Extra interpolation modes.**
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- In order not to introduce breaking changes, some feature-gates are added to augment the
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[`Interpolation`] enum.
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- Those feature-gates will disappear on the next major release of the crate.
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- The following lists all currently available:
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- `"bezier"`: [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).
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[`Interpolation`]: crate::interpolation::Interpolation
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@ -2,7 +2,9 @@ use cgmath::{
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BaseFloat, BaseNum, InnerSpace, Quaternion, Vector1, Vector2, Vector3, Vector4, VectorSpace
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};
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use crate::interpolate::{Additive, Interpolate, Linear, One, cubic_hermite_def};
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use crate::interpolate::{
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Additive, Interpolate, Linear, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def
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};
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macro_rules! impl_interpolate_vec {
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($($t:tt)*) => {
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@ -29,6 +31,16 @@ macro_rules! impl_interpolate_vec {
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fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
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cubic_hermite_def(x, a, b, y, t)
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}
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#[inline(always)]
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
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quadratic_bezier_def(a, u, b, t)
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}
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#[inline(always)]
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
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cubic_bezier_def(a, u, v, b, t)
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}
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}
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}
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}
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@ -61,4 +73,14 @@ where Self: InnerSpace<Scalar = T>, T: Additive + BaseFloat + One {
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fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
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cubic_hermite_def(x, a, b, y, t)
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}
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#[inline(always)]
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
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quadratic_bezier_def(a, u, b, t)
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}
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#[inline(always)]
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
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cubic_bezier_def(a, u, v, b, t)
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}
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}
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@ -268,27 +268,27 @@ macro_rules! impl_interpolate_simple {
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impl_interpolate_simple!(f32);
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impl_interpolate_simple!(f64);
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//macro_rules! impl_interpolate_via {
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// ($t:ty, $v:ty) => {
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// impl Interpolate<$t> for $v {
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// fn lerp(a: Self, b: Self, t: $t) -> Self {
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// a * (1. - t as $v) + b * t as $v
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// }
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//
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// fn cubic_hermite((x, xt): (Self, $t), (a, at): (Self, $t), (b, bt): (Self, $t), (y, yt): (Self, $t), t: $t) -> Self {
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// cubic_hermite_def((x, xt as $v), (a, at as $v), (b, bt as $v), (y, yt as $v), t as $v)
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// }
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//
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// fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
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// $t::quadratic_bezier(a as $t, u as $t, b as $t, t)
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// }
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//
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// fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
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// $t::cubic_bezier(a as $t, u as $t, v as $t, b as $t, t)
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// }
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// }
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// }
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//}
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//
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//impl_interpolate_via!(f32, f64);
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//impl_interpolate_via!(f64, f32);
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macro_rules! impl_interpolate_via {
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($t:ty, $v:ty) => {
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impl Interpolate<$t> for $v {
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fn lerp(a: Self, b: Self, t: $t) -> Self {
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a * (1. - t as $v) + b * t as $v
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}
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fn cubic_hermite((x, xt): (Self, $t), (a, at): (Self, $t), (b, bt): (Self, $t), (y, yt): (Self, $t), t: $t) -> Self {
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cubic_hermite_def((x, xt as $v), (a, at as $v), (b, bt as $v), (y, yt as $v), t as $v)
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}
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: $t) -> Self {
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quadratic_bezier_def(a, u, b, t as $v)
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}
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: $t) -> Self {
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cubic_bezier_def(a, u, v, b, t as $v)
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}
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}
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}
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}
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impl_interpolate_via!(f32, f64);
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impl_interpolate_via!(f64, f32);
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@ -9,7 +9,7 @@
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#[cfg_attr(feature = "serialization", derive(Deserialize, Serialize))]
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#[cfg_attr(feature = "serialization", serde(rename_all = "snake_case"))]
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pub enum Interpolation<T, V> {
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/// Hold a [`Key<T, _>`] until the sampling value passes the normalized step threshold, in which
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/// Hold a [`Key`] until the sampling value passes the normalized step threshold, in which
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/// case the next key is used.
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///
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/// > Note: if you set the threshold to `0.5`, the first key will be used until half the time
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@ -17,7 +17,7 @@ pub enum Interpolation<T, V> {
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/// > first key will be kept until the next key. Set it to `0.` and the first key will never be
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/// > used.
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///
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/// [`Key<T, _>`]: crate::key::Key
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/// [`Key`]: crate::key::Key
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Step(T),
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/// Linear interpolation between a key and the next one.
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Linear,
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@ -39,11 +39,9 @@ pub enum Interpolation<T, V> {
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/// tangent used for the next control point is defined as the segment connecting that control
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/// point and the current control point’s associated point. This is called _quadratic Bézer
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/// interpolation_ and it kicks ass too, but a bit less than cubic.
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#[cfg(feature = "bezier")]
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Bezier(V),
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#[cfg(not(any(feature = "bezier")))]
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#[doc(hidden)]
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_V(std::marker::PhantomData<V>),
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__NonExhaustive
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}
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impl<T, V> Default for Interpolation<T, V> {
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@ -52,4 +50,3 @@ impl<T, V> Default for Interpolation<T, V> {
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Interpolation::Linear
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}
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}
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@ -99,12 +99,6 @@
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//! - Compiling with the standard library is enabled by default.
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//! - Use `default-features = []` in your `Cargo.toml` to disable.
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//! - Enable explicitly with the `"std"` feature.
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//! - **Extra interpolation modes.**
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//! - In order not to introduce breaking changes, some feature-gates are added to augment the
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//! [`Interpolation`] enum.
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//! - Those feature-gates will disappear on the next major release of the crate.
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//! - The following lists all currently available:
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//! - `"bezier"`: [Bézier curves](https://en.wikipedia.org/wiki/B%C3%A9zier_curve).
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//!
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//! [`Interpolation`]: crate::interpolation::Interpolation
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@ -3,7 +3,9 @@ use nalgebra::{Scalar, Vector, Vector1, Vector2, Vector3, Vector4, Vector5, Vect
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use num_traits as nt;
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use std::ops::Mul;
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use crate::interpolate::{Interpolate, Linear, Additive, One, cubic_hermite_def};
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use crate::interpolate::{
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Interpolate, Linear, Additive, One, cubic_bezier_def, cubic_hermite_def, quadratic_bezier_def
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};
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macro_rules! impl_interpolate_vector {
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($($t:tt)*) => {
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@ -40,6 +42,16 @@ macro_rules! impl_interpolate_vector {
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fn cubic_hermite(x: (Self, T), a: (Self, T), b: (Self, T), y: (Self, T), t: T) -> Self {
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cubic_hermite_def(x, a, b, y, t)
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}
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#[inline(always)]
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fn quadratic_bezier(a: Self, u: Self, b: Self, t: T) -> Self {
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quadratic_bezier_def(a, u, b, t)
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}
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#[inline(always)]
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fn cubic_bezier(a: Self, u: Self, v: Self, b: Self, t: T) -> Self {
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cubic_bezier_def(a, u, v, b, t)
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}
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}
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}
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}
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@ -129,7 +129,6 @@ impl<T, V> Spline<T, V> {
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}
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}
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#[cfg(feature = "bezier")]
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Interpolation::Bezier(u) => {
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// We need to check the next control point to see whether we want quadratic or cubic Bezier.
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let cp1 = &keys[i + 1];
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@ -147,8 +146,7 @@ impl<T, V> Spline<T, V> {
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}
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}
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#[cfg(not(any(feature = "bezier")))]
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Interpolation::_V(_) => unreachable!()
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Interpolation::__NonExhaustive => unreachable!(),
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}
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}
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@ -199,6 +197,54 @@ impl<T, V> Spline<T, V> {
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Some(self.0.remove(index))
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}
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}
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/// Update a key and return the key already present.
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///
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/// The key is updated — if present — with the provided function.
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///
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/// # Notes
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///
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/// That function makes sense only if you want to change the interpolator (i.e. [`Key::t`]) of
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/// your key. If you just want to change the interpolation mode or the carried value, consider
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/// using the [`Spline::get_mut`] method instead as it will be way faster.
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pub fn replace<F>(
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&mut self,
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index: usize,
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f: F
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) -> Option<Key<T, V>>
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where
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F: FnOnce(&Key<T, V>) -> Key<T, V>,
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T: PartialOrd
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{
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let key = self.remove(index)?;
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self.add(f(&key));
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Some(key)
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}
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/// Get a key at a given index.
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pub fn get(&self, index: usize) -> Option<&Key<T, V>> {
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self.0.get(index)
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}
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/// Mutably get a key at a given index.
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pub fn get_mut(&mut self, index: usize) -> Option<KeyMut<T, V>> {
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self.0.get_mut(index).map(|key| KeyMut {
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value: &mut key.value,
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interpolation: &mut key.interpolation
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})
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}
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}
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/// A mutable [`Key`].
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///
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/// Mutable keys allow to edit the carried values and the interpolation mode but not the actual
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/// interpolator value as it would invalidate the internal structure of the [`Spline`]. If you
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/// want to achieve this, you’re advised to use [`Spline::replace`].
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pub struct KeyMut<'a, T, V> {
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/// Carried value.
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pub value: &'a mut V,
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/// Interpolation mode to use for that key.
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pub interpolation: &'a mut Interpolation<T, V>,
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}
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// Normalize a time ([0;1]) given two control points.
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|
Reference in New Issue
Block a user